As you hold out your hand, open palmed, the beads swiftly swirl around your arm, forming a bow shape, stacking into a functional bow, shaping into a dragon. The bow itself seems to be, in the right light, breathing. As you pull back the string, an arrow form, firing, and hitting the target, only to quickly burn up, removing some of the armor it hits.
This Artifact can be used as a bow. It is roughly the same size as a bow but can be collapsed into Buddhist Beads and concealed. Collapsing or expanding it costs a Quick Action.
Attack by rolling Dexterity + Athletics, Difficulty 6. Successful attacks deal Contested Outcome +3 Weapon Damage. Attacks do not require a successful called shot to do damage.
Possession of this Artifact causes the following Battle Scar to manifest over the course of a day: Disfigured. If they lose possession of this Artifact, the Battle Scar heals over the course of the next day.
This item is a living thing. When targeted, it counts as a Living Creature in addition to its other target types. If destroyed or abandoned for more than two days, it dies and becomes unusable.
You also gain the following effects:
Sora loads Chimera Drago into its launcher before firing it at a target. Sora can also charge the launch causing Chimera Drago to be cloaked in flame and lightning when fired.
This Artifact can be used as a crossbow. It is roughly the same size as a crossbow and just as difficult to conceal.
Attack by rolling Dexterity + Firearms, Difficulty 6. Successful attacks deal Contested Outcome +4 Weapon Damage. Attacks do not require a successful called shot to do damage.
This item is a living thing. When targeted, it counts as a Living Creature in addition to its other target types. If destroyed or abandoned for more than two days, it dies and becomes unusable.
You also gain the following effects:
Its a grenade launcher.
Why specifically a Milkor MGL Grenade Launcher? You see the MGL was made in the Rainbow Nation herself, South Africa. And Boets is very fond of his country.
This Artifact can be used as a crossbow. It is roughly the same size as a crossbow and just as difficult to conceal.
Attack by rolling Dexterity + Firearms, Difficulty 6. Successful attacks deal Contested Outcome +2 Weapon Damage. Attacks do not require a successful called shot to do damage.
You also gain the following effects:
An enchanted longbow which never runs out of ammo. It fires ethereal blue arrows.
This Artifact can be used as a bow. It is roughly the same size as a bow and just as difficult to conceal.
Attack by rolling Dexterity + Athletics, Difficulty 6. Successful attacks deal Contested Outcome +3 Weapon Damage. Attacks do not require a successful called shot to do damage.
You also gain the following effects:
Nova wields their launcher before firing their bey at their target. Any payload attached to it seems to be magnetized onto it.
This Artifact can be used as a slingshot. It is roughly at least twice as large as a slingshot and cannot be concealed on your person or disassembled for storage.
Attack by rolling Dexterity + Athletics, Difficulty 6. Successful attacks deal Contested Outcome +3 Weapon Damage. Attacks do not require a successful called shot to do damage.
You also gain the following effects:
When Winter Fang's glittering string is drawn, an ice arrow crystalizes nocked and ready to fire. These ice arrows melt quickly after piercing their foes, leaving deadly wounds instead of evidence.
This Artifact can be used as a bow. It is roughly at least twice as large as a bow and cannot be concealed on your person or disassembled for storage.
Attack by rolling Dexterity + Athletics, Difficulty 6. Successful attacks deal Contested Outcome +3 Weapon Damage. Attacks do not require a successful called shot to do damage.
You also gain the following effects: