Benedict smokes and thinks for a good minute about what they have found. He's using the methods of definitely not cultural appropriation, they will gain the knowledge of the land in an in depth description in their mind.
Spend a minute. Select a target Object within arm's reach. You must actively and obviously use Smoking Pipe to activate this Effect. You cannot investigate the same target more than once per hour. At the end of your investigation, roll Intellect + Occult at Difficulty 6.
You learn a single specific piece of information, chosen from the following list, about your target:
This Gift's Cost is capped at 2 and cannot be increased further.
You cannot investigate the same target more than once per day.
The climb to the top is painful, wrought with blood. Whether it be the countless lives lost through bombing a hospital or a loved one cut down by a suicidal security guard, their sacrifices have to mean something. They obtain meaning through you, through your perseverance. What's behind you doesn't matter, all that exists is what's ahead.
hi guys so its grit
You gain the following benefits at all times.
Your Stress from Injuries is reduced to 0. Does not reduce Stress from Mind Damage.
It would be rather conceited and grandiose of Luci to label herself as a Master of Shadows, but this evolution in her connection to the Well makes it a close call.
Just like the conspiracy theorists say, the shadows can indeed talk. In fact, they can have quite a lot to say about those that like to hide within them. Luci would know- she's seen them both in and out of The Well. Whether they're all that happy about it is one of many philosophical questions, but the fact of the matter is that they do indeed talk.
Such beings only require a bit of nudging and a sip of her Source in order to spill what they know and act as beacons for Luci. Not only do they point her in the proper direction, but they will also aware her as to what her targets are hiding from or disguising themselves for.
And even without any direct calls to action, Luci's intuition awares her of any restless or uneasy shadows that might have information about nearby scoundrels for her.
The shadows that exist outside of the Well are either only personified by Luci herself or a product of her power. When a shadow points her in a direction, it manifests more as a feeling than an actual shadow getting up pointing in any particular directing.
Think of it more like Luci projecting herself into the surrounding darkness- a process that while not riskless, is certainly fruitful.
Exert your Mind and spend two Actions performing the following ritual: Luci mutters for the shadows to show their hand as she pours her Varnish at her feet. You must use up 6 units of Varnish in order to activate this Effect. You must maintain Concentration while activating this Effect, and it fails if you are interrupted. You must make a Trauma roll when you use this Effect. Its Difficulty cannot be reduced by any means.
You automatically detect all hidden beings (i.e. actively in hiding or actively conealing their presence) and disguised beings (i.e. actively wearing/using a disguise/facade) within 1 mile of you for the next hour. This includes any who come within range during the duration. You have a sense of how many valid targets are nearby, as well as their distance and direction.
If no hidden beings (i.e. actively in hiding or actively conealing their presence) or disguised beings (i.e. actively wearing/using a disguise/facade) targets are within 1 mile of you, and then one enters range, you automatically detect it, even if this Effect is not active.
Any hidden beings (i.e. actively in hiding or actively conealing their presence) and disguised beings (i.e. actively wearing/using a disguise/facade) detected while this Effect is active are “marked”. You will continue to detect them until the Effect ends, no matter how far away they move. You will also continue to detect them after the Effect ends, so long as they remain within 1 mile of you.
You learn basic information about why each detected being is being detected. For example, if you detect Criminals, you may learn how many crimes they have committed and what type.
You receive a detailed silhouette of their body and clothes for each being you detect.
Through the stomach and under the ribcage, straight into the heart. "You've been poked by me, fool." Another falls and I keep battling, focused on the efficiency and glorious brutality of my task.
You gain the following benefits as long as you are engaged in combat with thrusting swords.
+2 dice to all rolls with thrusting swords. You may Defend against firearm attacks from any range using thrusting swords.
You also gain the following effects:
Vampires but stronger
Exert your Mind and spend a Quick Action.
You transform into Empowered Form for 3 minutes. You have access to all of your Powers while you are Empowered Form, and you can use your equipment. Your Battle Scars, Injuries, and physical Liabilities are carried over between forms. Reverting from your Alternate Form cannot cause your existing Injuries to kill you. Instead, you remain Incapacitated.
While transformed, your Brawn is increased by 2 and your Dexterity is increased by 1.
Your alternate form is its own deadly weapon. Unarmed attacks made in your alternate form deal +3 Weapon Damage (instead of the typical -2).
If you are restricted, restrained, dazed, sleepy, or stunned, you may activate this Effect to break free or end the negative effect. You cannot free yourself by transforming more than once a minute.
Anyone who witnesses you during this Effect's activation or for its duration will almost certainly be disturbed to see Vampire Shit.
Whenever you enter Combat, roll Self-Control. If you fail, you cannot choose which targets to attack and cannot stop fighting until there are no targets remaining.
While transformed, you automatically fail any Mind roll to resist an impulse and suffer -3 dice on all other Mind rolls.
You may only use this Effect once per day.
You are incapable of fine object manipulation while transformed and can only hold or grasp things in a crude, clumsy way.
Billy Chance has been the victim of mind games long enough. That mind of his is sharp as a tack with all his years of living, and he puts it to deadly usage.
You gain the following benefits at all times.
You get +2 dice to any Mind resistance rolls you make.
The time-twister presses a button on one of their wristwatches, and, in a flash of orange light, disappears. They have skipped 12 seconds forward in time. To them, the travel is instantaneous, but everyone else must wait until they reappear.
Exert your Mind and spend an Action. You must actively and obviously use a clock or watch to activate this Effect.
You phase out of reality for 4 Rounds. During this time, you cannot perceive or affect the outside world or take any Actions. You cannot move. Nothing can interact with you in any way.
When you phase out, you may bring up to 1 additional target in arm's reach with you.
Nature is the beastmaster's domain. While in the wilds, they can climb trees and cliffs with ease and dash through dense underbrush that anyone else would need a machete to navigate.
You gain the following benefits at all times.
You may move easily and without a roll in any of the following situations.
You only gain the benefits of this effect if you are in an area without a human building within 300 feet.
The mutant has gained some control over their genetic instability, allowing them to trigger a mutation at will. When the need arises, their flesh warps and twists, and a new mutation manifests that is suited to whatever obstacle the mutant happens to be facing at the time.
Spend 30 minutes. You may only target yourself. The target can easily Resist.
You may add one augmentation to your target. Each augmentation counts as a Battle Scar and can have exactly one of the following Effects:
This Gift cannot have more than 3 Drawbacks, and its Gift Cost is capped at 2.
Your alteration "heals" over the course of the next month, after which it is fully cured.
The detective pulls out their magnifying glass and investigates the area, learning details about any nearby structures and picking up details on what sorts of beings have passed through and when.
Exert your Mind and spend a minute. Investigate an area with a radius of up to 100 feet You must actively and obviously use a magnifying glass to activate this Effect. At the end of your investigation, roll Perception + Investigation at Difficulty 6.
You learn the following information about the area:
You cannot investigate the same area more than once per day.
The detective has trained their eyes to notice the smallest of details.
You gain the following benefits at all times.
Your senses are enhanced in the following way.