System
Exert your Mind and spend an Action transforming into . You must spend up to 3 minutes in your alternate form. You may end your transformation at will.
You have access to all of your Powers when you are . Restricting other powers to your alternate form is a valid use of the Conditional drawback. Your Battle Scars are still present in your Alternate Form.
Enhancements
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Uniform
(You have an outfit and/or equipment that appears on you in your alternate form. It replaces your current equipment for the duration. You cannot access this equipment outside of your Alternate Form.)
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Triggered
(You cannot manually activate this Effect. Instead, choose a triggering event, always outside your control, that activates this Effect without requiring an Action or Exertion cost from you.)
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Boosted Attribute
(You gain +1 to an Attribute in your Alternate Form. You cannot boost an Attribute more than once with this Enhancement.)
Drawbacks
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Maddening
(Possession of this Gift causes a Trauma that cannot be cured by any means. The chosen Trauma must be likely to come up on a Contract.)
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Trauma - Dissociative Identity Disorder
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Weaker
(You have -1 to a chosen Attribute in your alternate form.)
Parameters
Duration:
2 ( 3 minutes )
Edit History
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