System
You have 3 Armor, which reduces incoming Damage. Armor from multiple sources does not stack. Passive, always in effect.
Enhancements
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Defensive Curl
(You may spend an Action or Reaction and Exert your Mind to double your Armor rating for one Round.)
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Spectral Plate
(Your Armor protects you against Injury from non-physical sources as well.)
Drawbacks
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Focus
(Using this Effect requires a specific kind of item.)
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Fuel
(Using this Effect consumes some material good in addition to its other costs.)
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Maddening
(Possession of this Gift causes a Trauma that cannot be cured by any means. The chosen Trauma must be likely to come up on a Contract.)
Parameters
Armor:
3 ( 3 )
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