A slice of warm toast emerges from the toaster, releasing a comforting aroma that fills the room. Its golden-brown surface glistens under a thin layer of melted butter, inviting a satisfying crunch with each bite. As you take a bite, the crispy exterior gives way to a soft, fluffy interior, releasing a burst of warmth and flavor in your mouth. The buttery richness lingers on your taste buds, creating a simple yet delightful sensation. This humble piece of toast, with its perfect balance of crispiness and tenderness, embodies the essence of a cozy morning ritual, bringing a sense of comfort and contentment to start your day.
You gain the following benefits at all times.
You are permanently and visibly transformed: Toast. You are considered to be a Sapient, Non-Living being when targeted. Your Charisma is increased by 1.
You are immune to damage from cold. If cold is a substantial component of other damage you would take (e.g. falling from a great distance into a vat of liquid nitrogen), that damage is reduced by 2 (in addition to Armor)
You no longer age naturally, and supernatural attempts to age you fail.
Your Injuries no longer degrade with time.
Possession of this Power grants the following Battle Scar: burned.
Whenever you enter Combat, roll Self-Control. If you fail, you cannot choose which targets to attack and cannot stop fighting until there are no targets remaining.
You cannot speak any coherent verbal language and must resort to other means of communication.
The Severity of any Injury caused by water is increased by 2.
A row of metal plates run along Dan’s back, shifting to reveal vents, which vent steam following intensive energy usage. Additionally, his knuckles can now open up to deploy a pair of concealed shotgun barrels.
You gain the following benefits at all times.
You are permanently and visibly transformed: A row of metal plates line the spine, shifting to reveal vents which vent steam during or after moments of extreme exertion. You are considered to be a Sapient, Non-Living Computer when targeted..
Your Injuries no longer degrade with time.
You may make a +2 Weapon Damage Shotgun attack without additional equipment.
The Goblin King is the inheritor of a powerful lineage, one of vast mystical might and potential power, and as he grows stronger his access to that lineage empowers him, overwhelming the human side of his heritage and making him stronger, with a more regal bearing and commanding presence.
You gain the following benefits at all times.
You are permanently and visibly transformed: Short horns protruding from the forehead and hair turns white and fluffy. You are considered to be a Sapient, Living being when targeted..
You no longer age naturally, and supernatural attempts to age you fail.
Monkey
You gain the following benefits at all times.
You are permanently and visibly transformed: monkey. You are considered to be a Sapient, Living Creature when targeted. Your Dexterity is increased by 1.
You are immune to damage from cold. If cold is a substantial component of other damage you would take (e.g. falling from a great distance into a vat of liquid nitrogen), that damage is reduced by 2 (in addition to Armor)
While in Forests, heat, cold, pressure, radiation, and other native hazards do not affect you. Dangerous local flora and fauna will not bother you unless you give them a reason.
You cannot be mistaken for a normal human. You cannot always use standard human clothes, equipment, vehicles, and facilities, and when you can, you suffer an increased Difficulty.
You cannot ignore or decrease the effects of Stress for any Self-Control rolls you make.
Physiology is in its way unique to mortals. Leon does not age, he does not breathe, he does not eat, nor does he drink. So the facsimile of human anatomy he has held has been something that's been a vestige of his weakened state for some time. No longer. The interior of his body holds only masses of spiritual energy that Leon can move around freely and destroying these organs so long as he retains function no longer hurts him as though it will expose his nonhuman nature if he's hit with a grenade. His body reforms around the injury as the spiritual mass absorbs reiki from the air to reconstitute itself, it will not kill him. No, to truly slay Leon you must now commit to a grueling battle of attrition. One in which you are against the energy of the world, and Leon does not fancy your chances.
You gain the following benefits as long as Leon has consumed an offering that was made in his name with a prayer made to him in the past 8 hours.
You are permanently and visibly transformed: He now gains sharp fox-like teeth, his tails now have a singular green slit iris'd eye each that are hidden beneath the fur of the tail akin to a lid, and his Blood; now glows slightly in the dark.. You are considered to be a Sapient, Non-Living being when targeted. Your Dexterity is increased by 1.
Your Injuries no longer degrade with time. You do not age naturally, and supernatural attempts to age you fail.
