it looks like a high-tech book bag, not necessarily alien though it has a display screen On the back and is powered by a sentient AI
This Artifact holds 5 times what it normally could inside of it. Objects stored inside are weightless.
Living things can be stored in this Artifact. They will have access to anything else inside but cannot break free.
If this Artifact is destroyed, things inside may get out, and it will cease to function until it is repaired.
When scanned or investigated without opening, the contents of this container appear normal and unremarkable.
If anyone other than you opens the container, it appears empty. Others can still destroy it to get at the contents.
This item is a living thing. When targeted, it counts as a Living Creature in addition to its other target types. If destroyed or abandoned for more than two days, it dies and becomes unusable.
Just an ordinary foot bag, or trunk, or backpack... okay, not so ordinary.
This Artifact can be used as a container. It is roughly the same size as a foot bag and just as difficult to conceal.
Your foot bag holds 30 times what it normally could. Objects stored inside are weightless.
Living things can be stored in your foot bag. They will have access to anything else inside and may attempt to break free, damaging or destroying the foot bag in the process.
If your foot bag is destroyed, things inside may get out, and it will cease to function until it is repaired.
When scanned or investigated without opening, the contents of your container appear normal and unremarkable.
Nanite's compress the atomic structure of the container and everything inside into a smaller area, due to the strain this has on the nanite's, it causes purple lines to surround the compressed object and glow brightly.
Your Artifact has a normal storage capacity, but can be collapsed down to a pocket-sized version without losing any internal storage. You cannot access the contents while it is collapsed. Objects stored inside are weightless.
Living things can be stored in this Artifact. They will have access to anything else inside and may attempt to break free, damaging or destroying the Artifact in the process.
If this Artifact is destroyed, things inside may get out, and it will cease to function until it is repaired.
When scanned or investigated without opening, the contents of this container appear normal and unremarkable.
His skin is now has a lead alloy embedded in itself he must’ve messed up during the procedure because now his eyes have a occasionally green glow and he is more receptive to ionizing radiation
After another spent with radiation poisoning, Eden knew he had to make a change. He experimented on himself in his workshop and fused With ionizing radiation and cybernetics all wrapped up and a lead alloy when procedure was finished well let’s just say he’s looking forward to his next encounter with Miss handled nuclear waste
You gain the following benefits at all times.
You are permanently and visibly transformed: his eyes have a green glow about as bright as a phone screen. You are considered to be a Sapient, Living being when targeted. Your Brawn is increased by 1 and your Dexterity is increased by 1.
While in irradiated zones, heat, cold, pressure, radiation, and other native hazards do not affect you. Dangerous local flora and fauna will not bother you unless you give them a reason.
You are immune to damage from heat and flames. If heat is a substantial component of other damage you would take (e.g. slashed with a flaming sword), that damage is reduced by 2 (in addition to Armor)
An ordinary appearing bag on the outside holding an ominous lurking creature within who is waiting for its next meal
This Artifact can be used as a container. It is roughly the same size as a briefcase and just as difficult to conceal.
Your briefcase holds 30 times what it normally could. Objects stored inside are weightless.
Living things can be stored in your briefcase. Time is frozen inside your container.
If your briefcase is destroyed, things inside may get out, and it will cease to function until it is repaired.
When scanned or investigated without opening, the contents of your container appear normal and unremarkable.
You may change the type of your container between Contracts.
If anyone other than you opens the container, it appears empty. Others can still destroy it to get at the contents.
Anyone who touches this Artifact will notice it warping their mind and may drop it. If they choose to hold or use it, they immediately receive the following Trauma: urge to kill. If they lose possession of this Artifact, the Trauma heals over the course of the next day.
A large chest sits in front of the person, seemingly for the taking! Upon opening the chest, you realize that those video games were actually right. Teeth, a tongue greet you as it licks up your items, perhaps even threatening you as well! However. With storing your items, it closes back over, perhaps thanking you for the meal. It quickly collaspes into a wallet. As if it wasn't just a hungry monster eating chest. Though, opening the wallet, you can still see some teeth at times!
This Artifact can be used as a container. It is roughly the same size as a Large Metal Banded Wooden Chest but can be collapsed into A Wallet and concealed. Collapsing or expanding it costs a Quick Action.
Your Large Metal Banded Wooden Chest has a normal storage capacity, but can be collapsed down to a pocket-sized version without losing any internal storage. You cannot access the contents while it is collapsed. Objects stored inside weigh their normal amount.
Living things can be stored in your Large Metal Banded Wooden Chest. They will have access to anything else inside and may attempt to break free, damaging or destroying the Large Metal Banded Wooden Chest in the process.
If your Large Metal Banded Wooden Chest is destroyed, things inside may get out, and it will cease to function until it is repaired.
This item is a living thing. It counts as a Creature when targeted. If destroyed or abandoned for more than two days, it dies and becomes unusable.
Companions gawk at the sheer size and quantity of the equipment the survivalist stores in the Bug-out Bag, but when they open it, they find only a standard set of survival gear. Only when the survivalist opens it is its true capacity revealed.
This Artifact holds 5 times what it normally could inside of it. Objects stored inside are weightless.
Living things can be stored in this Artifact. They will have access to anything else inside and may attempt to break free, damaging or destroying the Artifact in the process.
If this Artifact is destroyed, things inside may get out, and it will cease to function until it is repaired.
When scanned or investigated without opening, the contents of this container appear normal and unremarkable.
If anyone other than you opens the container, it appears empty. Others can still destroy it to get at the contents.
"The Coffin" can only be used to store things commonly found in coffins, such as bodies, clothes, jewelry, photos, weapons, coins, and similar.
This Artifact holds 5 times what it normally could inside of it. Objects stored inside are weightless. Unless you are storing something commonly found in coffins, this Artifact behaves as its mundane counterpart. This Effect cannot be used unless you are storing something commonly found in coffins.
Living things can be stored in this Artifact. They will have access to anything else inside and may attempt to break free, damaging or destroying the Artifact in the process.
If this Artifact is destroyed, things inside may get out, and it will cease to function until it is repaired.
When scanned or investigated without opening, the contents of this container appear normal and unremarkable.
On a Downtime, you may change this Artifact from one type of container to another. Maximum once per Downtime.
If anyone other than you opens the container, it appears empty. Others can still destroy it to get at the contents.