Wip
This Artifact can be used as a Suzuki Hayabusa. It is roughly the same size as a Suzuki Hayabusa but can be collapsed into a keychain compound bow and concealed. Collapsing or expanding it costs a Quick Action.
This Suzuki Hayabusa has a coat of Black 3.0 paint and offroad tires. Any roll to pilot this vehicle receives +2 dice.
You also gain the following effects:
The user fixes their arm to act as if they are starting a car and turns the key. Black mist starts forming around the user. The user then falls backwards and immediately they are in a car. Unfathomable to the human eye. One blink there is nothing, another blink there is a car. The car MUST BE a 2013 Shelby GT500. JET BLACK.
This Artifact can be used as a Car. It is roughly the same size as a Car but can be collapsed into Key! and concealed. Collapsing or expanding it costs a Quick Action.
This Car has 4.5 seats 2 front 2 back, 1 middle. 9.6 cubic feet trunk space. Any roll to pilot this vehicle receives +2 dice.
You also gain the following effects:
It seems like a regular guitar with the main difference being the playing of notes or sick riffs (depending on how hard Blake hits) when Blake uses it for an attack.
This Artifact can be used as a club / improvised weapon. It is roughly the same size as a club / improvised weapon and just as difficult to conceal.
Attack by rolling Brawn + Melee, Difficulty 6. Successful attacks deal Contested Outcome +3 Weapon Damage.
You also gain the following effects:
Looking on the outside the backpack seem completely normal with nothing out of place.. although that all changes when the bag is opened a dark greenish mist begins to pools inside the bag. from the opening as you peer into the bag you see a bright green eyes stare back at you.. although they seem content with just watching you. As you reach into the bag you seem to find whatever you were searching for.
For anyone else who opens the bag it seems to be an empty bag with nothing in it.
During a long night as Allison was walking down a dirt trail, on her way to drop off a package for her Job. As she was walking she decided to take a 'short-cut' through the forest to get there faster and get paid faster.
After taking the 'short-cut' through the forest she would get the feeling that she was being watched and followed, after feeling this for about five minutes she would dive into a thick bush and quickly move behind a tree and begins to sneak through the forest.
As she was sneaking through the forest looking for the person following her she would come across a large creature looking thing only visible due to the moonlight shining just right, as she was following it the creature would quickly turn around and spot her..
After being spotted she would quickly begin running through the forest between the trees, however she would hear larger steps behind her she would come to a wide clearing before turning around spotting the creature again this time turning into a dark green mist as it begins to flow into her bag taking refuge in her bag.
This Artifact can be used as a container. It is roughly the same size as a Black Backpack and just as difficult to conceal.
Your Black Backpack holds 3 times what it normally could. Objects stored inside are weightless.
Living things can be stored in your Black Backpack. They will have access to anything else inside and may attempt to break free, damaging or destroying the Black Backpack in the process.
If your Black Backpack is destroyed, things inside may get out, and it will cease to function until it is repaired.
When scanned or investigated without opening, the contents of your container appear normal and unremarkable.
If anyone other than you opens the container, it appears empty. Others can still destroy it to get at the contents.
This item is a living thing. When targeted, it counts as a Living Creature in addition to its other target types. If destroyed or abandoned for more than two days, it dies and becomes unusable.
When shot leaves a large green smoke trail with a skull imprint it in, a fiery cannonball comes out in the shape of a flaming skull screaming the sound reminiscient of a aztec death whistle.
This Artifact can be used as a sling. It is roughly at least twice as large as a sling and cannot be concealed on your person or disassembled for storage.
Attack by rolling Dexterity + Athletics, Difficulty 6. Successful attacks deal Contested Outcome +4 Weapon Damage. Attacks do not require a successful called shot to do damage.
You also gain the following effects:
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This Artifact can be used as a knife. It is roughly the same size as a knife and just as difficult to conceal.
Attack by rolling (Dexterity or Brawn) + (Melee or Brawl), Difficulty 6. Successful attacks deal Contested Outcome +8 Weapon Damage. The target's Armor is fully effective against this damage.
The spy can do up their passport to appear as any valid form of identification.
This Artifact can change its appearance. When not transformed, it is roughly the same size as a passport and just as difficult to conceal.
Whenever you show this Artifact to someone, you may give a general description of an Object within the category of forms of identification, and anyone who hears the description and sees the Artifact will have their mind fill in the details to complete the illusion.
The way the Artifact is seen can mimic specific items (such as a particular painting, a certain person’s ID, etc), but must be of a similar size and weight to this Artifact.
The new appearance is illusory; it will hold up to scrutiny, but its composition is not altered and it gains no new functionality. Any attempt to use it for a function which it cannot perform (for instance, making bread look like a knife and then trying to stab someone) will cause the illusion to fail or allow a Perception check to see through the illusion, at the GM's discretion.
The Axe of Legend's blade has been imbued with the metal of the dark lord of rock and roll. It shreds chords and flesh. The rock god commanding it may recall it to their hand at will.
This Artifact can be used as a sword / axe. It is roughly the same size as a sword / axe and just as difficult to conceal.
Attack by rolling Brawn + Melee, Difficulty 6. Successful attacks deal Contested Outcome +5 Weapon Damage. The target's fully effective
You also gain the following effects:
"The Coffin" can only be used to store things commonly found in coffins, such as bodies, clothes, jewelry, photos, weapons, coins, and similar.
This Artifact can be used as a container. It is roughly the same size as a alligator-skin briefcase and just as difficult to conceal. Unless you are storing something commonly found in coffins, this Artifact behaves as its mundane counterpart.
Your alligator-skin briefcase holds 5 times what it normally could. Objects stored inside are weightless.
Living things can be stored in your alligator-skin briefcase. They will have access to anything else inside and may attempt to break free, damaging or destroying the alligator-skin briefcase in the process.
If your alligator-skin briefcase is destroyed, things inside may get out, and it will cease to function until it is repaired.
You may change the type of your container between Contracts.
Only you may open and close the container. Others can still destroy it to get at the contents
The lightning bracers can be activated to summon a thunderbolt into the wearer's hand. Throwing these thunderbolts makes an incredibly loud boom. Once a thunderbolt is in hand, the wearer can throw as many as they wish. The electricity from these bolts will jump between nearby targets.
This Artifact produces ephemeral projectiles that can be used as a javelin. It is roughly the same size as a javelin but can be collapsed into a pair of bronze bracers and concealed. Collapsing or expanding it costs a Quick Action.
Attack by rolling Brawn + Athletics, Difficulty 6. Successful attacks deal Contested Outcome +4 Weapon Damage. The target's Armor is fully effective against this Damage. Attacks
You also gain the following effects:
The spy can do up their passport to take on the appearance of any valid form of identification they may need.
This Artifact can change its appearance. When not transformed, it is roughly the same size as a passport and just as difficult to conceal.
Exert your Mind and spend an Action to activate. This Artifact changes its appearance into an Object within the category of forms of identification. This lasts until you decide to end the Effect, which may be done as a Free Action.
The new object's appearance can mimic specific items (such as a particular painting, a certain person’s ID, etc), but must be of a similar size and weight to this Artifact.
The new appearance is illusory; it will hold up to scrutiny, but its composition is not altered and it gains no new functionality. Any attempt to use it for a function which it cannot perform (for instance, making bread look like a knife and then trying to stab someone) will cause the illusion to fail or allow a Perception check to see through the illusion, at the GM's discretion.