Legacy Power: Mouth For War

🎵I've moved mountains with less🎵

A 1 Gift Spawn Minions Power used by Nikki, created by BOMBSHELL2150.

Description

"Oh shit, a guitar!" A man runs up and grasps the pearl-white Ibanez Iceman lovingly. Covetously.

"Oh shit, a vessel!" he hears in his mind along with a chuckle.

System

Exert your Mind, and roll Charisma + Influence Difficulty 7 as a Committed Action. If you succeed, you summon a single minion. You may have [[maximum-minions]] active at a time. The minion lasts for an hour, has dog-level intelligence, and cannot communicate back to you.

Minions have the following stats. You have 6 times 2 points to distribute between the following:
Health levels, Movement dice, Attack dice, and alertness all of which have a maximum of 6.
Health: 6
Movement/dodge: 6
Attack (difficulty 6): 0
Alertness: 0
Their attack does (successes to hit + 1) damage.


Enhancements

  • Faithful (Summoned minions last indefinitely.)

Drawbacks

  • Critical Failure (Roll a single D10 when you activate this Effect. If you roll a 1, you critically fail in a way that is extraordinarily dangerous. Failure should cause at least a Severity-4 Injury, a Major Battle Scar, or an effect counter to its purpose.)
    • Critical Failure effect - spawned minion attacks guitar

Parameters

Maximum Active Minions: 0 ( 1 ) Minion Stat Power: 1 ( 6 )

Edit History

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Aug. 31, 2023, 5:36 p.m. - Adjustment Cost: 1. Text field change

Aug. 31, 2023, 1:44 a.m. - Adjustment Cost: 1. Text field change

Revision purchased with:
Gift from House Games of yore spent on adjusting power: Mouth For War
Gift from House Games of yore spent on adjusting power: Mouth For War    (since refunded)

Aug. 31, 2023, 1:43 a.m. - Upgrade Cost: 1. Upgraded from old powers system

- April 30, 2021, 11:50 p.m. - Adjustment Cost: 1. Text field change

Revision purchased with:
Gift from House Games of yore spent on adjusting power: Mouth For War    (since refunded)

April 30, 2021, 11:45 p.m. - New Cost: 1. Initial power creation