A sleek but cartoonishly blocky pistol with a constant shine when taken out, the firing speed of this weapon goes above and beyond. Perfect for mindlessly shooting trigger-happy murderhobos!
This Artifact can be used as a handgun. It is roughly the same size as a handgun but can be collapsed into silver hairclip and concealed. Collapsing or expanding it costs a Quick Action.
Attack by rolling Dexterity + Firearms, Difficulty 6. Successful attacks deal Contested Outcome +4 Weapon Damage.
Long Rifle weapon of black, blue and yellow colors, resembling the weapon of the Abnormality. It's blue tracers only reveal the beings it has tore through.
This Artifact can be used as a rifle. It is roughly the same size as a rifle and just as difficult to conceal. Unless MATCHING SUIT IS WORN, BOOSTING THE WEAPON'S BONUS DAMAGE TO 4 INSTEAD OF 2, this Artifact behaves as its mundane counterpart.
Attack by rolling Dexterity + Firearms, Difficulty 6. Successful attacks deal Contested Outcome +7 Weapon Damage.
Anyone who touches this Artifact will notice it warping their mind and may drop it. If they choose to hold or use it, they immediately receive the following Trauma: "The 7th Bullet has your name written on it". If they lose possession of this Artifact, the Trauma heals over the course of the next day.
You also gain the following effects:
Oswald can use this gift to attack enemies.
Inspired by the paintbrush that Oswald's ex-friend used, "Rabbit's Foot" acts as a more offensive weapon compared to the brush. This gun has proven useful many times for Oswald to protect himself from "The Mob of Hollywood".
This Artifact can be used as a handgun. It is roughly at least twice as large as a handgun and cannot be concealed on your person or disassembled for storage.
Attack by rolling Dexterity + Firearms, Difficulty 6. Successful attacks deal Contested Outcome +4 Weapon Damage. The target's Armor is fully effective against this damage.
You also gain the following effects:
The super shotgun is a steampunk aesthetic bronze mechanism that's size is more akin to a cannon than an actual shotgun. Every burst is a golden spark of light and thunder.
This Artifact can be used as a shotgun. It is roughly at least twice as large as a shotgun and cannot be concealed on your person or disassembled for storage. Unless The User must be inside the Dwarven Sentinel, this Artifact behaves as its mundane counterpart.
Attack by rolling Dexterity + Firearms, Difficulty 6. Successful attacks deal Contested Outcome +5 Weapon Damage.
You also gain the following effects:
It shoots a lot of paperclips, a lot of paperclips. sharp and deadly paperclips. big and small paperclips. as long as it's paperclips. it will shoot a lot of it.
needs constant guidance on what is fine and what is not fine to turn into paperclips.
This Artifact can be used as a shotgun. It is roughly the same size as a shotgun but can be collapsed into a paperclip box and concealed. Collapsing or expanding it costs a Quick Action.
Attack by rolling Dexterity + Firearms, Difficulty 6. Successful attacks deal Contested Outcome +5 Weapon Damage.
This item is a living thing. When targeted, it counts as a Living Creature in addition to its other target types. If destroyed or abandoned for more than two days, it dies and becomes unusable.
You also gain the following effects:
Boets crafts you/himself a weapon.
This Artifact can be used as a handgun. It is roughly the same size as a handgun and just as difficult to conceal.
Attack by rolling Dexterity + Firearms, Difficulty 6. Successful attacks deal Contested Outcome +2 Weapon Damage.
This item is a living thing. When targeted, it counts as a Living Creature in addition to its other target types. If destroyed or abandoned for more than two days, it dies and becomes unusable.
You also gain the following effects: