Primordial Whispers Less ominous than it sounds.

1
The power to communicate with humans.
Used by Adrannis, Created by VelcroGnome.
(It is clear that you are communicating with the target. )

You begin to feel somewhat self-conscious as a smoky tendril crawls down your throat and nestles into your vocal chords, adding a cold echo to everything you say. That unholy voice in your head translates what you hear in deep bass tones, and your tongue is automatically twisted as your message is converted into the desired language. Suppressing the urge to gag, you try to focus on the conversation, intending to recall the dialect for later, so you don't need to let the voice take over again.


Exert your Mind and spend an Action.

You may understand and communicate to humans as if you are fluent in a relevant language for the next hour.

If you use this Effect to spend an hour speaking with a native speaker of a human language you don't know, you may Exert your Mind and roll Intellect + Culture Difficulty 7. With Outcome 4 or higher, you permanently learn that language and accent.

  • The target of "human" refers to any target that speaks a human language.

Community Commune Gifts

This knowledge of this gift instructed him to perform a ritual involving cutting open his tongue and pouring an unknown black liquid on the wounds.

Exert your Mind and spend an Action. Select a Dead target within 50 feet. For dead targets, you must possess their belonging. You must make a Trauma roll when you use this Effect. Its Difficulty cannot be reduced by any means. If you fail or Botch, you receive one Mind Damage and a new Trauma.

The target can communicate in your language for the next hour.

While active and speaking to a single individual, you may choose to use glib tongue. When you do, anything you say to them (even gibberish) will be exactly what they want to hear. You gain no understanding of what that might be.

Anyone who witnesses you during this Effect's activation will almost certainly be disturbed to see seeing your tongue turn into a green tentacle with a mouth on the end come out of your mouth, and begin speaking in the voice of the deceased.

  • When narrating disturbing content, be cognizant of your group's tone and accommodating to those who would like to "fast forward" through the description.
  • You can target yourself if you qualify as a valid target by the other requirements.
  • Your target must be within line of sight, or within range of another sense if more fitting for the Gift's flavor.

You gain the following benefits as long as you are wearing this Artifact.

You may understand and communicate to Creatures and humans as if you are fluent in a relevant language.

  • Communing with creatures does not grant them intellect but does allow you to converse with them.
  • The target of "human" refers to any target that speaks a human language.

Exert your Mind and spend one minute.

You may understand and communicate to humans and Sapient beings as if you are fluent in a relevant language for the next hour.

This also includes understanding any recorded communications from the relevant targets, including writings, scent trails, etc.

After this Effect ends, you cannot move quicker than a walk (15 feet per Round) for one minute and suffer a -1 dice penalty for an hour.

  • The target of "human" refers to any target that speaks a human language.
  • When reading written communications, you get no information beyond what the writer was intending to communicate.

The power relies on Liv conceptually borrowing the speech ability of demons.

Exert your Mind and spend one minute. You must actively and obviously use An object with a demon in it (Crafted bound servant or demon themed upgrade) to activate this Effect.

You may understand and communicate to Creatures, humans, and Sapient beings as if you are fluent in a relevant language for the next hour.

While active and speaking to a single individual, you may choose to use glib tongue. When you do, anything you say to them (even gibberish) will be exactly what they want to hear. You gain no understanding of what that might be.

  • Communing with creatures does not grant them intellect but does allow you to converse with them.
  • The target of "human" refers to any target that speaks a human language.

Spend an Action. Select a human or Creature target within 50 feet. Roll a single D10 as a critical failure check. If you roll a 1, the Effect fails, and you lose the ability to speak english, or any langauge, for the next hour. (you can only make blubbing and bubble sounds). You must use up A galleon of water in order to activate this Effect.

The target can communicate in your language for the next hour.

  • Communing with creatures does not grant them intellect but does allow you to converse with them.
  • The target of "human" refers to any target that speaks a human language.
  • You can target yourself if you qualify as a valid target by the other requirements.
  • Your target must be within line of sight, or within range of another sense if more fitting for the Gift's flavor.

Stock Commune Gifts

Exert your Mind and spend an Action. Select a Dead target within arm's reach. Dead targets must have died within the past week, and you must have their remains in your possession.

The target can communicate in your language for the next hour.

  • You can target yourself if you qualify as a valid target by the other requirements.
  • Your target must be within line of sight, or within range of another sense if more fitting for the Gift's flavor.

You gain the following benefits at all times.

You may understand and communicate to terrestrial animal as if you are fluent in a relevant language.

  • Communing with terrestrial animal does not grant them intellect but does allow you to converse with them.