Exe's body tends to vary between regular pale flesh and a black metallic, sporting the same black metallic all the way through. Exe's body has also increased in size, taking on a more bulbous shape akin to a melting snowman
You gain the following benefits at all times.
You are permanently and visibly transformed: Nanite body. You are considered to be a Sapient, Living Computer when targeted..
No single organ in your body is critical for life. If any of your body parts are separated from your body, you may take Actions with the severed part for three hours. You may reattach severed body parts by spending an Action and Exerting your Mind.
Your appendages can reach an additional 30 feet.
You can squeeze through any cracks and passageways a cat would be able to.
You cannot ignore or decrease the effects of Stress for any social rolls you make.
You cannot be mistaken for a normal human. You cannot always use standard human clothes, equipment, vehicles, and facilities, and when you can, you suffer an increased Difficulty.
Lift with the strength of an octopus! Are they strong?
You gain the following benefits at all times.
Your Brawn rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Brawn (cannot be used on combat rolls or Effect activations).
You also gain the following effects:
Opening my mouth shows off my silver tongue, allowing me to be more charismatic and dexterous.
You gain the following benefits at all times.
You are permanently and visibly transformed: Silver Tongue. You are considered to be a Sapient, Living being when targeted. Your Dexterity is increased by 1 and your Charisma is increased by 1.
The Severity of any Injury caused by Ice and Cold is increased by 2.
After dying thousands of times to the same bullet, Harvey is surrounded by cloned memories of his dead soul.
As he shoulders his rifle, two skeletal hands creep out from under his hair - one forms a blind over his left eye, and one tents its fingers into a scope. The barrel of the rifle is tinged white as the cold steel freezes any condensation.
All of his dead won't let him miss.
You gain the following benefits as long as engaged in combat with assault rifles.
+2 dice to all assault rifles rolls.
You also gain the following effects:
Being mechanical in nature, V1VUS does not require organic necessities, such as food or water, or the need to produce waste. Their newly installed fusion core grants it nearly endless energy to power itself.
"Ageless" from Inhuman Physiology cancels out the "Mayfly" drawback.
You gain the following benefits at all times.
You no longer require any food, water, sleep, or air in order to survive.
Slipping into a trance-like state they will not be disturbed by any damage they take. They won't care if they walk into a brawl or throw down with a tank. They'll do it all the same with a cold unfeeling gaze, knowing they have a job to do, no matter the cost.
You gain the following benefits at all times.
Your Stress from Injuries and Mind Damage is reduced to 0.
The Soldier has spent a healthy ten thousand hours training with the weapons of their military. They are deadly when wielding any firearm made in their home country. Drawing their standard issue at the start of a confrontation is pure reflex, and they may plan their shots to deal collateral damage to those behind their target.
You gain the following benefits as long as engaged in combat with firearms made in your home country.
+2 dice to all firearms made in your home country rolls.
You also gain the following effects:
Even in human form, the werewolf retains their incredible sense of smell. This helps them track their prey and learn where people and things have been.
You gain the following benefits at all times.
Your senses are enhanced in the following way.
The ninja is a master of a wide variety of martial weapons. They kill quickly and quietly.
You gain the following benefits as long as you are engaged in combat with melee ninja weapons.
+2 dice to all rolls with melee ninja weapons. You may Defend against firearm attacks from any range using melee ninja weapons.
You also gain the following effects:
The mutant's arms swell to an incredible size, forcing them to lope around like a gorilla. This allows them to throw heavy objects great distances, including those unfortunate souls who find themselves in their way.
Unfortunately, they have difficulty with small objects and often destroy the things they touch by accident.
You gain the following benefits at all times.
Your Brawn rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Brawn (cannot be used on combat rolls or Effect activations).
Possession of this Power grants the following Battle Scar: You are muscled like a gorilla and have a slight muzzle and animal facial features.
You also gain the following effects:
The Psychic can, with great focus and mental strain, channel their will to move objects with their mind.
You gain the following benefits at all times.
You can interact with things that are within 75 feet without needing to physically touch them or be near them. Any rolls made for Actions taken in this way use a Mental Strength of 2 in place of your Brawn rating, a Mental Agility of 2 in place of your Dexterity, and otherwise use your own Attributes and Abilities.
Telekinetic actions have the following restrictions and behaviors: