You begin to feel somewhat self-conscious as a smoky tendril crawls down your throat and nestles into your vocal chords, adding a cold echo to everything you say. That unholy voice in your head translates what you hear in deep bass tones, and your tongue is automatically twisted as your message is converted into the desired language. Suppressing the urge to gag, you try to focus on the conversation, intending to recall the dialect for later, so you don't need to let the voice take over again.
Exert your Mind and spend an Action.
You may understand and communicate to humans as if you are fluent in a relevant language for the next hour.
If you use this Effect to spend an hour speaking with a native speaker of a human language you don't know, you may Exert your Mind and roll Intellect + Culture Difficulty 7. With Outcome 4 or higher, you permanently learn that language and accent.
Jordan pauses for a moment (less than an action, it is barely a second) as his brain processes the alien spy database he was grown with, a database that contains all languages on the planet he was assigned to (Earth). He then speaks fluently in that language, as if he had always known it. Because the database in his DNA always had.
As Jordan continues to awaken from a sleeper agent into an active agent, he may unlock sections of this database that are currently locked off from him…such as knowledge of alien languages, and of creatures outside his primary assignment of infiltrating human society. Now he has continued along that reawakening, and so alien portions of this database have unlocked as well.
You gain the following benefits at all times.
You may understand and communicate to Creatures, humans, and Sapient beings as if you are fluent in a relevant language.
This also includes understanding any recorded communications from the relevant targets, including writings, scent trails, etc.
Talking. That's what this is, literally just a nice chat.
You gain the following benefits at all times.
You may understand and communicate to terrestrial animal as if you are fluent in a relevant language.
Edgar bites into flesh or bone, typically devouring the heart, tongue, eyes, & brain in the first sitting. Memories flood the ghoul, causing his eyes to flicker - occasionally, these cast-off memories can be coalesced enough to re-create a fragment of the person's personality - this is an unpleasant fate, as the victim essentially becomes a powerless voice in the mind of the ravenous Ghoul for the duration. Only Edgar can hear this personality fragment, though he can converse with it if desired, effectively talking to himself.
Once consumed, the Ghoul can summon up these voices from the past any time thereafter, the memories lying otherwise dormant.
Exert your Mind and spend an Action. Select a Dead target within 50 feet. For dead targets, you must possess their flesh, having eaten a portion of them in the past.
The target can communicate in your language for the next hour.
Communicating with a being cannot directly damage your Mind or cause Injury. All rolls to resist Effects that rely on communicating with you are made at -1 Difficulty.
While this Effect is active, you are at -2 dice to all Actions and cannot Concentrate.
You may only use this Effect once per target per day.
Aira glitches the game, causing audible and visible subtitles to appear in the eyes of those she speaks to. Her mouth goes blurry as she begins speaking universally to all people. The viewers can tell the subtitles are coming from Aira, cause she's glitching.
Exert your Mind and spend an Action.
You may understand and communicate to Creatures, humans, and Sapient beings as if you are fluent in a relevant language for the next hour.
After this Effect ends, you cannot move quicker than a walk (15 feet per Round) for one minute and suffer a -1 dice penalty for an hour.
Carpathia speaks in Italian (her first language) to her target, who appears to be comprehending what she's saying and responds with their respective form of communication, whatever that may be.
Carpathia gains an instinctual knowledge of how animals communicate with eachother and is able to translate it to her human tongue, and when they take a close enough look at her they can feel her ties to the spirit of the natural world, and by extension, them.
You gain the following benefits at all times.
You may understand and communicate to Creatures as if you are fluent in a relevant language.
The beastmaster can speak to and understand any animal.
You gain the following benefits at all times.
You may understand and communicate to terrestrial animal as if you are fluent in a relevant language.
The Necromancer spits into the mouth of a recently deceased corpse. For the few minutes, the corpse's head comes back to life and speaks to the Necromancer.
Exert your Mind and spend an Action. Select a Dead target within arm's reach. Dead targets must have died within the past week, and you must have their remains in your possession.
The target can communicate in your language for the next hour.