Dorris Green is unique in the fact that the material he is made up is no ordinary wood. It is wood retrieved from the Yggdrasil Tree. As a result, he has a direct connection with all.
After all, connections are important in the Entertainment Industry
The gift was granted by the Harbinger of Lust. Dorris is not a lustful being but after realising the connections between townsfolk in Lord of the Files, he realised his true potential.
This Effect activates whenever UNCONCSCIOUS. It does not require an Action or Exertion. Select a number of targets up to your Mind rating any distance away from you. You must have specific targets in mind, but you require only an intuitive understanding of them, such as their name, face, or Location. “Your target should be intuitively based on the triggering event. This Effect cannot be used unless UNCONSCIOUS.
You open up a line of communication to your targets, and may converse with them as long as one of you maintains Concentration
The conversation may be intercepted while in transit, and may be overheard, read, or otherwise understood by anyone near either you or the recipient. You must share a common language for your target to understand the message.
Anyone who witnesses you during this Effect's activation will almost certainly be disturbed to see The Tree of Dorris.
The caster channels magic throughout their body. When they get serious they are essentially surrounded by wind and pieces of terrain. Their eyes glow and their voice changes. Waves of magic can be felt nearby.
Exert your Mind and spend an Action.
You can interact with things that are within 75 feet without needing to physically touch them or be near them. Lasts for two hours. Any rolls made for Actions taken in this way use a Mental Strength of 2 in place of your Brawn rating, a Mental Agility of 4 in place of your Dexterity, and otherwise use your own Attributes and Abilities.
Telekinetic actions have the following restrictions and behaviors:
Anyone who witnesses you during this Effect's activation or for its duration will almost certainly be disturbed to see while using the power his voice becomes deafening and deep..
Possession of this Power grants the following Battle Scar: black marks on both hands.
Cria distorções da realidade ao redor da mão, materializando o item em questão.
Spend an Action.
You may withdraw an item from your stash, or add an item that is within arm’s reach to your stash. You may only stash targets which are in your possession, grappled, or otherwise controlled by you.
You may store Objects in your stash, each no larger than something which could fit inside a briefcase (15 liters), and you may store up to 3 things at a time.
"Hmm," Faye ponders, hand up to her chin, "in hindsight I should've rolled another die."
You gain the following benefits at all times.
Your Intellect rating is increased by 0. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Intellect (Cannot be used on combat rolls or Power activations).
You also gain the following effects:
The Contractor has he ability to notice the smallest of details.
This supernatural Contractor's gift, "Attention to Detail," allows one to perceive the world in an unprecedented microscopic scale with their naked eye, such as fingerprints on surfaces from several meters away, the grooves and patterns in materials at a microscopic level, and even single-celled organisms floating in the air or in a drop of water. The power extends to reading the subtlest body language cues, making it invaluable in understanding intentions or lies without words.
When activating this gift, the sensation is akin to a wave of focused energy converging on one's eyes, sharpening their vision exponentially. It's as if the world slows down around them, allowing every minute detail to stand out with vivid clarity. The sensation is not painful but intensely immersive, creating a hyper-aware state where details pop out, highlighted as if illuminated by an unseen light. This transition from normal to enhanced perception is smooth, feeling natural rather than jarring, as if the mind and vision are simply adjusting the focus on a lens to reveal what was always hidden in plain sight.
The origin of the power is deeply rooted in an ancient pact made between the Contractor's ancestors and a primordial entity that embodies the essence of observation and knowledge. This entity, fascinated by the human desire for understanding and mastery over their environment, granted the Contractor's bloodline the ability to see beyond the veil of the macroscopic world.
The gift of "Attention to Detail" is not just a tool but a window into the complexity of the universe, offering insights that can unravel mysteries, solve crimes, or unlock the secrets of nature itself. However, the depth of detail one can perceive also means one must learn to filter the overwhelming influx of information to focus on what is truly important, a skill that is honed through experience and meditation.
You gain the following benefits at all times.
Your senses are enhanced in the following way.
You gain the following benefits at all times.
Your Charisma rating is increased by 0. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Charisma (Cannot be used on combat rolls or Power activations).
You also gain the following effects:
Through years of practice, the mobster is able to shatter someone's kneecap without much effort.
Spend an Action. Select a Living target within arm's reach. You must actively and obviously use a melee weapon to activate this Effect. Roll Brawn + Melee at Difficulty 6. The target may roll Body, -2 dice at Difficulty 7, as a Free Action to resist.
If you succeed, the target receives a new Battle Scar of your choosing, limited by the contested Outcome:
All alterations you make must damage the target's knees.
This Gift's Cost is capped at 2 and cannot be increased further.
EzFake is an app that appears on any cell phone the influencer holds as long as they are holding it. The influencer need only make a selection and focus their will to project a lifelike forgery into the world in front of them. It may be an object, a creature, or even a specific person, and they can speak and make sounds as well.
The Influencer gets ready to film, and focuses fully on getting a good shot. After all, no video doctoring software can compete with a real life forgery which can be filmed from any number of directions by anyone's camera and appear legitimate.
Exert your Mind and spend two Actions performing the following ritual: open up the app on your cell phone, make your selection, and prepare to film. Select a target within arm's reach. You must actively and obviously use cell phone camera to activate this Effect. You must maintain Concentration while activating this Effect, and it fails if you are interrupted. Choose an illusion to generate, which can be no larger than a person.
The chosen illusion is generated at your target, and it will remain in place as long as you maintain Concentration or you choose to end it. It can be perceived by people through their hearing, smell, and sight. The illusion cannot be used as an attack. You may create a replica of a specific being or Object, though it is still limited by what you do or do not know about the subject.
Anyone who touches the illusion (or who would be able to perceive it significantly through a sense it cannot fool) realizes it is an illusion and can choose to perceive it or not at will.
The illusion will remain fixed to its initial target, and can only change locations if the initial target is mobile in some way. It may have moving parts and engage in simple, predetermined movements but cannot perform anything complex or interactive unless you maintain Concentration and “puppeteer” it.
The Ninja is so attuned to the sounds of their surroundings, they may focus their mind to "see" using the subtle acoustic vibrations.
You gain the following benefits at all times.
Your senses are enhanced in the following way.
The Ninja is a master at blending in to any crowd or organization. If they can find complete privacy, they may channel their ninjutsu to temporarily create the illusion of any outfit or uniform they desire. The new clothes shimmer into existence over their existing garb over the course of a minute of meditation.
Exert your Mind and spend a minute.
You become disguised in a manner of your choosing. The disguise lasts for two hours, or you may end it early at will.
The new appearance must have a similar sex, age, and race to your own. You cannot significantly change your height and weight. Your disguise cannot directly mimic an existing person. You may change the appearance of your outfit. A disguise cannot affect your Attributes or other stats.
You cannot alter the appearance of your flesh and blood.
The Necromancer may exert their will on any undead creature, forcing it to act as they desire. The Necromancer's eyes turn completely black, and they speak a command to the creature in the language of the dead.
Exert your Mind and spend an Action. Select a non-Sapient, Animate target within 20 feet. This Effect cannot be used unless the target is undead.
For the next day, you may issue specific commands to your target which they will be compelled to follow.
Your commands must be relatively simple and within the target’s intellectual grasp. You cannot make them obviously endanger themselves or violate their instinct for self-preservation. The effects of the command will fade after a day has passed.
Sapient targets can resist by rolling Mind at Difficulty 6.