The user makes a fist and points the ring at the ground where they want to manifest the barrier. The gemstone flashes green. A wall of hardened earth erupts from the ground.
One of the five legendary artifacts of Gaea's chosen champion. The ring of earth gives it's bearer control over the element of earth to use defensively.
Exert your Mind and spend an Action. Select a Animate target within 20 feet. Roll Brawn + Alertness at Difficulty 6.
If you succeed, you create a barrier around your target, which absorbs the next Outcome +4 Damage. The Damage reduction from the barrier is applied before Armor. This Artifact may only have 1 active barrier at a time.
The barrier will fall after two hours, or if it absorbs the full amount of Damage. When a barrier falls, you cannot use this Effect again for a minimum of 2 Rounds.
Mr. Higgins begins to perform a song so powerful you can see the notes fly out of his instrument and coalesce into an animal made of music and that good country vibes that can protect anyone within it. the animal can take any shape
think naruto karuma biju and scot pilgrim in that one band scene
Exert your Mind and spend an Action or Reaction. You must actively and obviously use a musical instrument that can be heard to activate this Effect. Roll Charisma + Performance at Difficulty 6.
If you succeed, you create a Barrier extending out 15 feet from yourself, which absorbs 2 times the next (Outcome +2) Damage. Only applies to attacks which originated outside the 15 foot radius, and protects anyone who is within that radius. Any Damage absorbed by the barrier is reflected back to the attacker, up to a maximum of 2. Their Armor applies in full. The Damage reduction from the barrier is applied before Armor. You may only have 1 active barrier at a time.
You must maintain Concentration while using this Effect. The barrier will fall if you are interrupted, or if it absorbs the full amount of Damage. When a barrier falls, you cannot use this Effect again for a minimum of 2 Rounds.
Rick looks sternly towards the incoming attack.
Shifts his jaw forward slightly, standing up straight and tilting his head just the slightest bit to full project the full aura of manliness towards this violence-begetting weakling.
The air ripples around him like vapor, and his mustache catches the ambient light, rustling majestically like a serene wheat field at dawn.
The rage and desire to do harm, just drops away- their attacks pull back, almost like last-second mercy-
but they're really just impressed/intimidated
Exert your Mind and spend an Action. Roll Brawn + Influence at Difficulty 6.
If you succeed, you create a barrier around yourself, which absorbs the next Outcome +2 Damage. The Damage reduction from the barrier is applied before Armor. You may only have 1 active barrier at a time.
The barrier will fall after two hours, or if it absorbs the full amount of Damage. When a barrier falls, you cannot use this Effect again for a minimum of 2 Rounds.
This Effect is not obvious, and the only sign you are using an Effect is An intense, almost pitying stare.. If someone suspects that an Effect was used, they must roll Perception + Alertness, Difficulty 8 to pick up on your Tell.
Mycelia grows out of the fae and forms a lattice work. At each intersecting line, there is a riddle of any language. