The Dealer reaches into their Bag and focuses. Inside, light wells and flows like a viscous liquid. Then, they withdraws the item of their choosing.
Exert your Mind and spend 1 minute. You must actively and obviously use a Backpack to activate this Effect.
Choose an Object which could fit inside a regular backpack (up to 27 liters). It must be Non-Alien and generic. You cannot create explosives. You may create firearms.
Roll Perception + Alertness to fabricate your chosen Object. The Difficulty is assigned by the GM and depends on the specificity of your chosen Object. The created item lasts 2 hours.
Anyone watching will see the contractor reach into their pocket and pull out a set of balloons, they can either be brightly coloured and patterned or the expected colour of what they have selected. They inflate each of them using their mouth then twist them together to represent the shape of what they have decided to make. Once this has happened the balloons slowly deflate with the usual whooshing sound. In place of what was once the air that inflated the balloons is the item the balloons represented. The item takes on the colour of the balloons used to make it. The rubber of the balloons appears to absorb into the item after deflation.
A circus is filled with many things that arouse the imagination, from highwire acts to clowns, even illusionists and wild animals seemingly tamed! But one truly captivates the heart of every child. The Balloon modeller. They go by many a name, but every single one knows how to turn your classic balloons into anything a child can imagine! Want a dog? It's right in front of you with a few simple twists! A pirate sword! You got it sport, swashbuckling away all day with that squeaky new cutlass. You need a gun in a hitch? Well, I know a person who's got you covered. Balloon art is just the start, balloon manufacturing; that's a whole new level of creativity at your fingertips.
Watch as the amazing stranger crafts an immaculate 50 calibre sniper rifle right before your eyes! Gasp as his balloon outfit creates a stunning suit and tie! And gawk at the amazing balloon mallet with realistic head crushing capabilities!
Exert your Mind and spend 1 minute.
Choose an Object which could fit inside a regular backpack (up to 27 liters). It must be Non-Alien and generic. You cannot create explosives. You may create firearms.
Roll Dexterity + Crafts to fabricate your chosen Object. The Difficulty is assigned by the GM and depends on the specificity of your chosen Object. The created item lasts 2 hours.
Contorts and manipulates consumed object into methamphetamine.
Exert your Mind and spend 1 minute to activate. This Effect cannot be used unless Only used to produce meth.
Choose an Object which could fit inside a Ziploc snack bag (up to 1 liter). It must be Non-Alien and generic. You cannot create explosives. You cannot create firearms.
Roll Dexterity + Science to fabricate up to 5 copies of your chosen Object. The Difficulty is assigned by the GM and depends on the specificity of your chosen Object. The created item lasts 2 hours.
You may end this Effect prematurely as a Free Action.
....
Exert your Mind (unless you win a coin flip) and spend an Action. You must actively and obviously use an example of the identification being made to activate this Effect.
Choose a specific type of identification which could fit inside a Ziploc snack bag (up to 1 liter). It must be Non-Alien and generic. You cannot create explosives. You cannot create firearms.
Roll Intellect + Crafts to fabricate your chosen Object. The Difficulty is assigned by the GM and depends on the specificity of your chosen Object. Your created items no longer expire, and will last until they are destroyed.
The paintbrush is fairly usual, save for its size (2 feet in length) as well as the magnificent engravings along the wood of the handle, that of which depict dream-walkers of the past in a number of ways. Should the item be used, it can be held out, will coursed through its grain and bristle, as it glows ever so greatly, it will extrude the items out of its pure-white bristly tip, as if from no-where. the items will float in place, organized in an orderly fashion, awaiting their acquisition. (Should they not be claimed in a minutes time, the item will fall gently to the floor.)
Exert your Mind (unless you win a coin flip) and spend 1 minute.
Choose an Object which could fit inside a regular backpack (up to 27 liters). It must be Non-Alien and generic. You cannot create explosives. You cannot create firearms.
Roll Perception + Crafts to fabricate up to 5 copies of your chosen Object. The Difficulty is assigned by the GM and depends on the specificity of your chosen Object. The created item lasts 2 hours.
When invoking this power, Nyoka must connects with unseen energy that flows through all living things, channeling it through their mind and body. It is a testament to the enduring power of tradition and the timeless wisdom of the ancestors, passed down through generations and still resonating in the hearts of those who seek to harness its magic. Through a series of intricate gestures and incantations, they are able to shape this ancestral energy into tangible items, bringing them into existence with the very fabric of spiritual energy.
You gain the following benefits at all times.
Your Brawn rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Brawn (cannot be used on combat rolls or Effect activations).
Possession of this Power grants the following Trauma at all times: Impatience: Whenever someone attempts at diplomacy and it takes longer than 10 minutes, roll a Self-Control Roll in order not to take initiative and brute force the interaction. You must either lash out verbally/physically until you get your way, or exert your mind to be patient for another hour.
You also gain the following effects:
The magician reaches into their hat and focuses. Inside, light wells and flows like a viscous liquid. Then, they withdraws the item of their choosing.
Exert your Mind and spend 1 minute. You must actively and obviously use a top hat to activate this Effect.
Choose an Object which could fit inside a regular backpack (up to 27 liters). It must be Non-Alien and generic. You cannot create explosives. You may create firearms.
Roll Perception + Occult to fabricate your chosen Object. The Difficulty is assigned by the GM and depends on the specificity of your chosen Object. The created item lasts 2 hours.
The survivalist is an expert at wildlife survival in any natural environment. Even in the harshest climates, they have the capacity to find food, water, and shelter.
Exert your Mind (unless you win a coin flip) and spend 15 minutes. This Effect cannot be used unless you are in a wilderness environment.
Choose a specific type of food, water, or survival supply which could fit inside a regular backpack (up to 27 liters). It must be Non-Alien and generic. You cannot create explosives. You cannot create firearms.
Roll Perception + Survival to fabricate up to 5 copies of your chosen Object. The Difficulty is assigned by the GM and depends on the specificity of your chosen Object. Your created items no longer expire, and will last until they are destroyed.