Edward can investigate the details of a murder scene and reconstruct the evidence in his mind as if he was the murderer to see how it would have happened and guess the murderer’s state of mind/motive/psychological profile. While this is happening he acts accordingly to if he was truly living the experience, stepping where the killer seemingly would have been etc. (other than actually commuting a murder obviously)
Spend a minute. Investigate an area with a radius of up to 100 feet This Effect cannot be used unless only works in a murder site. You must make a Trauma roll when you use this Effect. Its Difficulty cannot be reduced by any means. At the end of your investigation, roll Brawn + Alertness (5 dice) at Difficulty 6.
You learn the following information about the area:
This Gift's Cost is capped at 2 and cannot be increased further.
You cannot investigate the same area more than once per day.
Grace may allow the eye to control her hands, rotating in her skull to look around on it's own as her hands draw a map of the surroundings on the paper, usually in crayon.
Exert your Mind (unless in an urban area) and spend a minute. Investigate an area with a radius of up to 1 mile You must use up paper & crayons (or other writing utensil) in order to activate this Effect. At the end of your investigation, roll Intellect + Technology (7 dice) at Difficulty 6.
You learn the following information about the area:
You cannot investigate the same area more than once per day.
The wearer places his pencil on the notebook and begins to concentrate. Over time, a map appears on one of the pages of his notebook.
Expend a point of Battery and spend a minute. Investigate an area with a radius of up to 500 feet At the end of your investigation, roll Perception + Investigation (8 dice) at Difficulty 6.
You learn the following information about the area:
Anyone who touches this Artifact will notice it warping their body and may drop it. If they choose to hold or use it, they immediately receive the following Battle Scar: Weak stomach. If they lose possession of this Artifact, the Battle Scar heals over the course of the next day.
You cannot investigate the same area more than once per day.
With all the Chaos of life, there ARE ways to identify their various forms and trails, what they leave behind from their influence and the mark that forms from it, life takes all kinds of forms,
Place the fragment of the Crucible on the ground, and focus. it shall pulse orange, linking with the various living and animate entities, and you shall see through their senses, how they perceive the world differently from yours....
Exert your Mind and spend a minute. Investigate an area with a radius of up to 500 feet At the end of your investigation, roll Intellect + Animals (6 dice) at Difficulty 6.
You learn the following information about the area:
You cannot investigate the same area more than once per day.
Nomie carefully lays down rocks and trinkets in a circle. Snacks go in the middle. One little head, four five ten. The gnomes convene, and the provider of snacktime picks the topic.
Off they run, one by one, each scurrying into nooks and crannies, under brush and foot. Each return carrying back a little trinket quite telling of what they've found.
Spend a minute. Investigate an area with a radius of up to 100 feet You must actively and obviously use sweets to activate this Effect. You cannot investigate the same target more than once per hour. At the end of your investigation, roll Charisma + Investigation (6 dice) at Difficulty 6.
You learn a single specific piece of information, chosen from the following list, about the area:
This Gift's Cost is capped at 2 and cannot be increased further.
The detective pulls out their magnifying glass and investigates the area, learning details about any nearby structures and picking up details on what sorts of beings have passed through and when.
Exert your Mind and spend a minute. Investigate an area with a radius of up to 100 feet You must actively and obviously use a magnifying glass to activate this Effect. At the end of your investigation, roll Perception + Investigation (8 dice) at Difficulty 6.
You learn the following information about the area:
You cannot investigate the same area more than once per day.
The beastmaster puts their nose to the ground and sniffs about the area. Their feral nostrils tell them what sorts of creatures live in the area, and who lays claim to each region.
Exert your Mind and spend a minute. Investigate an area with a radius of up to 100 feet Can only be activated while you are in the wilderness. At the end of your investigation, roll Perception + Survival (4 dice) at Difficulty 6.
You learn the following information about the area:
You cannot investigate the same area more than once per day.
The detective pulls out their magnifying glass and investigates the area, learning details about any nearby structures and picking up details on what sorts of beings have passed through and when.
Exert your Mind and spend a minute. Investigate an area with a radius of up to 100 feet You must actively and obviously use a magnifying glass to activate this Effect. At the end of your investigation, roll Perception + Investigation (8 dice) at Difficulty 6.
You learn the following information about the area:
You cannot investigate the same area more than once per day.