Will of D "D" is the moniker of our ancient enemy. In recent times, it has cropped up more frequently. However, it is nothing but a faint echo. Those who carry the name do not even know of its true meaning now...

1
You possess tolerance to pain and distractions.
Used by Lucio, Created by lusack02.

Though not having explicitly been connected to the name or clan itself, members of the clan of D. have been shown possessing many similar traits, in particular a degree of fearlessness and an inclination toward action, even when said actions may impact the entire world. Just about all known members of the Clan of D. have held leadership positions and roles. True to their reputation as world shakers, clan members have frequently been central figures in the world's greatest conflicts and incidents, and more often than not multiple members have been involved; interestingly, members have at times been on different sides and directly opposed each other.


You gain the following benefits at all times.

Your Stress from Injuries and Mind Damage is reduced to 0.

Possession of this Power grants the following Trauma at all times: to drown.


Community Grit Gifts

Exert your Mind and spend an Action to activate.

Your Body and Mind Penalties are reduced to 0. Lasts three hours.

Expend a point of Battery and spend an Action.

Your Stress from Injuries is reduced to 0. Lasts three hours. Does not reduce Stress from Mind Damage.

You gain the following benefits at all times.

Your Stress from Injuries and Mind Damage is reduced to 0.

"Be thankful of the Hold's serenity.
It is all that keeps your death and defilement at bay.”

You gain the following benefits at all times.

Your Stress from Injuries and Mind Damage is reduced to 0.

Possession of this Power grants the following Trauma at all times: Vengeful.

You gain the following benefits at all times.

Your Stress from Injuries and Mind Damage is reduced to 0.

While Incapacitated, you may Exert your Mind to take a single action.

You may move at your normal speed and still maintain Concentration. Taking an Injury less than Severity 6 no longer interrupts Concentration.

Possession of this Power grants the following Battle Scar: Concussive Neuropathy.

Stock Grit Gifts

You gain the following benefits at all times.

Your Stress from Injuries is reduced to 0. Does not reduce Stress from Mind Damage.