You are immune to damage from heat and flames. If heat is a substantial component of other damage you would take (e.g. slashed with a flaming sword), that damage is reduced by 2 (in addition to Armor)
The Severity of any Injury caused by Radiation is increased by 2.
The moment you put on the dog collar, your human form dissolves in a silver mist. All that remains is a (45 lb) white female Samoyed wearing a collar.
You gain the following benefits at all times.
You are permanently and visibly transformed: Samoyed. You are considered to be a Sapient, Living Creature when targeted. Your Brawn is increased by 1, your Dexterity is increased by 1, your Perception is increased by 1, and your Charisma is increased by 1.
Your body is adapted to Dodging. You receive +3 dice on non-attack rolls related to Dodging.
You are immune to damage from cold. If cold is a substantial component of other damage you would take (e.g. falling from a great distance into a vat of liquid nitrogen), that damage is reduced by 2 (in addition to Armor)
Possession of this Power grants the following Trauma at all times: Pets! If you are pet, scratched, or belly rubbed, you must make a Self Control roll to resist falling into a happy stupor. Failing means that for as long as the physical affection continues, you cannot take any actions, move, nor communicate--you're so distracted.
You cannot be mistaken for a normal human. You cannot always use standard human clothes, equipment, vehicles, and facilities, and when you can, you suffer an increased Difficulty.
You cannot speak any coherent verbal language and must resort to other means of communication.
You are incapable of fine object manipulation and can only hold or grasp things in a crude, clumsy way.
You cannot ignore or decrease the effects of Stress for any Self-Control rolls you make.
The mutant has left humanity behind. They're are muted to the core, with glowing blue blood and a hunched posture that makes them more suited for running on all fours than using equipment and vehicles.
You gain the following benefits at all times.
You are permanently and visibly transformed: you have blue, bioluminescent blood and a hunched posture adapted to running on all fours. You are considered to be a Sapient, Living Creature when targeted. Your Dexterity is increased by 1.
Your body is adapted to sprinting. You receive +3 dice on non-attack rolls related to sprinting.
Any Animate being that consumes or is injected with your bodily fluids receives a Severity-1 Injury. Every Round, they must roll Body Difficulty 9. If they fail, the Injury worsens by 1 Severity. If they succeed, the Injury stops worsening.
You cannot be mistaken for a normal human. You cannot always use standard human clothes, equipment, vehicles, and facilities, and when you can, you suffer an increased Difficulty.
You cannot ignore or decrease the effects of Stress for any Self-Control rolls you make.
The Vampire was cursed to forever be a vile creature of the night! Their skin has faded to a deathly pale, only regaining something close to human complexion in the immediate aftermath of feeding on human blood. They are weakened when exposed to direct sunlight or when they have been unable to feed in the past day, but otherwise has gained inhuman strength, speed, and irresistibility from their devil's bargain.
You gain the following benefits as long as you have fed on fresh human blood in the past 24 hours and you are not in direct sunlight.
You are permanently and visibly transformed: a seductive and powerful humanoid, with pale skin and wicked fangs. You are considered to be a Sapient, Non-Living being when targeted. Your Brawn is increased by 1, your Dexterity is increased by 1, and your Charisma is increased by 1.
Your Injuries no longer degrade with time. You do not age naturally, and supernatural attempts to age you fail.
The Severity of any Injury caused by fire and heat is increased by 2.
The Android's skin is extremely pale, their eyes are yellow, and their body stays at room temperature. They do not bleed, and traditional medicine is ineffective at treating them. Furthermore, they may be hacked by any supernatural effect that could hack a computer.
You gain the following benefits at all times.
You are permanently and visibly transformed: you are an android, with pale skin and yellow eyes. You are considered to be a Sapient, Non-Living Computer when targeted..
You are immune to damage from cold. If cold is a substantial component of other damage you would take (e.g. falling from a great distance into a vat of liquid nitrogen), that damage is reduced by 2 (in addition to Armor)
No single organ in your body is critical for life. Called Shots do no additional Damage to you. You may perceive the world through separated body parts, take Actions with them, and reattach them by spending an Action and Exerting your Mind.
Your Injuries no longer degrade with time. You do not age naturally, and supernatural attempts to age you fail.
You cannot ignore or decrease the effects of Stress for any social rolls you make.
The Severity of any Injury caused by electricity is increased by 2.