Due to the nature of his botched Embrace, Elías is unable to reach his full potential without a Harbinger's Reward. With each Gift, Elías will mutate a further step toward perfection. As long as he keeps himself well-fed and avoids silver, he will benefit from the power of his new bloodline.
The Gift of Baba Yaga's Storybook has bestowed the Fledgling with a supernatural physique and sharpened fangs. His strikes are capable of delivering an incredible amount of force and his teeth can easily become deadly when a target has left themselves open.
You gain the following benefits as long as you've drank human blood within 24 hours.
You are permanently and visibly transformed: Sharpened Canines. You are considered to be a Sapient, Living being when targeted. Your Brawn is increased by 1 and your Dexterity is increased by 1.
You may make a +2 Weapon Damage Fist or Fang attack without additional equipment.
The Severity of any Injury caused by Silvered Weapons is increased by 2.
Having long abandoned his humanity, Casey has begun his change into the monster he so desperately desires to be. His eyes are as dark and tainted as his soul is, signifying the sullying of his physical body.
You gain the following benefits at all times.
You are permanently and visibly transformed: Pitch black scleras and a gaunt body. You are considered to be a Sapient, Non-Living being when targeted. Your Brawn is increased by 1 and your Intellect is increased by 2.
Your Injuries no longer degrade with time.
Possession of this Power grants the following Battle Scar: Disfigured (All social rolls are made at +1 Difficulty. The Beautiful Asset is suppressed as long as you have this Battle Scar).
Possession of this Power grants the following Trauma at all times: Nightmares Your sleep is plagued with horrible nightmares..
The Severity of any Injury caused by Holy Items is increased by 2.
Edgar is slowly becoming a Ghoul; his hands have thickened & become tipped with hooked talons suitable for digging up graves & tearing flesh. He has grown a short muzzle choked with a combination of his original teeth & savage fangs. His feet have begun to fuse into hoof-like stumps. Like a rat, if he can get his head through a hole, he can get his entire body through.
After consuming a mythical dragon over the period of a month, Edgar's flesh is remarkably resistant to flames.
Update - Edgar has fully transformed into a Ghoul at this time, unable to even remotely pass for human or wear most human clothes, having a short muzzle, elongated arms tipped with hooked talons, & digitigrade legs ending in hardened hoofs - further, his exposure to the creature known as "The Provider" has mutated him - increasing Regenerative abilities & durability - this mutation has come with an increased susceptibility to Acid, which will inflict horrific wounds on his mutated flesh.
Augments on Edgar
GUOHETEC TBR-119 Backpack Tactical Multi Function Radio Station Professional SDR Transceiver w/ "Flipper" Module & Cellular Capability
Novation Peak Synthesizer
You gain the following benefits at all times.
You are permanently and visibly transformed: a Mythos Ghoul. You are considered to be a Sapient, Living being when targeted..
You are immune to damage from cold. If cold is a substantial component of other damage you would take (e.g. falling from a great distance into a vat of liquid nitrogen), that damage is reduced by 2 (in addition to Armor)
No single organ in your body is critical for life. Called Shots do no additional Damage to you. You may perceive the world through separated body parts, take Actions with them, and reattach them by spending an Action and Exerting your Mind.
You are immune to damage from heat and flames. If heat is a substantial component of other damage you would take (e.g. slashed with a flaming sword), that damage is reduced by 2 (in addition to Armor)
You get +3 to your Body rating, but -1 to your Mind rating.
You can squeeze through any cracks and passageways a cat would be able to.
Possession of this Power grants the following Trauma at all times: Cannabalism - must roll trauma to avoid eating or caching any corpse encountered.
You cannot be mistaken for a normal human. You cannot always use standard human clothes, equipment, vehicles, and facilities, and when you can, you suffer an increased Difficulty.
The Severity of any Injury caused by Acid is increased by 2.
Alice's unique genetics predisposed her to certain.. enhancements. After reworking large bits of her genome, she's shown a large degree of enhancement across nearly all measurement scales.
Of course, she's still a prototype. Certain failsafes were implemented, including a near complete collapse of her autonomous nervous system if her collar is removed. The engineering also wringed a great deal of efficiency out of her gnome, which leaves it vulnerable to disruption.
You gain the following benefits at all times. You must actively and obviously be using a control collar to gain the benefits of this Effect.
You are permanently and visibly transformed: raccoon girl. You are considered to be a Sapient, Living Creature when targeted. Your Brawn is increased by 1, your Dexterity is increased by 1, your Perception is increased by 1, your Charisma is increased by 1, and your Intellect is increased by 1.
You can squeeze through any cracks and passageways a cat would be able to.
Possession of this Power grants the following Battle Scar: Disfigured - Fuzzy.
You cannot be mistaken for a normal human. You cannot always use standard human clothes, equipment, vehicles, and facilities, and when you can, you suffer an increased Difficulty.
You cannot ignore or decrease the effects of Stress for any Self-Control rolls you make.
The Severity of any Injury caused by radiation is increased by 2.
You are a product of genetic experimentation, a deformed humanoid, a homunculus. Though you are frail looking, you are quite formidable.
You gain the following benefits at all times.
You are permanently and visibly transformed: Bulbous eyes, no hair, deformed body shape, prehensile feet. You are considered to be a Sapient, Non-Living being when targeted..
You are immune to damage from cold. If cold is a substantial component of other damage you would take (e.g. falling from a great distance into a vat of liquid nitrogen), that damage is reduced by 2 (in addition to Armor)
No single organ in your body is critical for life. Called Shots do no additional Damage to you. You may perceive the world through separated body parts, take Actions with them, and reattach them by spending an Action and Exerting your Mind.
Your Injuries no longer degrade with time. You do not age naturally, and supernatural attempts to age you fail.
You can squeeze through any cracks and passageways a cat would be able to.
Any Animate being that consumes or is injected with your bodily fluids receives a Severity-1 Injury. Every Round, they must roll Body Difficulty 9. If they fail, the Injury worsens by 1 Severity. If they succeed, the Injury stops worsening.
Possession of this Power grants the following Battle Scar: Little Bones.
Possession of this Power grants the following Trauma at all times: Skittish.
You cannot be mistaken for a normal human. You cannot always use standard human clothes, equipment, vehicles, and facilities, and when you can, you suffer an increased Difficulty.
You are incapable of fine object manipulation and can only hold or grasp things in a crude, clumsy way.
HEE- 01 is a bleeding edge humanoid military grade robot produced and managed by Boston Dynamics. Alongside a strong and complex set of systems and redundancies, HEE-01 has developed evolving semi-sentience that allows him to defy bits of programming.
-In both arms, his hands can recede, and swords can sprout from his separated palm.
-His systems all have backups and proprietary modules, making it really difficult to assassinate him.
His engineers have high hopes that he will perform to standard so that they can upgrade him further.
https://imgur.com/a/mbNWIXv
You gain the following benefits at all times.
You are permanently and visibly transformed: Boston Dynamics Robot Body. You are considered to be a Sapient, Non-Living Computer when targeted..
No single organ in your body is critical for life. If any body part is separated, it lives and can take Actions for one hour. Attacks do not get bonuses from targeting specific body parts. You cannot suffer an Injury with Severity greater than 6.
Your Injuries no longer degrade with time.
You may make a Sword attack without additional equipment.
The Severity of any Injury caused by Water Based Attacks is increased by 2.
The mutant has left humanity behind. They're are muted to the core, with glowing blue blood and a hunched posture that makes them more suited for running on all fours than using equipment and vehicles.
You gain the following benefits at all times.
You are permanently and visibly transformed: you have blue, bioluminescent blood and a hunched posture adapted to running on all fours. You are considered to be a Sapient, Living Creature when targeted. Your Dexterity is increased by 1.
Your body is adapted to sprinting. You receive +3 dice on non-attack rolls related to sprinting.
Any Animate being that consumes or is injected with your bodily fluids receives a Severity-1 Injury. Every Round, they must roll Body Difficulty 9. If they fail, the Injury worsens by 1 Severity. If they succeed, the Injury stops worsening.
You cannot be mistaken for a normal human. You cannot always use standard human clothes, equipment, vehicles, and facilities, and when you can, you suffer an increased Difficulty.
You cannot ignore or decrease the effects of Stress for any Self-Control rolls you make.
The Vampire was cursed to forever be a vile creature of the night! Their skin has faded to a deathly pale, only regaining something close to human complexion in the immediate aftermath of feeding on human blood. They are weakened when exposed to direct sunlight or when they have been unable to feed in the past day, but otherwise has gained inhuman strength, speed, and irresistibility from their devil's bargain.
You gain the following benefits as long as you have fed on fresh human blood in the past 24 hours and you are not in direct sunlight.
You are permanently and visibly transformed: a seductive and powerful humanoid, with pale skin and wicked fangs. You are considered to be a Sapient, Non-Living being when targeted. Your Brawn is increased by 1, your Dexterity is increased by 1, and your Charisma is increased by 1.
Your Injuries no longer degrade with time. You do not age naturally, and supernatural attempts to age you fail.
The Severity of any Injury caused by fire and heat is increased by 2.
The Android's skin is extremely pale, their eyes are yellow, and their body stays at room temperature. They do not bleed, and traditional medicine is ineffective at treating them. Furthermore, they may be hacked by any supernatural effect that could hack a computer.
You gain the following benefits at all times.
You are permanently and visibly transformed: you are an android, with pale skin and yellow eyes. You are considered to be a Sapient, Non-Living Computer when targeted..
You are immune to damage from cold. If cold is a substantial component of other damage you would take (e.g. falling from a great distance into a vat of liquid nitrogen), that damage is reduced by 2 (in addition to Armor)
No single organ in your body is critical for life. Called Shots do no additional Damage to you. You may perceive the world through separated body parts, take Actions with them, and reattach them by spending an Action and Exerting your Mind.
Your Injuries no longer degrade with time. You do not age naturally, and supernatural attempts to age you fail.
You cannot ignore or decrease the effects of Stress for any social rolls you make.
The Severity of any Injury caused by electricity is increased by 2.