Slipping the paper bag onto your head, your form rapidly becomes several times larger than its normal size, looking very similar to your human form save for the bag firmly affixed over your massive head.
Exert your Mind and spend an Action. You must actively and obviously use brown paper bag to activate this Effect.
You transform into the Bagman! until you transform into something else or choose to return to your original form. See the Extended System text for stats.
While transformed, you cannot use any equipment (including Artifacts and Consumables), and you cannot use your Active, Direct, or Trap Powers. However, you can use your Passive Powers. Any equipment you are wearing transforms with you.
Injuries and Wound Level are carried over between forms. However, transforming can never kill you; you merely remain Incapacitated until your Injuries are sufficiently healed.
While transformed, you are obviously unusual, unnatural, or alien, and the average person will take a special interest in you.
A pair of small brown ears emerge from the sides of Henry's mop of mousy brown hair, swiftly followed by a bluish ghostly afterimage. Then comes the long and sinuous tail and the eye-mask obscured by his half-burned face - then a very rapid shrinking that one would miss if they blinked at the wrong moment. Congratulations, you have recieved [mini thief]
To Henry, transformation feels like putting on leather pants or a leather jumpsuit that is at least two sizes too small yet slipping into them as easily and smoothly as if he'd been covered in butter - which are both two separate things that he has done separately, he will consistently insist.
Exert your Mind and spend an Action.
You transform into a ferret until you transform into something else or choose to return to your original form. See the Extended System text for stats.
While transformed, you cannot use any equipment (including Artifacts and Consumables), and you do not have access to any of your Powers. Any equipment you are wearing transforms with you.
Injuries and Wound Level are carried over between forms. However, transforming can never kill you; you merely remain Incapacitated until your Injuries are sufficiently healed.
While transformed, you may speak and use any Influence or Communication Powers you posses.
Pulling a long black feather from their coat pocket, the mage begins to shrink and lose form as they become a small, assuming corvid - with piercing blue and green eyes that illicit a strange sense of reverence.
Brandishing a wolf's claw like a dagger, the mage begins to twist and morph into the shape of a large, sleek wolf, heterochromatic eyes glowing bright blue and green each. The mage bares their teeth, then leaps into the fray.
Exert your Mind and spend a Quick Action. You must actively and obviously use a token of the desired creature to activate this Effect.
You transform into a raven or a timber wolf until you transform into something else or choose to return to your original form. See the Extended System text for stats.
While transformed, you cannot use any equipment (excluding Artifacts and Consumables, which you can use), and you do not have access to any of your Powers. Any equipment you are wearing transforms with you.
Injuries and Wound Level are carried over between forms. However, transforming can never kill you; you merely remain Incapacitated until your Injuries are sufficiently healed.
While transformed, you are obviously unusual, unnatural, or alien, and the average person will take a special interest in you.
Haley's form quickly morphs into the massive 10 meter tall form of Jira, a truly enormous theropod-like monster. With an upright stance and a long powerful tail dragging along the ground matching monsters of pop-culture. Jira is built for destruction in bulk, not so much for dexterity or precision. The large stride of Jira allows him to move faster than Haley, but not by much (30 Feet of Free Movement).
Body: 11
Brawn: 9
Dexterity: 1
Fall damage increased by 4
Armor: 3
Attack by rolling Body, dealing +1 Damage.
30 feet of Free Movement
Exert your Mind and spend an Action.
You transform into Jira for two hours or until you choose to end the Effect. See the Extended System text for stats.
While transformed, you cannot use any equipment (including Artifacts and Consumables), but you can use your Powers. Any equipment you are wearing transforms with you.
Injuries and Wound Level are carried over between forms. However, transforming can never kill you; you merely remain Incapacitated until your Injuries are sufficiently healed.
While transformed, you may speak and use any Influence or Communication Powers you posses.
If you are restricted, restrained, dazed, sleepy, or stunned, you may activate this Effect to break free or end the negative effect. You cannot free yourself by transforming more than once a minute.
While transformed, you are obviously unusual, unnatural, or alien, and the average person will take a special interest in you.
You may only use this Effect once per day.
Inkz can make anything now into the perfect canvas for his art. Regardless of where he is he can make it the best canvas for this specific environment.
Exert your Mind (unless Being Used on someone other then yourself) and spend one minute. This Effect cannot be used unless To Be Targeted by this power the target must have a magic tattoo on it.
You transform into any large or giant animal until you transform into something else or choose to return to your original form. See the Extended System text for stats.
While transformed, you cannot use any equipment (including Artifacts and Consumables), and you do not have access to any of your Powers. The equipment you are wearing does not transform with you.
Injuries and Wound Level are carried over between forms. However, transforming can never kill you; you merely remain Incapacitated until your Injuries are sufficiently healed.
Instead of transforming yourself, you may choose to target another Living being. The target may easily Resist.
While transformed, you may speak and use any Influence or Communication Powers you posses.
Frigg feels the first ounce of spark flow through her body, and feels it twist and turn and build inside of her, until her body is no longer her own, but that of a creature she had touched not long before, giving her a connection to her work she had never thought possible.
Exert your Mind and spend an Action to activate.
You transform into the last Creature you touched until you transform into something else. You cannot transform into a flying creature. See the Extended System text for stats.
While transformed, you cannot use any equipment (including Artifacts and Consumables), and you do not have access to any of your Powers. The equipment you are wearing does not transform with you.
Injuries and Wound Level are carried over between forms. However, transforming can never kill you; you merely remain Incapacitated until your Injuries are sufficiently healed.
The beastmaster shouts, and their human voice cracks into a deep, bestial roar. Their body swells with muscle, clothes melting into a thick pelt of fur. Seconds later the beastmaster is gone. Standing in their place is a massive grizzly bear.
However, even in human form the beast within remains close to the surface, and the beastmaster finds highly civilized social situations unbearable.
Exert your Mind and spend an Action.
You transform into a brown bear for two hours or until you choose to end the Effect. See the Extended System text for stats.
While transformed, you cannot use any equipment (including Artifacts and Consumables), and you cannot use your Active, Direct, or Trap Powers. However, you can use your Passive Powers. Any equipment you are wearing transforms with you.
Injuries and Wound Level are carried over between forms. However, transforming can never kill you; you merely remain Incapacitated until your Injuries are sufficiently healed.
Possession of this Power grants the following Trauma at all times: Intolerance for society. When you are in a situation with strict social protocols (like a trial or a formal dinner) roll Self-Control not to enter a flight or fight response.