Legacy Power: Healing Apples

“These remind me of home...”

A 2 Gift Heal Wound Power used by Grace Cyanide, created by lumiq.

Description

Grace is homesick. Stuck in London and surrounded by people so different from Jersey’s, she can’t help but think back on the woods she first resided in, or even farther back, her bedroom... She takes an apple from her bag, cups it, and thinks of home. The Spirit’s hands go over the top of the apple, and the girls smile together with closed eyes. The apple makes crackling noises from the inside, like it’s shifting its makeup, and she hands it over. Once bit, the apple will give you thoughts of wherever in your life you felt the most home, and heal your wounds as the warm nostalgia spreads through you.

System

Exert your Mind and spend 1 minute treating a specific Injury on your patient. Roll Intelligence + Medicine, Difficulty 8. Each Success reduces the Injury's Severity by one. If you can reduce its Severity to zero, the wound is fully healed. Otherwise, it is partially healed and stabilized, and it will heal the rest of the way at its natural rate.

This Power is only effective on humanoid creatures, and you cannot target yourself.

You cannot target the same Injury more than once.


Enhancements

  • Heal Thyself (You may target yourself)
  • Holistic Care (If your Outcome is greater than the Severity of the Injury you were attempting to treat, you may apply any excess Outcome to other Injuries on the same patient.)

Drawbacks

  • Fuel (Using this Effect consumes some material good in addition to its other costs.)
    • Fuel Unit - Apples
  • Critical Failure (Roll a single D10 when you activate this Effect. If you roll a 1, you critically fail in a way that is extraordinarily dangerous. Failure should cause at least a Severity-4 Injury, a Major Battle Scar, or an effect counter to its purpose.)
    • Critical Failure effect - Grace remembers the more unfortunate things about her past. The apple is now soaked with bitter poison.

Parameters

Cast Time: 1 ( 1 Minute ) Potency: 1 ( 3 )

Edit History

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Aug. 7, 2023, 5:39 a.m. - Adjustment Cost: 2. Text field change

Feb. 12, 2023, 6:11 a.m. - Adjustment Cost: 2. Text field change

July 1, 2022, 8:24 a.m. - Revision Cost: 2. Parameter Healing Difficulty changed from 1 to 0.

May 13, 2022, 4:15 a.m. - Upgrade Cost: 2. Upgraded from old powers system

- May 4, 2021, 3:41 p.m. - Improvement Cost: 3. Parameter Potency changed from 0 to 1.

Revision purchased with:

May 1, 2021, 3:39 a.m. - Revision Cost: 2. Removed Drawback: Focus, Parameter Potency changed from 1 to 0.

May 1, 2021, 3:38 a.m. - Improvement Cost: 2. Added Enhancement: Holistic Care, Added Drawback: Fuel, Parameter Potency changed from 0 to 1.

Revision purchased with:

April 16, 2021, 1:20 p.m. - Adjustment Cost: 1. Text field change

March 26, 2021, 1:25 a.m. - New Cost: 1. Initial power creation

Revision purchased with: