Unimportant characters just can't seem to hit our hero with their attacks. Injuries that are sustained from underlings are conveniently non-severe.
You gain the following benefits at all times.
You have 3 Armor, which reduces incoming Damage. Armor from multiple sources does not stack. This Armor cannot be circumvented with Called Shots.
You already knew how to not draw attention to yourself. Now you fade into the background almost entirely. Most people don't notice you unless you want them to, their gaze just skips right over you. Like the blurred backdrop of a photo outside the camera's focus, people will miss what's right in front of them.
You gain the following benefits at all times.
You are obscured in one of the following manners. You may Spend an Action to change the way in which you're concealed.
While this Effect is active, any Effect that would obscure you from other, additional senses fails automatically. If someone discovers you, this Effect will not help you hide from them for the next minute. Activating a targeted or obvious Effect, attacking, or being Injured ends the Effect. When the Effect ends, it is disabled for one minute.
You may turn this Effect on and off at will during its duration.
Possession of this Power grants the following Battle Scar: Disconcerting: Your unnatural presence puts people at unease. All social rolls are at +1 difficulty.
Kay, being born in this manner, has developed many demonic aspects around her physiology such as her white hair, her yellow eyes, sharp teeth, her ability to produce fire out of her palms as well.
You gain the following benefits at all times.
You are permanently and visibly transformed: Pure white hair, Jet black horns, yellow eyes and sharp teeth. You are considered to be a Sapient, Non-Living being when targeted. Your Dexterity is increased by 1 and your Intellect is increased by 1.
Your Injuries no longer degrade with time. You do not age naturally, and supernatural attempts to age you fail.
You may make a +2 Weapon Damage Firebolt (assault rifle (dex+occult)) attack without additional equipment.
Possession of this Power grants the following Trauma at all times: Psychopathy When faced with an opportunity or vulnerability where you could exploit, manipulate, or harm someone else for personal gain, or to save yourself major inconvenience, you must succeed in a Self-Control roll to avoid acting on these tendencies--when you act on them, you must callously and aggressively pursue the course of action / opportunism. and Antisocial Personality Disorder (ASPD) You inherently lack capacity for empathy and regard for others. Whenever you attempt to act with kindness, compassion, or empathy, or take any action that involves caring for others, you must make a Self-Control roll: If you fail the roll, you will disregard or dismiss the needs, feelings, or well-being of others in your actions. Your approach will be purely self-serving and indifferent to the impact on those around you..
The Severity of any Injury caused by holy materials is increased by 2.
Dakota put on a pair of goggles and pulls out Nightfall then brings it up to his shoulder. He then pulls a rifle bullet out of his pocket, spinning it around with an red trail around the end of the bullet.
You gain the following benefits as long as you are wearing this Artifact and engaged in combat with rifle.
+2 dice to all rifle rolls.
You also gain the following effects:
After several hundred hours of training with his sword, upholding his knightly oath, as well as fighting against an array of deadly and/or supernatural foes on the contract, Akira’s proficiency in his melee has been boosted to an incredible degree. To the point of drawing and using a blade feels like second nature.
You gain the following benefits as long as you are engaged in combat with Swords.
+2 dice to all rolls with Swords. You may Defend against firearm attacks from any range using Swords.
You also gain the following effects:
Rather than aiming for brute force, each strike is executed with a controlled finesse that speaks to a deep understanding of the human anatomy. The blade seems to caress the air as it arcs through a mesmerizing series of loops, spins, and thrusts. With each movement, Machida's eyes remain fixed on his opponent's form, as if reading the very essence of their being.
"Itamae style: Usugiri" draws inspiration from the precision and finesse displayed in the traditional Usugiri cutting technique employed by Itamae. Just as the Itamae utilize their delicate knife skills to create thin, precise cuts in delicate ingredients, Machida applies a similar philosophy to his swordplay, but in a combat context.
The connection becomes evident in the way both techniques emphasize control, accuracy, and respect for the subject. In Usugiri, the goal is to cut ingredients so finely that their natural flavors are preserved, demonstrating the chef's skill in enhancing the essence of the food. Similarly, Machida's approach is not to inflict severe harm but to precisely incapacitate his opponent while minimizing undue suffering.
You gain the following benefits as long as you are engaged in combat with melee weapons.
+2 dice to all rolls with melee weapons. You may Defend against firearm attacks from any range using melee weapons.
You also gain the following effects:
Nature is the beastmaster's domain. While in the wilds, they can climb trees and cliffs with ease and dash through dense underbrush that anyone else would need a machete to navigate.
You gain the following benefits at all times.
You may move easily and without a roll in any of the following situations.
You only gain the benefits of this effect if you are in an area without a human building within 300 feet.
Unimportant characters just can't seem to hit our hero with their attacks. Injuries that are sustained from underlings are conveniently non-severe.
You gain the following benefits as long as the attacker isn't important enough to have a name.
You have 4 Armor, which reduces incoming Damage. Armor from multiple sources does not stack. This Armor cannot be circumvented with Called Shots.
It's true the mad scientist is one of the greatest minds of our generation, that they can solve any puzzle or riddle. However, no one wants to spend time with them.
You gain the following benefits at all times.
Your Intellect rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Intellect (Cannot be used on combat rolls or Power activations).
You also gain the following effects:
The mobster's been through tougher scrapes than this. A few cuts and bruises won't stop them.
You gain the following benefits at all times.
Your Stress from Injuries is reduced to 0. Does not reduce Stress from Mind Damage.
As long as the Ninja is dressed in an appropriate uniform, their movement is almost silent.
You gain the following benefits as long as as long as you are visibly dressed head to toe in black with hardly any skin showing.
You are obscured in one of the following manners. You may Spend an Action to change the way in which you're concealed.
While this Effect is active, any Effect that would obscure you from other, additional senses fails automatically. If someone discovers you, this Effect will not help you hide from them for the next minute. Activating a targeted or obvious Effect, attacking, or being Injured ends the Effect. When the Effect ends, it is disabled for one minute.
Possession of this Power grants the following Trauma at all times: compulsion to test the awareness of allies by sneaking up on them with a weapon.