Being mechanical in nature, V1VUS does not require organic necessities, such as food or water, or the need to produce waste. Their newly installed fusion core grants it nearly endless energy to power itself.
"Ageless" from Inhuman Physiology cancels out the "Mayfly" drawback.
You gain the following benefits at all times.
You no longer require any food, water, sleep, or air in order to survive.
Valentine and Darlin' have reached a level of understanding so deep that they think and feel in unison. Darlin' replaces all of Valentine's bodily needs and Valentine provides Darlin' with the critical thinking and skill to keep them both alive and prospering.
Valentine's internals have changed due to this new union,
Their blood has turned pink due to the large consumption of Big League Chew.
Darlin' has taken over Valentine's need for water, separating their cells and working with their body.
Darlin' has worked their way into Valentine's brain, not altering it but cleaning it of any unneeded chemicals and hormones that can alter their thinking and keeping their cells healthy.
Darlin' has changed Valentine's lungs, they've changed into two other hearts to allow for their blood to spread nutrients through the body at an accelerated rate.
Darlin' has figured out how to synthesize oxygen and other gases, allowing Valentine to not need to breath.
You gain the following benefits at all times.
You no longer require any sleep or air in order to survive.
Instead of food and water, you must consume Big League Chew daily for sustenance. For every day you fail to consume it, you lose a point of Brawn. If your Brawn falls to 0 in this way, you die. Your Brawn is fully restored to normal as soon as you fulfill your dietary needs.
Minerva's body begins to become a reflection of her mind, more than the other way around. As an act of will, she's able to decide she doesn't need to eat, or breathe, or such. And should it come down to it, she can decide that she's not effected by the world around it, too. For not even heat, nor cold, can say no to her.
She still needs to sleep because sleeping is part of refreshing one's mind more than one's body - or at least that's what she believes, so far.
You gain the following benefits at all times. You must actively and obviously be using fox pendant to gain the benefits of this Effect.
You no longer require any food, water, sleep, or air in order to survive. Any roll to resist an Effect dependent on any affected requirement automatically succeeds.
All it takes is a little blood for a Kindred to survive, if not thrive, indefinitely. Incredibly hardy and no longer needing niceties like "Air" and "food or water," the only weakness of the kindred is its infuriating need to rest during the day so that it may hunt during the night. Yet, even that is not so bad, for without dreams of a darker tomorrow, how would one be inspired to make things worse?
You gain the following benefits at all times.
You no longer require any air in order to survive. You no longer age naturally, and supernatural attempts to age you fail.
Instead of food and water, you must consume Blood daily for sustenance. For every day you fail to consume it, you lose a point of Brawn. If your Brawn falls to 0 in this way, you die. Your Brawn is fully restored to normal as soon as you fulfill your dietary needs.
ill get to this in a sec
You gain the following benefits as long as you are wearing this Artifact.
You may go five times longer than a normal human without food, water, and sleep. Any roll to resist an Effect dependent on any affected requirement is made at -1 Difficulty.
Having been accepted as a Horseman, Mary is no longer held down by the restrictions of normal human existence.
You gain the following benefits at all times.
You no longer require any food, water, sleep, or air in order to survive.
Possession of this Power grants the following Trauma at all times: Delusions of Grandeur.
While submerged, the aquamancer can fully sustain themselves from the waters around them, entirely forgoing food, drink, and even air. They may also enter a state of hibernation, remaining underwater and incapacitated for up to two months.
You gain the following benefits as long as you are submerged in water.
You no longer require any food, water, or air in order to survive.
You can suspend all requirements for life by entering an inanimate state. You can remain in this state for up to 2 months, and are effectively Incapacitated while Hibernating. Entering and Exiting takes one minute, during which you cannot act.
Through their faith, the priest is able to stretch bread or fish to extreme lengths, feeding a seemingly endless number of people from meager supplies.
Spend an Action. Select a target within arm's reach. You must actively and obviously use bread or a fish to activate this Effect.
For the next 24 hours, your target does not require any food, water, or sleep. Any attempts to age your target fail.
This Gift's Cost is capped at 2 and cannot be increased further.
The Solider is accustomed to going long periods without food or water and can operate on very little sleep.
You gain the following benefits at all times.
You may go five times longer than a normal human without food, water, sleep, and air.