when powers are activated the artifact glows matching the items main color.
This Artifact cannot be broken.
If this Artifact is lost and in no one’s possession, it finds its way back to its creator during the next Downtime.
This Artifact's creator must have it with them to have restful sleep. They cannot regain Mind or Source while separated from this Artifact.
This jewel is embedded in the flesh of the user's throat, taking the form of a large suprasternal notch piercing. It will not work without being located there. Should it be removed, the user will have a wound where the jewel used to rest, as it is torn from the flesh.
Should any undead attempt to hold or use the jewel, they will take injuries as their body slowly turns to gemstone matching the hue of the Obsidian Amethyst, but containing none of its power. If this causes death, then all that remains is a statue of the victim, brittle as only gemstones can be.
This Artifact cannot be broken. If this Artifact is lost and in no one else’s possession, it finds its way back to its true owner during the next Downtime.
By default, the creator of this Artifact is its true owner. The true owner may formally bequeath this Artifact onto another person within arm’s reach, after which they are its true owner. If the true owner dies or is destroyed, their ownership ends. If this Artifact has no true owner, anyone may spend one day attuning to it to become its true owner.
The undead cannot hold or use this Artifact. They take a Severity 1 Injury each Round they touch or possess of the Artifact. It cannot be prevented or healed by any means until one day after they relinquish possession.
If this Artifact is in no one else’s possession, its true owner may Exert their Mind and spend two Actions to bring it to themselves.
This Artifact's true owner must have it with them to have restful sleep. They cannot regain Mind or Source while separated from this Artifact.
Liam's dependence on Alcohol has reached a critical level. He knows when anyone else drinks from his flask, & will typically find it if it's lost - not soon enough, though - each day without it is torture, as tremors, sweats, & hallucinations wrack him while he is denied his best coping mechanism.
This Artifact cannot be broken. If this Artifact is lost and in no one else’s possession, it finds its way back to its true owner during the next Downtime.
By default, the creator of this Artifact is its true owner. The true owner may formally bequeath this Artifact onto another person within arm’s reach, after which they are its true owner. If this Artifact has no living true owner, anyone may spend one day attuning to it to become its true owner.
If the true owner of this Artifact ever dies, it immediately disappears. At least one week later, it will appear to Vigilantes and reveal its power to them. They become its new true owner.
If this Artifact is used by someone other than its true owner, its true owner is alerted and learns the user's appearance, direction, and distance at that moment. The true owner may use a single investigation Effect on them once at any range.
This Artifact's true owner must have it with them to have restful sleep. They cannot regain Mind or Source while separated from this Artifact.
The Sightless' Cane is a semi-ordinary cane made of infinitely durable materials, though the power has not yet been unlocked, it will be a key part of the wielder's journey to ascention.
This Artifact cannot be broken.
This Artifact's creator is always aware of the direction and distance to this Artifact.
Enshrouded in with the ashes of the shattered seals, this Weapon has absorbed the resonant magic that was used to contain the 'Guardians'. While the shield is a symbol of protection, it becomes the unbreakable bind of which Gaia cannot escape from; the seals she swore to destroy became her, and this bane cannot be broken.
This Artifact cannot be broken. If this Artifact is lost and in no one else’s possession, it finds its way back to its true owner during the next Downtime.
By default, the creator of this Artifact is its true owner. The true owner may formally bequeath this Artifact onto another person within arm’s reach, after which they are its true owner. If the true owner dies or is destroyed, their ownership ends. If this Artifact has no true owner, anyone may spend one day attuning to it to become its true owner.
Non-NPCs cannot hold or use this Artifact. They take a Severity 1 Injury each Round they touch or possess of the Artifact. It cannot be prevented or healed by any means until one day after they relinquish possession.
If this Artifact is in no one else’s possession, its true owner may Exert their Mind and spend two Actions to bring it to themselves.
This Artifact's true owner must have it with them to have restful sleep. They cannot regain Mind or Source while separated from this Artifact.
Gloria, Rodney's first mech, got destroyed by the attack of an unspeakable nightmare. She had to be left behind in Eden, battered and destroyed, soaking up Rodney's blood. It took about 2 weeks for the connection of blood to breach the Eden barrier and for him to notice it, a yearning he just can't stop. With a bit of trying he managed to find a way to summon the mech to his side, now blood red and reinforced, turning it into a puddle of blood were it stood and reforming it from his own blood pouring out of his orifices.
But of course, everything comes with a price, in this case the unending love and devotion of the owner and a physical closeness.
This Artifact cannot be broken. If this Artifact is lost and in no one else’s possession, it finds its way back to its true owner during the next Downtime.
By default, the creator of this Artifact is its true owner. The true owner may formally bequeath this Artifact onto another person within arm’s reach, after which they are its true owner. If the true owner dies or is destroyed, their ownership ends. If this Artifact has no true owner, anyone may spend one day attuning to it to become its true owner.
This Artifact's true owner is always aware of the direction and distance to this Artifact.
If this Artifact is in no one else’s possession, its true owner may Exert their Mind and spend two Actions to bring it to themselves.
This Artifact's true owner must have it with them to have restful sleep. They cannot regain Mind or Source while separated from this Artifact.
The survivalist has depended on the Bug-out Bag for so long, they've formed a powerful bond with the pack. This bond renders the pack unbreakable, and grants the survivalist an understanding of what direction it's in at all times.
This Artifact cannot be broken. If this Artifact is lost and in no one else’s possession, it finds its way back to its true owner during the next Downtime.
By default, the creator of this Artifact is its true owner. The true owner may formally bequeath this Artifact onto another person within arm’s reach, after which they are its true owner. If the true owner dies or is destroyed, their ownership ends. If this Artifact has no true owner, anyone may spend one day attuning to it to become its true owner.
This Artifact's true owner is always aware of the direction and distance to this Artifact.