Thin tendrils of powdery-looking, inky-black shadows appear on Jenny's skin, covering her hands from the base of the fingernails up to the wrists: the shadows slowly move to an inaudible rythm if observed for long enough.
You gain the following benefits at all times.
You are permanently and visibly transformed: hands covered in living shadows. You are considered to be a Sapient, Living being when targeted. Your Brawn is increased by 1, your Perception is increased by 1, your Charisma is increased by 1, and your Intellect is increased by 1.
You may make a +2 Weapon Damage with Jenny's hands summoning hardened darkness shards (that behave as a rifle) attack without additional equipment.
The Severity of any Injury caused by radiant light is increased by 2.
The "Big Boss" flexes his comically large muscles as he proudly displays every part of him. That includes the strange tattoo-like birthmark on his neck.
You gain the following benefits as long as you have your bull-shaped birthmark on your neck.
Your Brawn rating is increased by 2. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Brawn (cannot be used on combat rolls or Effect activations).
Possession of this Power grants the following Trauma at all times: The Big Boss! - You believe yourself to be the very best, better than everyone else. (Make a Self-Control roll in order to take an action or think in a way that contradicts this belief).
If you are witnessed actively using this Effect, whoever sees it can make a Perception + Alertness roll at Difficulty 6. A complete success reveals the source of your power.
You also gain the following effects:
McKenna has been chosen, Her name is carved into the Watch.
I have chosen it's Zealot.
There will not be another.
Seek me in the skies.
Beyond the blurry lies.
This Artifact cannot be broken.
If this Artifact is lost and in no one’s possession, it finds its way back to its creator during the next Downtime.
This Artifact's creator is always aware of the direction and distance to this Artifact.
Anyone who touches this Artifact will notice it warping their mind and may drop it. If they choose to hold or use it, they immediately receive the following Trauma: Red Desire: If someone takes an injury, Roll self control, If failed you must check their injury and attempt or request any amount of their blood. If they lose possession of this Artifact, the Trauma heals over the course of the next day.
Place your hand over the holy book. Arch your fingers.
Speak from the back of your throat. Straighten your spine.
Feel the pain below each digit, and raise them - golden spires follow upwards.
When you speak gospel, smoke escapes your lips - these golden strings thrum along with your voice - they thrum with the sins of the Kings of Babylon.
'These have one mind, and shall give their power and strength unto the beast.'
t. The Kings of Babylon
You gain the following benefits at all times. You must actively and obviously be using a 1611 KJV Bible to gain the benefits of this Effect.
You may understand and communicate to humans as if you are fluent in a relevant language.
This also includes understanding any recorded communications from the relevant targets, including writings, scent trails, etc.
Possession of this Power grants the following Trauma at all times: Nicotine Addiction.
Leo bodys glows with a heavenly light as his body seems to almost transformation into another being
You gain the following benefits as long as you are engaged in unarmed combat.
Your unarmed attacks deal +4 Bonus Damage, and Brawn no longer acts as Armor against them. The target's other Armor is fully effective against this damage.
Louie's arms can extend rapidly, appearing as though it is a mechanism doig it.
You gain the following benefits at all times.
You are permanently and visibly transformed: parts of Louie's skin on his arms are replaced with metallic plating and wiring. You are considered to be a Sapient, Living Computer when targeted. Your Brawn is increased by 1.
Your appendages can reach an additional 30 feet.
The Android's skin is extremely pale, their eyes are yellow, and their body stays at room temperature. They do not bleed, and traditional medicine is ineffective at treating them. Furthermore, they may be hacked by any supernatural effect that could hack a computer.
You gain the following benefits at all times.
You are permanently and visibly transformed: you are an android, with pale skin and yellow eyes. You are considered to be a Sapient, Non-Living Computer when targeted..
You are immune to damage from cold. If cold is a substantial component of other damage you would take (e.g. falling from a great distance into a vat of liquid nitrogen), that damage is reduced by 2 (in addition to Armor)
No single organ in your body is critical for life. Called Shots do no additional Damage to you. You may perceive the world through separated body parts, take Actions with them, and reattach them by spending an Action and Exerting your Mind.
Your Injuries no longer degrade with time. You do not age naturally, and supernatural attempts to age you fail.
You cannot ignore or decrease the effects of Stress for any social rolls you make.
The Severity of any Injury caused by electricity is increased by 2.
Most severe injuries occur far from a facility that could treat them, and in the fetid muck of the battlefield even minor wounds may be a death sentence. Luckily the soldier is well-trained in the use of their standard-issue medical kit. They may stabilize even the most severe injuries with a little gauze and some no-anesthetic stitching. Furthermore, the treated wounds of their comrades never get infected.
You gain the following benefits at all times. You must actively and obviously be using a standard issue military medical kit to gain the benefits of this Effect.
All Stabilizations you attempt are considered Proper Stabilizations.
You also gain the following effects:
The Vampire has grown wicked fangs in place of their canines, allowing them to thoroughly drain a person of blood should they get ahold of one.
You gain the following benefits as long as you are biting and you are engaged in unarmed combat.
+2 dice to rolls for Attacking, Defending, and Clashing without a weapon. Unarmed attacks do +2 Weapon Damage (instead of -1).
You may Defend against melee, projectile, or firearm Attacks from any range and Clash with those in range of your Attacks. Attacking materials like steel or spikes will not Damage you unless it has an Effect that does so.
You also gain the following effects:
The Ninja's incredible dedication to their discipline grants them supernatural dexterity and agility.
You gain the following benefits at all times.
Your Dexterity rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Dexterity (Cannot be used on combat rolls or Power activations).
Unimportant characters just can't seem to hit our hero with their attacks. Injuries that are sustained from underlings are conveniently non-severe.
You gain the following benefits as long as the attacker isn't important enough to have a name.
You have 4 Armor, which reduces incoming Damage. Armor from multiple sources does not stack. This Armor cannot be circumvented with Called Shots.