Description
The Werecats beastly instincts kick in during their transformation, turning them into an extremely deadly close quarters combatant.
System
Passive, always in effect. Unarmed attacks will do +2 more damage, and Brawn does not act as Armor against them. The target's other Armor is Fully Effective.
Unlike the Ability Brawl, this Power does not affect small weapons such as knives.
Enhancements
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Ghost Wrangler
(You may grapple incorporeal, liquid, or gaseous entities.)
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Armored Fist
(You cannot take Damage from attacking a dangerous material (such as steel armor, a spiked carapace, or an acidic blob). You may Defend against melee, projectile, or firearm attacks from any range and Clash with those in range of your attacks.)
Drawbacks
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Conditional
(This Effect is only available when a certain condition is met. This condition must be severe enough that this Gift is unusable the majority of the time.)
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Condition - Alternate Form is activated
Parameters
Armor Effectiveness:
0 ( Fully Effective )
Additional Damage:
2 ( +2 )
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