Felix has surrendered his mortal future to his arm in the pursuit of their shared goal. When Felix Law next dies, his body dissolves into liquid metal and is siphoned into his left arm.
You gain the following benefits as long as you are wearing this Artifact.
The next time you die, you instead permanently transform into Law's Parathesis.
Alex bears many dragon-like bumps along his cheekbones
You gain the following benefits at all times.
You are permanently and visibly transformed: Dragon scales on some parts of his body (cheekbones, arms and knuckles). You are considered to be a Sapient, Non-Living Creature when targeted. Your Brawn is increased by 1 and your Dexterity is increased by 1.
Your Injuries no longer degrade with time.
You are immune to damage from heat and flames. If heat is a substantial component of other damage you would take (e.g. slashed with a flaming sword), that damage is reduced by 2 (in addition to Armor)
You may make a +2 Weapon Damage Fire bolt (Assault rifle (dex+occult)) attack without additional equipment.
Possession of this Power grants the following Battle Scar: Skin Sensitivity: (You are at 1 Dice Penalty when exposed to Cold.) and Disfigured: All social rolls are made at +1 Difficulty. The Beautiful Asset is suppressed as long as you have this Battle Scar.
You cannot ignore or decrease the effects of Stress for any Self-Control rolls you make.
The Severity of any Injury caused by Ice is increased by 2.
They say a picture is worth a thousand words, well this man's smile is worth millions.
You gain the following benefits as long as you have your Immaculate smile with white pearly teeth.
Your Charisma rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Charisma (Cannot be used on combat rolls or Power activations).
If you are witnessed actively using this Effect, whoever sees it can make a Perception + Alertness roll at Difficulty 6. A complete success reveals the source of your power.
You also gain the following effects:
Hundreds of years of ambient gossip and relationship drama have allowed Charolette the precise skill to understand someone's inner desires for companionship, and to tell when someone is lying to others and to themselves.
Charolette and her mistress, Lorelei, have many things in common. One of which is that they are both proficient liars. Charolette even more so, because she knows how to tell the truth.
You gain the following benefits at all times.
Your Charisma rating is increased by 0. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Charisma (Cannot be used on combat rolls or Power activations).
Possession of this Power grants the following Trauma at all times: Cleanliness Compulsion - Whenever you encounter a dirtied surface, roll self-control to not immediately attempt to clean it.
You also gain the following effects:
Sly has ears higher up on his head, and a cats nose.
You gain the following benefits at all times.
You are permanently and visibly transformed: Cat boy. You are considered to be a Sapient, Living Creature when targeted. Your Dexterity is increased by 1 and your Perception is increased by 1.
You can squeeze through any cracks and passageways a cat would be able to.
Possession of this Power grants the following Trauma at all times: Kleptomania: You can’t help but take things that don’t belong to you. Whenever you move to a new location, you must succeed a Self-Control roll, or you must attempt to steal something in your immediate vicinity..
You cannot ignore or decrease the effects of Stress for any Self-Control rolls you make.
Yuri's Wendigo form has become stronger than ever; his weight and mass forming out like a cancerous mutation.
You gain the following benefits as long as only availiable when they are a Wendigo.
Your Brawn rating is increased by 0. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Brawn (cannot be used on combat rolls or Effect activations).
You weigh at least 2500 pounds. All rolls to swim, jump, climb, or fly are made at +2 Difficulty. Many vehicles, structures, and similar have trouble supporting your weight and might break or not operate properly.
You also gain the following effects:
You never know whether or not the musician's death is merely part of the performance.
You gain the following benefits at all times.
If you would take an Injury that would kill you, you don’t die. Instead, you survive in an Incapacitated state. This state lasts for the next hour, at which point you fully return to life. Unstabilized Injuries do not degrade while you are Incapacitated
If, while you are unconscious, your wound level rises above your rating in Body + Charisma, or if you take an Injury with Severity greater than your rating in Charisma, you die. After you return, the Injury that would have killed you, as well as any Injuries sustained while Incapacitated, are healed. Battle scars obtained during this time remain.
The Werewolf’s body, long caught in the crossfire between human and beast, has developed a powerful coping mechanism. It draws upon the conflict, healing severe injuries in a matter of days.
You gain the following benefits at all times.
Any Injury you receive from a source other than silver or fire. heals quickly, reducing its Severity by one level every 6 hours. Any Injuries you receive while this Effect is active do not deteriorate over time. However, any Battle Scars caused by such an Injury will remain unless it is Properly Stabilized as normal.
You may Exert your Mind and spend an Action to reduce the Severity of one of your Injuries by 2. Does not affect Injuries suffered as an activation cost for Effects.
Injuries you receive from silver or fire. are increased in Severity by 1.
The Predatory Raiment has a cloak feature that allows its owner to hide themselves and their equipment with active camouflage. When viewed, they look like a slightly shifted and shimmering version of the surrounding environment.
You gain the following benefits as long as you are not at all wet and you are wearing this Artifact.
You and everything you are carrying is obscured in one of the following manners. You may Spend an Action to change the way in which you're concealed.
While this Effect is active, any Effect that would obscure you or your equipment specifically from other, additional senses fails automatically.
If someone discovers you, this Effect will not help you hide from them for the next minute. This Effect does not end early when you activate an obvious Effect, attack, or receive an Injury.
Even in human form, the werewolf retains their incredible sense of smell. This helps them track their prey and learn where people and things have been.
You gain the following benefits at all times.
Your senses are enhanced in the following way.
This device is a piece of chrome the size and shape of the back of a spoon. When placed against the skin, small hypodermic needles sprout from the device and attach it to the user's bloodstream. There, it filters and releases lifesaving drugs into the bloodstream, granting complete immunity from contracting new diseases and added resiliency in all other cases.
WARNING: The immunizing drugs have been shown to reduce inhibitions in test subjects.
You gain the following benefits as long as you are wearing this Artifact.
You get +2 dice to any Body resistance rolls you make. You also gain the following effects: