Eric has become so pumped full of different kinds of drugs, painkillers and stimulants that he no longer is phased by the limitations of his mind and body.
You gain the following benefits at all times.
Your Stress from Injuries and Mind Damage is reduced to 0.
Can't keep a good corpse down!
You gain the following benefits at all times.
Your Stress from Injuries is reduced to 0. Does not reduce Stress from Mind Damage.
Stress from Injuries acts as a dice bonus instead of penalty.
Possession of this Power grants the following Battle Scar: Social Pariah.
Shelly wears a locket with pictures of her lost children enclosed inside it. She is able to clutch this locket to remind herself what is important, allowing her to power through the pain.
You gain the following benefits as long as you are wearing this Artifact.
Your Body and Mind Penalties are reduced to 0.
If you are Stunned, asleep, drugged, or otherwise made unconscious for any reason other than being Incapacitated, you may Exert your Mind to wake up. Any penalty which was caused by this condition is removed.
Ellis' time spent with the sword Esperachius has deepened his faith and helped him to rise above concerns of the flesh or the mind. He is no longer held back by injury or distraction of any kind, choosing instead to persevere and act in accordance with the Lord.
You gain the following benefits as long as you are wearing this Artifact.
Your Body and Mind Penalties are reduced to 0.
If you are Stunned, you may Exert your Mind to instead still take actions, but at a -2 penalty, for the duration of the Stun. If you are knocked out, drugged, or otherwise made unconscious, you may Exert your Mind to wake up.
Any dice penalty from being stunned, diseased, cold, hot, dizzy, sick, distracted, or similar circumstances is reduced to zero. Does not affect penalties from Effects you activated.
The contractor now has very big and noticeable veins around their eyes. This veins extend to the rest of the body providing a better flow of blood. Some of those aren actually veins, but nerves, that conect the brain of the user with the rest of the body allowing for more control. In general, this gift gives the user an evolved circulatory and nervous system that can neglect pain or psychological stress to maintain a better performance.
As I abandon humanity I become something different. I become more than human. My body shows those changes but my mind is also being reshaped as I improve myself. I don’t need stress anymore, therefore, it has been removed.
You gain the following benefits at all times.
Your Stress from Injuries and Mind Damage is reduced to 0.
Possession of this Power grants the following Battle Scar: Disfigured face: big veins.
Your time in the backstreets, your time being beat up and constantly hurt has hardened you to a masochistic amount.
You gain the following benefits at all times.
Your Stress from Injuries is reduced to 0. Does not reduce Stress from Mind Damage.
Stress from Injuries acts as a dice bonus instead of penalty.
Possession of this Power grants the following Battle Scar: Beaten Eyes.
The mobster's been through tougher scrapes than this. A few cuts and bruises won't stop them.
You gain the following benefits at all times.
Your Stress from Injuries is reduced to 0. Does not reduce Stress from Mind Damage.