Description
TBW (To Be Written)
System
Spend an Action, Exert your Mind, choose a target within 45 feet, and roll Charisma + Survival ( dice) Difficulty 6. The target may defend by rolling Body, Difficulty 6 as a Free Action.
Damage dealt equals the difference between your attack roll's Outcome and the defensive roll's (if one was made), plus 3.The target's Armor is Reduced to 1/2, rounded up.
Enhancements
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Shredder
(If you successfully hit your target, the value of any Armor they are wearing is reduced by 2. For material armor, this penalty lasts until it is repaired. For intrinsic armor, it lasts until the end of Combat and any relevant wound is healed.)
Drawbacks
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Focus
(Using this Effect requires a specific kind of item.)
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Object - Something chilly or cold (like Snom)
Parameters
Armor Effectiveness:
1 ( Reduced to 1/2, rounded up )
Range:
1 ( 45 feet )
Damage:
2 ( 3 )
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