When Nikki puts her mind to something, she is hard to sway.
You gain the following benefits as long as your Stop When I'm Dead power is activated.
You get +2 dice to any Mind resistance rolls you make. You also gain the following effects:
Huey is a BIG man, and simple mind tricks don't work on him as well as the rest. Although you may try, you're likely to be met with a mean look and a spit as if you'd done nothing but give him a petty insult.
Being behind a bar is more than just making fancy drinks or cleaning glassware, it's about maintaining an atmosphere well into the night. When individuals get too rowdy after one too many drinks, Integrity is needed to cut off people and get them out of the bar, in spite of drunken insults or, worse, fights. It takes a lot of willpower to do this regularly, but with a bit of help...
You gain the following benefits at all times.
You get +2 dice to any Mind resistance rolls you make.
When wearing the artifact, it connects through the base of your skull and glows slightly there when activating its defenses.
A small disc plugs into the brain stem of the user, similar in appearance (when plugged in) to a "data-jack" type device. It allows anything with the correct kind of plug (Anything Ware has created, or modified to work with it after the fact) to monitor brain activity, and upon removal seals up the area with anesthetic and surgical glue.
You gain the following benefits as long as you are wearing this Artifact.
You get +2 dice to any Mind resistance rolls you make. You also gain the following effects:
As a sorcerer you must know how to master the technique of the ghosts, and find ways to counter them. This is just one of the ways.
You gain the following benefits at all times.
You get +2 dice to any Mind resistance rolls you make. You also gain the following effects:
The Lord has granted Ellis peace of mind, warding off attacks against his mental fortitude, and warning him of those who would tempt him down an evil path.
You gain the following benefits as long as you are wearing this Artifact.
You get +2 dice to any Mind resistance rolls you make. You also gain the following effects:
Kitty's soul is almost nonexistent in the Ephemera, swallowing up supernatural energy, making, zem resistant to mental attacks.
You gain the following benefits at all times.
You get +4 dice to any Mind resistance rolls you make. You also gain the following effects:
The mad scientist can craft steel helmets that protect their wearers from mental influence and attack.
You gain the following benefits as long as you are wearing this Artifact.
You get +0 dice to any Mind resistance rolls you make. You also gain the following effects: