upon receiving her gift, wings sprouted from her lower back tearing her clothes, her body writhed as muscles, eyes increased in power and acuity. her teeth fell out and were replaced by fox teeth her hair turned grey and a fox tail exploded from her back. her fingers and toes grew retractable claws. her breasts increased in size. fox ears grew from her head as her human ears became pointed. blood seeping from her eyes mouth, back, fingers and toes. If any one were to witness it they would be horrified.
Pain fills my mind blood spills as knew parts grow, I feel like I was punched in the gut as my body looks for materials, my teeth fall out as new ones fall in line and nails are claws, this will take some getting used to.
You gain the following benefits at all times.
You are permanently and visibly transformed: kitsune. You are considered to be a Sapient, Living Creature when targeted. Your Brawn is increased by 1, your Dexterity is increased by 1, your Perception is increased by 1, your Charisma is increased by 1, and your Intellect is increased by 1.
You no longer age naturally, and supernatural attempts to age you fail.
Possession of this Power grants the following Battle Scar: White wings and silver fox tail fox Silver fox ears fox teeth claws.
You cannot be mistaken for a normal human. You cannot always use standard human clothes, equipment, vehicles, and facilities, and when you can, you suffer an increased Difficulty.
You cannot ignore or decrease the effects of Stress for any Self-Control rolls you make.
While listening to jazz music, Rob is a lot harder to mentally disturb.
You gain the following benefits at all times. You must actively and obviously be using a music player to gain the benefits of this Effect.
You get +2 dice to any Mind resistance rolls you make. You also gain the following effects:
Paul pushes up his glasses, causing them to glint if there is a light source nearby. He then moves his hand as if he were using the force, the obviousness of it depending on the weight of the object.
You gain the following benefits as long as you are wearing this Artifact.
You can interact with things that are within 75 feet without needing to physically touch them or be near them. Any rolls made for Actions taken in this way use a Mental Strength of 6 in place of your Brawn rating, a Mental Agility of 2 in place of your Dexterity, and otherwise use your own Attributes and Abilities.
Telekinetic actions have the following restrictions and behaviors:
Possession of this Artifact causes the following Battle Scar to manifest over the course of a day: Out of Shape (Enervated). If they lose possession of this Artifact, the Battle Scar heals over the course of the next day.
Though impressively durable, the fact is his outfits are still as stylish and functional.
Even torn to shreds, it's value and craftsmanship is apparent.
The standard Suit has the following features:
Integral Armor: 2 pts to all locations, including shoes. Impermeable Gloves with mag-lock band for NBC seal.
Full Sensor Suite w/ Haptic Controls & Voice Commands: Biometrics, O2 Quality Sensor, Radiation Detector, Laser Detector, Bug Detector, GPS, Panic Button
Anti-Surveillance Infrared LED Suite: Will obscure the wearer from all low light devices.
Thermal Sink & Climate Control: Will absorb & block heat emissions to power electronics. Can use battery to heat interior for a limited time.
Headscarf: Transparent, NBC Resistant Material. Magnetic strips in the trim allow it to be sealed to the collar for an airtight seal when deployed
Belt: Unbreakable thread, hidden pocket - 2k in local currency
Hidden Pockets: Sleeves, Coat, Ankle
Sensible Shoes: Polycarbonate toe & puncture resistance, hermetically sealed backup battery in each heel.
AI Integration: can remotes access "Slick AI" with a command. Local systems firewall is in place.
Integrated Mobile/AI Assistant: Capable of making calls w/ end to end encryption w/ Triple integrity check (Anti-Sting Ray). Voice to Text translation.
Security Suite: Jailbreak NFC, Bluetooth, Infrared Transceiver, Proximity ID Sensor
This Artifact cannot be broken. If this Artifact is lost and in no one else’s possession, it finds its way back to its true owner during the next Downtime.
By default, the creator of this Artifact is its true owner. The true owner may formally bequeath this Artifact onto another person within arm’s reach, after which they are its true owner. If this Artifact has no living true owner, anyone may spend one day attuning to it to become its true owner.
Both character and meta experience have honed Daisuke's instincts to the edge. With the line between his alter and himself constantly blurring life feels like a show, the potential for a dramatic villain entrance, or a high budget explosion. Anxiety fuels him and keeps him going with a degree of pseudo precognition, consequently however every incident feels like a failure on his part, failure at preventing it and/or not predicting it.
As an older/edgier variant, a common theme in Kamen Rider is the tragedy of their situation and how they often fail at protecting their friends and families. They're shouldered with a burden that eats away at them and makes them question themselves, their power and their cause.
You gain the following benefits at all times.
Your Perception rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Perception (Cannot be used on combat rolls or Power activations).
You also gain the following effects:
Sweeny is not liable for the consumer's actions, just their reactions; and the reactions, make Money?
You gain the following benefits at all times.
Your Charisma rating is increased by 0. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Charisma (Cannot be used on combat rolls or Power activations).
You also gain the following effects:
Nature is the beastmaster's domain. While in the wilds, they can climb trees and cliffs with ease and dash through dense underbrush that anyone else would need a machete to navigate.
You gain the following benefits at all times.
You may move easily and without a roll in any of the following situations.
You only gain the benefits of this effect if you are in an area without a human building within 300 feet.
Most severe injuries occur far from a facility that could treat them, and in the fetid muck of the battlefield even minor wounds may be a death sentence. Luckily the soldier is well-trained in the use of their standard-issue medical kit. They may stabilize even the most severe injuries with a little gauze and some no-anesthetic stitching. Furthermore, the treated wounds of their comrades never get infected.
You gain the following benefits at all times. You must actively and obviously be using a standard issue military medical kit to gain the benefits of this Effect.
All Stabilizations you attempt are considered Proper Stabilizations.
You also gain the following effects:
As long as the Ninja is dressed in an appropriate uniform, their movement is almost silent.
You gain the following benefits as long as as long as you are visibly dressed head to toe in black with hardly any skin showing.
You and everything you are carrying is obscured in one of the following manners. You may Spend an Action to change the way in which you're concealed.
While this Effect is active, any Effect that would obscure you or your equipment specifically from other, additional senses fails automatically.
If someone discovers you, this Effect will not help you hide from them for the next minute. Activating a targeted or obvious Effect, attacking, or being Injured ends the Effect. When the Effect ends, it is disabled for one minute.
You may turn this Effect on and off at will during its duration.
Possession of this Power grants the following Trauma at all times: compulsion to test the awareness of allies by sneaking up on them with a weapon.
The detective has trained their eyes to notice the smallest of details.
You gain the following benefits at all times.
Your senses are enhanced in the following way.
Driving rugged vehicles in a combat situation is second nature to the Soldier. They measure their shots and navigate obstacles with a subtle timing that doesn't affect the steadiness of their own or their passengers' weapons. Firing a few shots through the windshield or window while performing dangerous driving maneuvers is also no problem.
You gain the following benefits as long as Must be driving a rugged vehicle such as an SUV truck or armored car. and you are piloting any vehicle.
You receive +2 dice to any rolls to pilot a vehicle.
You also gain the following effects: