As this new form takes a more beastly as his teeth becomes things and his fingernails becomes claws he gives a more intimidating aura
You gain the following benefits at all times.
You are permanently and visibly transformed: perfect bodys. You are considered to be a Sapient, Living Creature when targeted. Your Brawn is increased by 1, your Perception is increased by 1, and your Charisma is increased by 1.
Your appendages can reach an additional 30 feet.
You may make a +2 Weapon Damage claws and fangs attack without additional equipment.
Whenever you enter Combat, roll Self-Control. If you fail, you cannot choose which targets to attack and cannot stop fighting until there are no targets remaining.
You cannot speak any coherent verbal language and must resort to other means of communication.
You cannot ignore or decrease the effects of Stress for any Self-Control rolls you make.
The Severity of any Injury caused by Sliver is increased by 2.
Oh shit!!! Deviantart in 2010s called and they said ‘wowzers so kawaii!!’ You’re a cute as a button catgirl (just the ears and tails) but with all the ferality of a street cat. Luckily if you wear a headband most people will think you’re just a really dedicated furry. Doesn’t explain the tail wag or the ear twitches though. Hit them with the nya~ :3
You gain the following benefits at all times.
You are permanently and visibly transformed: catgirl. You are considered to be a Sapient, Living Creature when targeted. Your Brawn is increased by 1 and your Charisma is increased by 1.
You may make a +2 Weapon Damage Claws and teeth (Dex+Melee) attack without additional equipment.
Possession of this Power grants the following Trauma at all times: Vengeful.
You cannot ignore or decrease the effects of Stress for any Self-Control rolls you make.
Encounters with the supernatural have opened up opportunities for communion with exotic spirits, one of which has partially merged with Erron. In exchange for light magic, he has also been given augmented looks such as elongated teeth and nails, and two pointed, furred ears which he hides within his hat. Whenever he focuses intently to let out his power, a large glowing white tail emerges from behind him. The holder of his power. Once his energy is used, it disappears
You gain the following benefits at all times.
You are permanently and visibly transformed: Kitsune. You are considered to be a Sapient, Living Creature when targeted. Your Dexterity is increased by 1.
You no longer age naturally, and supernatural attempts to age you fail.
The face is misshapen with a more pronounced brow line and fangs.
You gain the following benefits at all times.
You are permanently and visibly transformed: Vampire. You are considered to be a Sapient, Non-Living being when targeted..
You no longer age naturally, and supernatural attempts to age you fail.
Your Injuries no longer degrade with time.
You may make a +2 Weapon Damage Claw attack without additional equipment.
The Severity of any Injury caused by Fire is increased by 2.
Born as only a half blooded child to a thin blood that barely even counted as a vampire, Lucas's inheritance is at best "Weak" by his own admittance he doesn't even really count as a cainite, but he isn't about to let that stop him. He researches tirelessly to find new ways to move forward, and has broken his fingers and forced them into particular shapes great for killing. All to prepare himself for what comes next as his dissolute heritage is made whole again, at least, if you ask him.
You gain the following benefits as long as So long as he has fed on blood in the past 24 hours.
You are permanently and visibly transformed: Receded lips that peel back to reveal rat like teeth, yellowed jaundiced eyes, and exposed gums and canines. You are considered to be a Sapient, Non-Living being when targeted. Your Brawn is increased by 1, your Dexterity is increased by 1, and your Intellect is increased by 1.
Your Injuries no longer degrade with time.
Your appendages can reach an additional 30 feet.
Any creature that consumes or is injected with your bodily fluids receives a Severity-1 Injury. Every minute, they must roll Body Difficulty 9. If they fail, the Injury worsens by 1 Severity. If they succeed, the Injury stops worsening.
Possession of this Power grants the following Trauma at all times: That sweet smell. It's enough to make a man sick: Roll self control to not lick up or drink blood when you see it.
The Severity of any Injury caused by Blessed weapons is increased by 2.
Ji tucks his hand beneath the imaginary guard of whatever assault rifle he imagines in his head; pulling the trigger with his other hand... materializing invisible bullets of thin air, explosions, and overall DAMAGE towards his enemy!
Essentially he can imagine his own weapons, and his sense of "Imagination" is much larger and bolstered due to this innate gift.
The "Attack" uses Intellect + "Imagination"
You gain the following benefits as long as you are above atleast half, of your Mind. (5 Mind).
You are permanently and visibly transformed: Tattoos aligning his crest, reading out in Sanskrit / Pali script: "If you learn Self-Control, you can master Anything". You are considered to be a Sapient, Living being when targeted. Your Perception is increased by 1 and your Intellect is increased by 1.
You may make a +2 Weapon Damage Automatic Rifle (Bang Bang Hands) : Both hands pointed at the target, together, like a rifle. attack without additional equipment.
The Severity of any Injury caused by psychic attacks is increased by 2.
The Android's skin is extremely pale, their eyes are yellow, and their body stays at room temperature. They do not bleed, and traditional medicine is ineffective at treating them. Furthermore, they may be hacked by any supernatural effect that could hack a computer.
You gain the following benefits at all times.
You are permanently and visibly transformed: you are an android, with pale skin and yellow eyes. You are considered to be a Sapient, Non-Living Computer when targeted..
You are immune to damage from cold. If cold is a substantial component of other damage you would take (e.g. falling from a great distance into a vat of liquid nitrogen), that damage is reduced by 2 (in addition to Armor)
You no longer age naturally, and supernatural attempts to age you fail.
Your Injuries no longer degrade with time.
The Severity of any Injury caused by electricity is increased by 2.
The mutant has left humanity behind. They're are muted to the core, with glowing blue blood and a hunched posture that makes them more suited for running on all fours than using equipment and vehicles.
You gain the following benefits at all times.
You are permanently and visibly transformed: you have blue, bioluminescent blood and a hunched posture adapted to running on all fours. You are considered to be a Sapient, Living Creature when targeted. Your Dexterity is increased by 1.
Your body is adapted to sprinting. You receive +3 dice on non-attack rolls related to sprinting.
Any creature that consumes or is injected with your bodily fluids receives a Severity-1 Injury. Every minute, they must roll Body Difficulty 9. If they fail, the Injury worsens by 1 Severity. If they succeed, the Injury stops worsening.
You cannot be mistaken for a normal human. You cannot always use standard human clothes, equipment, vehicles, and facilities, and when you can, you suffer an increased Difficulty.
The Vampire was cursed to forever be a vile creature of the night! Their skin has faded to a deathly pale, only regaining something close to human complexion in the immediate aftermath of feeding on human blood. They are weakened when exposed to direct sunlight or when they have been unable to feed in the past day, but otherwise has gained inhuman strength, speed, and irresistibility from their devil's bargain.
You gain the following benefits as long as you are not in direct sunlight and you have fed on fresh human blood in the past 24 hours.
You are permanently and visibly transformed: a seductive and powerful humanoid, with pale skin and wicked fangs. You are considered to be a Sapient, Non-Living being when targeted. Your Brawn is increased by 1, your Dexterity is increased by 1, and your Charisma is increased by 1.
Your Injuries no longer degrade with time.
The Severity of any Injury caused by fire and heat is increased by 2.