it appears to be a standard harpoon gun, but much to large, when fired a new harpoon appears within the gun
This Artifact can be used as a crossbow. It is roughly at least twice as large as a crossbow and cannot be concealed on your person or disassembled for storage.
Attack by rolling Dexterity + Firearms, Difficulty 6. Successful attacks deal Contested Outcome +4 Weapon Damage. Attacks do not require a successful called shot to do damage.
You also gain the following effects:
The blade of the weapon seems to be constantly shifting from being Brand-new to being extremely old, when used it ages whatever the blade touches to the point of either sever injury or death. It rusts metal and disintegrates cloth when it touches flesh it ages it so quickly that the area is left decayed and rotten. The reason Its sheath has a layer of cloth is because the effect is so strong that it can effect someone just touching the sheath with just there bare hands.
Minds forge always requires a sacrifice, from who is up to the user. Sometimes they give something that means a lot to them sometimes they give pieces of themselves and sometimes they give the life's of those they cannot live without. When pulling it from its sheath Flip a coin If heads the sword takes 2 years from the life of Aotos parents every time it hits a living creature If tails it takes two years one time when unsheathed.
Tally count:
1
This Artifact can be used as a sword / axe. It is roughly the same size as a sword / axe and just as difficult to conceal.
Attack by rolling Brawn + Melee, Difficulty 6. Successful attacks deal Contested Outcome +4 Weapon Damage.
Possession of this Artifact causes the following Battle Scar to manifest over the course of a day: The hand holding this blade is aged fifty years to the point of looking guant and skeletal like(this is caused from the creation of the weapon). If they lose possession of this Artifact, the Battle Scar heals over the course of the next day.
You also gain the following effects:
His Favorite Blankie sensing it’s owners inability to get around has manifested into what he needs now it turns into the black beauty a 1965 Chrysler Imperial Crown sedan.
This Artifact can be used as a 1965 Chrysler Imperial Crown sedan. It is roughly the same size as a 1965 Chrysler Imperial Crown sedan but can be collapsed into His Favorite Blankie and concealed. Collapsing or expanding it costs a Quick Action.
This 1965 Chrysler Imperial Crown sedan has Designed to be driven by a 6 year old tinted windows so people can’t notice a child is driving easily. Everything is armored not just for protecting him but protecting the car from those who can’t control their strength.. Any roll to pilot this vehicle receives +2 dice.
You also gain the following effects:
This item is a living thing. When targeted, it counts as a Living Creature in addition to its other target types. If destroyed or abandoned for more than two days, it dies and becomes unusable.
The Norinco NSR12 has the following specifications:
Chinese self-designed semi-auto sniping rifle in the caliber of 12.7mm.
Caliber: 12.7x108mm
Muzzle velocity: 825 m/s
Barrel length: 480 mm
Overall length: 1450 mm
Net weight: <14.5 kg
Capacity: 5 rds.
Accuracy: R1000<=48cm
Rifling: 8pcs./380mm
This rifle was once wielded by the infamous Chinese assassin Wúshēng Dǎjí - anyone familiar with this weapon will recognize it as such.
This Artifact can be used as a Heavy Sniper Rifle. It is roughly the same size as a Heavy Sniper Rifle and just as difficult to conceal.
Attack by rolling Dexterity + Firearms, Difficulty 6. Successful attacks deal 3 Weapon Damage +1 Bonus Damage. The target's Armor is reduced to 1/2, rounded up against this damage.
You also gain the following effects:
Eight runes are scratched into the metal surface of these containers on the outside corners, and eight on the inside. When activated, a faint werelight outlines them as the container shrinks and morphs into a metal cigarette case with a runic design in the center. Activating this expands the container back to its full size. From inside, the runes glow faintly for as long as the container is shrunk(this does not provide illumination, but indication)
Mike has leaned in on his new employment and marked a number of the various containers from the ship with runes at the interior eight corners which anchor the inner space of the container in place, while opposing runes on the outer corners allow his imbued magic to spatially compress and transform the outside. The cigarette case form is just a jab at his boss's smoking habit.
No change for rework.
