Focusing supernatural wind into a sickle- he fuses into his body, changing his form into that of a black sable. With this transformation, Kazarisu and Okatsu, who are weasels themselves, would help by summoning a large gang of different shades and other naturally colored stoats, weasels, and sables that are Kamaitachi themselves. All joining together with him to form a large pack.
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While transformed in this state Ricter himself loses his ability to talk but instead the three share memories, ideas, and information wordlessly as if one creature but keeping their individual personalities, to a small degree. Even though they're separate entities they share all of the powers Ricter has and all of his capabilities as well, effectively supplementing all their attacks and moves using their superior numbers. The many weasels summoned to form this pack all work together and act in unison, or in many cases operate like a single-minded entity yet would fight together as a mob of these critters.
Exert your Mind and spend one minute. You must actively and obviously use a sickle to activate this Effect.
You transform into a gang of weasels for the next hour. You may end the effect early and return to your normal form at will. Your structure must remain relatively contiguous. Observers will view you as an unusual entity moving with a singular purpose.
While in this form, you can squeeze through any gap that a rodent could fit through.
Damage from standard attacks is halved, but Damage from AOE effects is increased by 1.
You cannot communicate while transformed. Your equipment does not transform with you beyond basic body coverings. Carrying capacity is unaffected.
You have access to your Powers while transformed.
You may use equipment while transformed.
Exert your Mind and spend one minute. You must actively and obviously use lighter to activate this Effect.
You transform into a flame tornado for the next hour. You may end the effect early and return to your normal form at will. Your structure must remain relatively contiguous. Observers will view you as an unusual entity moving with a singular purpose.
While in this form, you can squeeze through any gap that is not water-tight. You may fly at your standard movement speed.
Damage from standard attacks is halved, but Damage from AOE effects is increased by 1.
You cannot communicate, use equipment, or use Gifts while transformed. Your equipment does not transform with you beyond basic body coverings. Carrying capacity is unaffected.
The Lake Lord narrows its eyes in concentration, and the borders of its liquid body begin to shift and shimmer while Brooke holds up a colander for it to see. After activation, the Lake Lord looks the same, but can maintain its form as it passes through anything that water could pass through.
The Lake Lord, indeed, is made of water. It's force of will is what allows it to create a semi-physical form, and maintaining that will becomes second nature. It takes time to lower those barriers to the self, allowing itself to diffuse itself and return to it's primordial form of water.
The colander looks out of place, but is actually the method by which Brooke coaches the Lake Lord through the process of loosening it's form. Just like the colander allows water to pass through while remaining it's own object, the Lake Lord can allow things to pass into and out of itself without compromising its own identity.
Exert your Mind and spend one minute. This Effect cannot be used unless this power is being used by the Lake Lord itself. You must actively and obviously use a colander to activate this Effect.
You transform into water for the next hour. You may end the effect early and return to your normal form at will. Your structure must remain relatively contiguous. Observers will view you as an unusual entity moving with a singular purpose.
While in this form, you can squeeze through any gap that is not water-tight.
Damage from standard attacks is halved, but Damage from AOE effects is increased by 1. You may spend an Action to reduce one of your Injuries’ Severity by 2, as long as you obtained the Injury while transformed and the separated pieces could reasonably be rejoined.
You cannot communicate, use equipment, or use Gifts while transformed. Your equipment does not transform with you beyond basic body coverings. Carrying capacity is unaffected.
While transformed, you can make an unarmed attack using Body as your attack roll. The target may contest by dodging or Defending. This attack deals +2 damage.
The Devil's lighter transforms you into a whisp of fire.
Exert your Mind and spend an Action.
You transform into Whisp of Fire for the next hour. You may end the effect early and return to your normal form at will. Your structure must remain relatively contiguous. Observers will view you as an unusual entity moving with a singular purpose.
While in this form, you can squeeze through any gap that is not air-tight, though this may take more than one Action at GMs discretion.
Damage from standard attacks is halved, but Damage from AOE effects is increased by 1. You may suffer Damage from wind and powerful gusts at GM’s discretion.
You cannot communicate, use equipment, or use Gifts while transformed. Your equipment does not transform with you beyond basic body coverings. Carrying capacity is unaffected.
While transformed, you can make an unarmed attack using Body as your attack roll. The target may contest by dodging or Defending. This attack deals +2 damage.
This Effect ends if you take an Injury or are stunned or incapacitated.
The man disappears, the beetles remain.
Exert your Mind and spend an Action to activate. This Effect cannot be used unless you have not been sprayed with soap water within the last hour.
You transform into a swarm of 700 japanese beetles for the next minute. You may end the effect early and return to your normal form at will. Your structure must remain relatively contiguous. It is not necessarily obvious that your transformed state is an unusual phenomena or that it is acting with singular purpose.
While in this form, you can squeeze through any gap that is not water-tight.
Damage from standard attacks is halved, but damage from AOE effects is increased by 1.
You cannot communicate, use equipment, or use Gifts while transformed. Your equipment does not transform with you beyond basic body coverings. You cannot carry any items while transformed.
While transformed, you can make an unarmed attack using Body as your attack roll. The target may contest by dodging or Defending. This attack deals +2 damage.
Everblue pours a 2 litre water over his person as he begins to soak up into the liquids, slowly transforming into a mint blue ball of squishiness.
Exert your Mind (unless you win a coin flip) and spend an Action. You must use up 2 litres of fresh clean water in order to activate this Effect.
You transform into A ball of slime for the next hour. You may end the effect early and return to your normal form at will. Your structure must remain relatively contiguous. It is not necessarily obvious that your transformed state is an unusual phenomena or that it is acting with singular purpose.
While in this form, you can squeeze through any gap that a rodent could fit through.
Damage from standard attacks is halved, but Damage from AOE effects is increased by 1. You may spend an Action to reduce one of your Injuries’ Severity by 2, as long as you obtained the Injury while transformed and the separated pieces could reasonably be rejoined.
You cannot communicate, use equipment, or use Gifts while transformed. Your equipment does not transform with you beyond basic body coverings. Carrying capacity is unaffected.
While transformed, you can make an unarmed attack using Body as your attack roll. The target may contest by dodging or Defending. This attack deals +2 damage.
Possession of this Power grants the following Battle Scar: tinnitus and shoulder subluxation.
Possession of this Power grants the following Trauma at all times: anti social.
The aquamancer dissolves into a flowing pool of semi-solid water. Anything they were carrying is left behind in a damp pile. While transformed, they may squeeze through tiny gaps, and are extremely resilient against most standard attacks.
Resolidifying is exhausting.
Exert your Mind and spend an Action.
You transform into a flowing pool of water for the next minute. You may end the effect early and return to your normal form at will. Your structure must remain relatively contiguous. Observers will view you as an unusual entity moving with a singular purpose.
While in this form, you can squeeze through any gap that is not water-tight.
Injuries from standard attacks are reduced to Severity 1, but Damage from AOE effects is increased by 1.
You cannot communicate or use equipment while transformed. Your equipment does not transform with you beyond basic body coverings. You cannot carry any items while transformed.
You have access to your Powers while transformed.
After this Effect ends, you cannot move quicker than a walk (15 feet per Round) for one minute and suffer a -1 dice penalty for an hour.