Ninja's Endurance

1
You possess tolerance to pain and distractions.
Used by renamon, Created by GamingPrincessLuna.
(This Effect may or may not be obviously Alien. You must actively and obviously be using ring.)

my ring glows a soft pink, the ring is a password, the key to my abilities and extra bit of encryption of code that enables me to bypass my limits, that turns off pain while I wear it.


You gain the following benefits at all times. You must actively and obviously be using ring to gain the benefits of this Effect.

Your Stress from Injuries and Mind Damage is reduced to 0.


Community Grit Gifts

To count as "Under Contract" the target must have an active Binding Oath negotiating a Close Protection Contract with Inderpal & the target must either a) be in close enough proximity for those services to be rendered or b) Inderpal must be attempting to regain such proximity at all costs.

Exert your Mind and spend an Action. This Effect cannot be used unless she is operating under a Close Protection Contract.

Your Stress from Injuries and Mind Damage is reduced to 0. Lasts three hours.

If you are Stunned, asleep, drugged, or otherwise made unconscious for any reason other than being Incapacitated, you may Exert your Mind to wake up. Any penalty which was caused by this condition is removed.

Any dice penalty from Exposure or being stunned, diseased, sleepy, dizzy, sick, distracted, or similar is reduced to zero. Does not affect penalties from Effects you activated.

Possession of this Power grants the following Trauma at all times: No Mercy: Must make a Trauma roll to avoid killing anyone who assaults her clients, even if retreating or helpless.

Exert your Mind and spend an Action to activate.

Your Body and Mind Penalties are reduced to 0. Lasts three hours.

Exert your Mind (unless you win a coin flip) and spend an Action to activate. You must use up Acupuncture Needles in order to activate this Effect.

Your Body Penalty is reduced to 0. Lasts for one hour. Does not reduce Mind Penalty.

You may move at your normal speed and still maintain Concentration.

Ann Webber is his best friend and longest term project. He knows/thinks he knows that he'll convert her eventually; he can at least put it on the backburner for their friendship.

You gain the following benefits at all times.

Your Stress from Injuries is reduced to 0. Does not reduce Stress from Mind Damage.

Stress from Injuries acts as a dice bonus instead of penalty.

Possession of this Power grants the following Trauma at all times: Typhoid Mary - Jude is convinced that this ability is secretly present in every single person. He will try to get others sick whenever he thinks he can get away with it (or when the GM rules that the trauma overpowers reason). He may try to convince others into addictions. This is ingrained in his personality and the progression of his gifts..

You gain the following benefits at all times.

Your Stress from Injuries and Mind Damage is reduced to 0.

Stock Grit Gifts

You gain the following benefits at all times.

Your Stress from Injuries is reduced to 0. Does not reduce Stress from Mind Damage.