Long has one of the highest CRV scores recorded by foundation staff, able to ignore or resist many mind affecting SCPs.
You gain the following benefits at all times.
You get +8 dice to any Mind resistance rolls you make. You also gain the following effects:
Possession of this Power grants the following Trauma at all times: Lack of Imagination: Beneficial anomalous abilities have +1 Difficulty on rolls to affect you..
Your mind is a vast labyrinth that takes a lot of effort to influence
You gain the following benefits at all times.
You get +1 dice to any Mind resistance rolls you make. You also gain the following effects:
You gain the following benefits at all times.
You get +8 dice to any Mind resistance rolls you make. You also gain the following effects:
Kitty's soul is almost nonexistent in the Ephemera, swallowing up supernatural energy, making, zem resistant to mental attacks.
You gain the following benefits at all times.
You get +4 dice to any Mind resistance rolls you make. You also gain the following effects:
When wearing a suitable hat, the wizard is able to channel his mana into a mental faraday cage.
You gain the following benefits at all times. You must actively and obviously be using a cone shaped hat with stars and moons to gain the benefits of this Effect.
You get +2 dice to any Mind resistance rolls you make. You also gain the following effects:
Jasmine's mind has already been broken, and while this can help her from being effected mentally like other people, it can also force a switch.
You gain the following benefits at all times.
You get +2 dice to any Mind resistance rolls you make. You also gain the following effects:
Possession of this Power grants the following Trauma at all times: protector.
The mad scientist can craft steel helmets that protect their wearers from mental influence and attack.
You gain the following benefits as long as you are wearing this Artifact.
You get +0 dice to any Mind resistance rolls you make. You also gain the following effects: