Elven Grace As graceful as a leaf

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You possess supernatural skill with Bowguns.
Used by Mercedes Eldalótë, Created by GreenAppll.
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Mercedes was a long time FPS gamer, moving to neo-genis, her skills have translated a little... too well into this game.


You gain the following benefits as long as engaged in combat with Bowguns.

You receive +2 dice to all rolls using Bowguns. Reloading is considered a Free Action.

You also gain the following effects:

  • All-Terrain Archer: Your attacks made with Bowguns never suffer penalties due to movement or environmental conditions. This includes sprinting, climbing, firing in the rain, etc.
  • Bullet Parry: You may use a Reaction to Defend against any Melee, thrown, or projectile Attack in range of your Attacks.


Community Archery Mastery Gifts

You gain the following benefits as long as engaged in combat with Long bow.

You receive +2 dice to all rolls using Long bow. Reloading is considered a Free Action.

You also gain the following effects:

  • Arc the Arrow: You may attack targets who are behind cover without any penalty.
  • Bullseye: If you are not making an attack or activating an Effect, any projectile you fire will be considered a complete success without needing to make a roll.
  • Point Control: Called Shots that you attempt only require a Contested Outcome of 2 for small targets and 4 for tiny targets.
  • Hail Storm: You may Exert your Mind to make an attack with Long bow against all targets within a 120 degree arc in front of you. Your full attack Outcome applies to each of them, but they may attempt to Dodge or Defend if they are aware of the attack.
  • Payload: Your projectiles can carry a payload of up to 3 lbs without a penalty.
  • Pincushion: Any attack or Effect activation roll against a target that already has one of your projectiles stuck into them is rolled at -1 Difficulty.

  • The arrow should have to make a maximum of a single turn to hit its target. It cannot traverse an arbitrarily complex path.

Emrick sees violence as nothing to look forward to, but respectably inevitable. As a crow, eating spiders, snails, frogs, and the young of other birds among other things was never given much of a thought, as it was a process of life. He appreciated being able to eat carrion when needed. That’s what got him sick as a human most recently… so a change in diet and a more indirect approach towards hunting is needed.

Emrick’s favorite weapon is a slingshot. They’re easy to use and gather ammo for, lightweight, and require patience and respect to make. It’s his dedication for the craft that imbued the process.

You gain the following benefits as long as engaged in combat with slingshots. You must actively and obviously be using a slingshot that Emrick has made himself to gain the benefits of this Effect.

Your attacks with slingshots have their base Difficulty set to 6, are no longer limited by your Brawn, and deal +3 Bonus Damage. Armor is fully effective against this damage. Reloading is considered a Free Action.

You also gain the following effects:

  • Bullseye: If you are not making an attack, any projectile you fire will be considered a complete success without needing to make a roll.
  • Hail Storm: You may Exert your Mind to make an attack with slingshots against all targets within a 120 degree arc in front of you. Your full attack Outcome applies to each of them, but they may attempt to Dodge or Defend if they are aware of the attack.
  • Pin Down: If your attack hits a target near a wall or a floor, the projectile pierces through them, pinning them to the wall or floor. Unpinning oneself quickly will increase the relevant Injury’s Severity by 1.

  • Reminder: Bonus Damage stacks with Weapon Damage, but does not stack with any other Bonus Damage. Instead, the highest Bonus Damage is used.

You gain the following benefits as long as engaged in combat with Bows.

You receive +2 dice to all rolls using Bows. Reloading is considered a Free Action.

You also gain the following effects:

  • Bullet Parry: You may use a Reaction to Defend against any Melee, thrown, or projectile Attack in range of your Attacks.
  • Bullseye: If you are not making an attack or activating an Effect, any projectile you fire will be considered a complete success without needing to make a roll.

You gain the following benefits as long as engaged in combat with Psychic Bow.

You receive +2 dice to all rolls using Psychic Bow. Reloading is a Free Action, and drawing your weapon does not require a Quick Action as long as it is on your person.

You also gain the following effects:

  • All-Terrain Archer: Your attacks made with Psychic Bow never suffer penalties due to movement or environmental conditions. This includes sprinting, climbing, firing in the rain, etc.
  • Bullet Parry: You may use a Reaction to Defend against any Melee, thrown, or projectile Attack in range of your Attacks.
  • Hail Storm: You may Exert your Mind to make an attack with Psychic Bow against all targets within a 120 degree arc in front of you. Your full attack Outcome applies to each of them, but they may attempt to Dodge or Defend if they are aware of the attack.
  • Pin Down: If your attack hits a target near a wall or a floor, the projectile pierces through them, pinning them to the wall or floor. Unpinning oneself quickly will increase the relevant Injury’s Severity by 1.
  • Pincushion: Any attack or Effect activation roll against a target that already has one of your projectiles stuck into them is rolled at -1 Difficulty.

You gain the following benefits as long as engaged in combat with Launchers.

You receive +2 dice to all rolls using Launchers. Reloading is a Free Action, and drawing your weapon does not require a Quick Action as long as it is on your person.

You also gain the following effects:

  • All-Terrain Archer: Your attacks made with Launchers never suffer penalties due to movement or environmental conditions. This includes sprinting, climbing, firing in the rain, etc.
  • Bullet Parry: You may use a Reaction to Defend against any Melee, thrown, or projectile Attack in range of your Attacks.
  • Hail Storm: You may Exert your Mind to make an attack with Launchers against all targets within a 120 degree arc in front of you. Your full attack Outcome applies to each of them, but they may attempt to Dodge or Defend if they are aware of the attack.

Stock Archery Mastery Gifts

You gain the following benefits as long as engaged in combat with wooden longbows.

You receive +2 dice to all rolls using wooden longbows. Reloading is considered a Free Action.

You also gain the following effects:

  • Bullet Parry: You may Defend against any attack in range of your attacks. Defending this way still costs a Reaction.
  • Bullseye: If you are not making an attack, any projectile you fire will be considered a complete success without needing to make a roll.