Legacy Power: Wolf Sky Spirit

I am nothing more than a wolf like a hundred thousand other wolves. But if you tame me, then we shall need each other. To me, you will be unique in all the world. To you, I shall be unique in all the world. You will become responsible, forever for what you have tamed.

A 1 Gift Companion Creature Power used by Reed Thornwood, created by BetaCakes.

Description

This wolf spirit has a coat that resembles the night sky without a moon. Stars shine bright and shooting stars can be seen flying across the coat from time to time.

When the wolf bares it's fangs they look like crescent moons.

When the wolf bites into an entity the wolf is biting into that entities spirit (mind). This often leaves the recipient with a feeling of cold emptiness.

The wolf's pelt feels cool to the touch and petting it feels like cupping your hand outside of a car while driving 40 miles per hour on a cool autumn night.

System

To create your companion, use a similar procedure to creating a new Character. Instead of 150 Experience, you may spend no more than 64. You may not take Assets or Liabilities. Companion creatures have one Limit. You may spend any experience you earn on your companion's stats, if desired.

Attributes:
Brawn: 4 Wits: 1 Perception: 1 Dexterity: 3 Intelligence: 1 Charisma: 1

Abilities:
Alertness: 1 Brawl: 5 Stealth: 2

Companion creature cannot use tools or human technology.

Any roll to locate your companion (or vice-versa) is rolled at -2 Difficulty.

Companions are capable of general communication skills and know one language. Your companion is controlled by the GM but generally will listen to what you have to say and follow your commands as best as it can interpret them.


Enhancements

  • Man's Best Friend (You, rather than the GM, have control over your companion's actions.)
  • Mystic Fangs (Your Companion attacks at +2 Difficulty, but does damage to Mind and ignores non-supernatural Armor.)
  • Savage Attack (Your companion creature has a type of Attack which is particularly brutal. They gain +3 dice to this Attack roll. This attack must be mundane and make sense for the type of companion.)
    • Attack - Bite attack: Brawn + Brawl

Drawbacks

  • Unique Connection (Your companion cannot communicate with or understand anyone other than you.)
  • Supernatural (This Power causes a mutation (passive) or an effect (active) that marks it or its owner as a supernatural being.)
    • Effect - The wolfs pelt has the appearance of a clear nights sky

Edit History

- July 19, 2020, 11:21 p.m. - New Cost: 1. Initial power creation

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