This Artifact can be used as a container. It is roughly the same size as a Shipping Container but can be collapsed into Cigarette Case and concealed. Collapsing or expanding it costs a Quick Action.
Your Shipping Container has a normal storage capacity, but can be collapsed down to a pocket-sized version without losing any internal storage. You cannot access the contents while it is collapsed. Objects stored inside are weightless.
Living things can be stored in your Shipping Container. They will have access to anything else inside and may attempt to break free, damaging or destroying the Shipping Container in the process.
If your Shipping Container is destroyed, things inside may get out, and it will cease to function until it is repaired.
When scanned or investigated without opening, the contents of your container appear normal and unremarkable.
A pitch black pistol with a cylindrical suppressor on the end. The pistol itself feels as if it's warm...
This Artifact can be used as a handgun. It is roughly the same size as a handgun and just as difficult to conceal.
Attack by rolling Dexterity + Firearms, Difficulty 6. Successful attacks deal Contested Outcome +4 Weapon Damage.
You also gain the following effects:
When Winter Fang's glittering string is drawn, an ice arrow crystalizes nocked and ready to fire. These ice arrows melt quickly after piercing their foes, leaving deadly wounds instead of evidence.
This Artifact can be used as a bow. It is roughly at least twice as large as a bow and cannot be concealed on your person or disassembled for storage.
Attack by rolling Dexterity + Athletics, Difficulty 6. Successful attacks deal Contested Outcome +4 Weapon Damage. The target's Armor is fully effective against this Damage. Attacks do not require a successful called shot to do damage.
You also gain the following effects:
The airship of solitude is the mad scientist's lair and preferred mode of travel. Not only does it include a full science laboratory, it can be collapsed into an incredibly small canvas cube and easily transported. The mad scientist may pilot the ship alone or rely on its autopilot features for ultimate convenience.
This Artifact can be used as a blimp. It is roughly the same size as a blimp but can be collapsed into a phone-sized canvas cube and concealed. Collapsing or expanding it costs a Quick Action.
This blimp has full science laboratory, bullet-proof envelope, and ample parachutes. Any roll to pilot this vehicle receives +2 dice.
You also gain the following effects:
The spy can do up their passport to appear as any valid form of identification.
This Artifact can change its appearance. When not transformed, it is roughly the same size as a passport and just as difficult to conceal.
Whenever you show this Artifact to someone, you may give a general description of an Object within the category of forms of identification, and anyone who hears the description and sees the Artifact will have their mind fill in the details to complete the illusion.
The way the Artifact is seen can mimic specific items (such as a particular painting, a certain person’s ID, etc), but must be of a similar size and weight to this Artifact.
The new appearance is illusory; it will hold up to scrutiny, but its composition is not altered and it gains no new functionality. Any attempt to use it for a function which it cannot perform (for instance, making bread look like a knife and then trying to stab someone) will cause the illusion to fail or allow a Perception check to see through the illusion, at the GM's discretion.
The lightning bracers can be activated to summon a thunderbolt into the wearer's hand. Throwing these thunderbolts makes an incredibly loud boom. Once a thunderbolt is in hand, the wearer can throw as many as they wish. The electricity from these bolts will jump between nearby targets.
This Artifact produces ephemeral projectiles that can be used as a javelin. It is roughly the same size as a javelin but can be collapsed into a pair of bronze bracers and concealed. Collapsing or expanding it costs a Quick Action.
Attack by rolling Brawn + Athletics, Difficulty 6. Successful attacks deal Contested Outcome +4 Weapon Damage. The target's Armor is fully effective against this Damage. Attacks
You also gain the following effects:
The 255TE "Lancer" Rife fires an extremely deadly spike of plasma at its targets. It comes standard with a volume control, allowing the soldier to mute its normally fearsome lightning crack report for stealth missions. When not in use, it can collapse into a small metal disk that can fit into any utility belt.
This Artifact can be used as a rifle. It is roughly the same size as a rifle but can be collapsed into a metallic disk and concealed. Collapsing or expanding it costs a Quick Action.
Attack by rolling Dexterity + Firearms, Difficulty 6. Successful attacks deal Contested Outcome +4 Weapon Damage. The target's Armor is fully effective against this Damage.
You also gain the following effects: