You name is widely known and respected even outside of the nightclub scene, and everyone knows that the party truly starts as soon as you walk through the door.
You gain the following benefits at all times.
Your Charisma rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Charisma (Cannot be used on combat rolls or Power activations).
Possession of this Power grants the following Battle Scar: Tinnitus.
You also gain the following effects:
Boogars commands every stage with his sinister charisma. His eyes glint with macabre humor, showing fleeting, eerie images of tormented children that draw audiences into his unsettling world. His grotesque antics, twisted jokes, and chilling presence ensure no one can look away, captivated by both horror and hilarity.
You gain the following benefits as long as you have your Children in his Eyes.
Your Charisma rating is increased by 0. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Charisma (Cannot be used on combat rolls or Power activations).
Possession of this Power grants the following Battle Scar: Bad Back.
If you are witnessed actively using this Effect, whoever sees it can make a Perception + Alertness roll at Difficulty 6. A complete success reveals the source of your power.
You also gain the following effects:
Despite your best efforts to appear an easygoing person, people recognize you for who you are - a cut above the rest. It's not intentional, but your best theory is that your uneducated control over *stuff* has something of a passive effect, causing people's brains to soften a bit around you. It's very tragic, but no reason not to take advantage. Of course, that near-idolization does come with an unfortunate recognizability...
[Hey, Listen!]: Your words carry an imperceptible weight that not even unfavourable audio conditions can tarry. People always hear you, whether they like it or not.
[Honest Eyes]: The tells that denote the deceptions of other are far too obvious to you. A slight facial twitch. A smile held a microsecond too long. You don't always know *what* they're lying about, but if they're trying to pull the wool over your eyes - you'll know.
[No Choice But To Stan]: The effect you have on other often has them defend you when you're wronged, for reasons you can't totally know. Likely they justify it to themselves as "the benefit of the doubt", but it matters not to you. They all fall in line, in the end.
[Maddening]: Knowing the lies of others has put a certain paranoia into you - what if someone else can see as you do? Best not to risk it - though sometimes, it's unavoidable.
[The Price Of Fame]: The magnetic air that has others bowing to you does have a side effect - you're altogether to easy to remember. Disguises do little, for the mark of your importance does not easily fade. Best not to be spotted, if you need to be unseen.
You gain the following benefits at all times.
Your Charisma rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Charisma (Cannot be used on combat rolls or Power activations).
Possession of this Power grants the following Trauma at all times: Compulsively Honest - Any time you are asked about yourself, or are offering information about yourself, you must succeed a Self-Control roll in order to lie. If you are ever required to lie for the safety of yourself or others, you must Exert your Mind; otherwise be candid.
You also gain the following effects:
John had found himself in possession of the enigmatic Scar of Eanna, its origin shrouded in the deepest obscurity. A profound and unbreakable bond ensued as he connected with this artifact, to the point where he became inseparably fused with it. This remarkable connection, over time, seamlessly integrated the Scar into his very chest, resulting in an extraordinary transformation. What once appeared to be a peculiar metallic imprint bore an uncanny resemblance to an intricate and otherworldly tattoo. To a casual observer, John might have struck an impression as a devoted adherent to some mystical faith. However, upon closer scrutiny, the observer would experience a profound and unsettling sensation, akin to encountering an enigma that defied conventional explanation.
The necklace/scar exerts a profound influence on John's mind. Whenever he can't unequivocally confirm its presence, a potent cocktail of panic and fear engulfs him. This goes beyond the mere sensation of its weight against his chest. If he can't currently see its luminous metallic luster, feel the warmth radiating through his hand, observe the subtle yet undeniable impact it has on those nearby, or hear the faint sizzle of its utilization, he finds himself ensnared in a paralyzing web of uncertainty. It's akin to a Schrödinger's Cat scenario, teetering on the brink of existential dread, desperately gasping for confirmation through every available sense. Without this validation, he experiences an inner decay, his very being slowly withering.
You gain the following benefits as long as you have your Eanna's Cross. The Eanna's Cross is burned into his chest. It is a metal chunk (originally a necklace) that he welded and attached to his chest.
Your Charisma rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Charisma (Cannot be used on combat rolls or Power activations).
If you are witnessed actively using this Effect, whoever sees it can make a Perception + Alertness roll at Difficulty 6. A complete success reveals the source of your power.
You also gain the following effects:
As he talks to whomever, they always get a sense of warmth, as they talk to the good business fox. They remember him, and always seem to invite him in if he asks.
You gain the following benefits at all times.
Your Charisma rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Charisma (Cannot be used on combat rolls or Power activations).
Possession of this Power grants the following Battle Scar: Weak Stomach.
You also gain the following effects:
Keith Nightly was born to play, and his every lyric and every note carries with it an unstoppable wave of raw emotion possessed by only the most passionate of artists.
You gain the following benefits at all times.
Your Charisma rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Charisma (Cannot be used on combat rolls or Power activations).
You also gain the following effects:
The influencer is welcome at any event or social gathering, but they're easy to recognize, even when they'd rather not be.
You gain the following benefits at all times.
Your Charisma rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Charisma (Cannot be used on combat rolls or Power activations).
You also gain the following effects: