Whether it is the exposure to the swamp, or the fact that he doesn't look too close when he eats, he seems to never really get sick. He fishes where the radiation is apparently dumped and has no real issues.
You gain the following benefits at all times.
You get +2 dice to any Body resistance rolls you make. You also gain the following effects:
Possession of this Power grants the following Trauma at all times: Acrophobia.
Harold never gets sick...at least not after injecting himself with 45 thousand tiny self-replicating robotic creatures that mimic white blood cells. Programmed with the cure for every disease known to man, the robots can cure everything from cancer to the common cold.
"There's no time for us
There's no place for us
What is this thing that builds our dreams
Yet slips away from us?"
-Who Wants to Live Forever, Queen
You gain the following benefits at all times.
You get +2 dice to any Body resistance rolls you make. You also gain the following effects:
A cure of any afflictions given to yourself. Simple. No poisoning yourself. Huzzah!
You gain the following benefits as long as Can only cure afflictions given by myself.
You get +2 dice to any Body resistance rolls you make. You also gain the following effects:
Kitty's volatile nature prevents zem from being harmed by Effects. Zey are hardy, and even the most powerful magics usually bounce right off.
You gain the following benefits at all times.
You get +8 dice to any Body resistance rolls you make. You also gain the following effects:
Possession of this Power grants the following Battle Scar: Missing Fingers: Triggered the onset of the power, after magical daggers were used to remove fingers as tokens..
One of the first blessings given to her was to become immune to the diseases of her trade. One day, still will be able to take those diseases, and use them as weapons for her cause.
You gain the following benefits at all times.
You get +2 dice to any Body resistance rolls you make. You also gain the following effects:
Possession of this Power grants the following Trauma at all times: sadistic.
Darren is unaffected by the weaknesses of mortals until is isn’t.
You gain the following benefits at all times.
You get +1 dice to any Body resistance rolls you make. You also gain the following effects:
This device is a piece of chrome the size and shape of the back of a spoon. When placed against the skin, small hypodermic needles sprout from the device and attach it to the user's bloodstream. There, it filters and releases lifesaving drugs into the bloodstream, granting complete immunity from contracting new diseases and added resiliency in all other cases.
WARNING: The immunizing drugs have been shown to reduce inhibitions in test subjects.
You gain the following benefits as long as you are wearing this Artifact.
You get +2 dice to any Body resistance rolls you make. You also gain the following effects: