Talk of the Quack Walk the walk, quack the talk.

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This Artifact grants you the ability to communicate with humans.
Used by Phil, Created by JHoneyz.
On Legendary Artifact Phil's Name Tag.
(It is clear that you are communicating with the target. You must wear or wield this Artifact plainly to receive these benefits.)

Whenever Phil (Or if someone else puts on this collar) is talking to someone, he is able to speak fully and clearly, as if he has been able to his entire life. He can also read.


You gain the following benefits as long as you are wearing this Artifact.

You may understand and communicate to humans as if you are fluent in a relevant language.

This also includes understanding any recorded communications from the relevant targets, including writings, scent trails, etc.

  • The target of "human" refers to any target that speaks a human language.
  • When reading written communications, you get no information beyond what the writer was intending to communicate.

Community Commune Gifts

You gain the following benefits at all times. You must actively and obviously be using weed to gain the benefits of this Effect.

You may understand and communicate to humans and Sapient beings as if you are fluent in a relevant language.

  • The target of "human" refers to any target that speaks a human language.

Expend a point of Battery and spend an Action to activate. Select a Dead target of which you have a Fetter that was important to them.

The target can communicate in your language for the next hour.

  • You can target yourself if you qualify as a valid target by the other requirements.

Exert your Mind and spend one minute.

You may understand and communicate to humans and Sapient beings as if you are fluent in a relevant language for the next hour.

This also includes understanding any recorded communications from the relevant targets, including writings, scent trails, etc.

After this Effect ends, you cannot move quicker than a walk (15 feet per Round) for one minute and suffer a -1 dice penalty for an hour.

  • The target of "human" refers to any target that speaks a human language.
  • When reading written communications, you get no information beyond what the writer was intending to communicate.

Communication is more than just you talking, it's what you hear too. To stop Frank's brain from frying itself from all of the heinous shit he's been forced to overhear day-to-day, his benefactor has begun offloading some of that stress to itself, protecting his mind.

Exert your Mind and spend one minute. You must use up a cigarette in order to activate this Effect.

You may understand and communicate to Creatures, humans, and Sapient beings as if you are fluent in a relevant language for the next hour.

Communicating with a being cannot directly damage your Mind or cause Injury. All rolls to resist Effects that rely on communicating with you are made at -1 Difficulty.

  • Communing with creatures does not grant them intellect but does allow you to converse with them.
  • The target of "human" refers to any target that speaks a human language.

Exert your Mind and spend one minute. Select a Dead target within 50 feet. For dead targets, you must possess their the presense of a loved one.

The target can communicate in your language for the next hour.

This Effect is not obvious, and the only sign you are using an Effect is that her tongue sparks a with dark purple. If someone suspects that an Effect was used, they must roll Perception + Alertness, Difficulty 8 to pick up on your Tell.

You may only use this Effect once per target per day.

  • You can target yourself if you qualify as a valid target by the other requirements.
  • Your target must be within line of sight, or within range of another sense if more fitting for the Gift's flavor.

Stock Commune Gifts

You gain the following benefits at all times.

You may understand and communicate to terrestrial animal as if you are fluent in a relevant language.

  • Communing with terrestrial animal does not grant them intellect but does allow you to converse with them.

Exert your Mind and spend an Action. Select a Dead target within 50 feet. Dead targets must have died within the past week, and you must have their remains in your possession.

The target can communicate in your language for the next hour.

  • You can target yourself if you qualify as a valid target by the other requirements.
  • Your target must be within line of sight, or within range of another sense if more fitting for the Gift's flavor.