Can't keep a good corpse down!
You gain the following benefits at all times.
Your Stress from Injuries is reduced to 0. Does not reduce Stress from Mind Damage.
Stress from Injuries acts as a dice bonus instead of penalty.
Possession of this Power grants the following Battle Scar: Social Pariah.
The Kuznya's steel mind and body are simply unfettered by the woes of such petty things as stress.
You gain the following benefits at all times.
Your Stress from Injuries and Mind Damage is reduced to 0.
Randal is a strong and durable bloke, supernaturally so. He will continue to fight no matter how hard you beat him.
You gain the following benefits at all times.
Your Stress from Injuries is reduced to 0. Does not reduce Stress from Mind Damage.
While Incapacitated, you may Exert your Mind to take a single action.
Stress from Injuries acts as a dice bonus instead of penalty.
If you die, you may continue to act as though you were not dead for 3 Rounds.
You may move at your normal speed and still maintain Concentration. Taking an Injury less than Severity 6 no longer interrupts Concentration.
If you are Stunned, asleep, drugged, or otherwise made unconscious for any reason other than being Incapacitated, you may Exert your Mind to wake up. Any penalty which was caused by this condition is removed.
“Boy, you should’ve seen me the first time I had the moss from the Field of Tentacles… no, it don’t bother me anymore. When you train your body up like I have, nothin’ bothers you anymore! Not to mention, I don’t got much feeling in my skin after that grease fire…”
Nan’ll tell anyone: you can walk off any injury with enough toughening up. Through mundane and magical poisonings, getting into the grit of moving the rusty circus equipment (lotsa skinny people in this crowd), and working in the kitchen conditions of her home world, Nan has gone through countless injuries and ailments. She knows how to keep at it.
You gain the following benefits at all times.
Your Body Penalty is reduced to 0. Does not reduce Mind Penalty.
Your visage becomes sharper, more surreal, your presence growing as they add fuel to the flame.
Harming Pain Incarnate is like trying to put out a flame with gasoline. The Incarnate still feels the full pain of each injury, but finds it something to further leverage rather than a debilitating inconvenience. Her injuries serve to aid in bringing out the Aspect within herself and will only get more effective as she gains power and experience.
You gain the following benefits at all times.
Your Stress from Injuries is reduced to 0. Does not reduce Stress from Mind Damage.
You may move at your normal speed and still maintain Concentration. Taking an Injury less than Severity 6 no longer interrupts Concentration.
because of the radioactive ooze spilled on his arms, he has become more durable.
You gain the following benefits at all times.
Your Stress from Injuries and Mind Damage is divided in half.
While Incapacitated, you may Exert your Mind to take a single action.
The mobster's been through tougher scrapes than this. A few cuts and bruises won't stop them.
You gain the following benefits at all times.
Your Stress from Injuries is reduced to 0. Does not reduce Stress from Mind Damage.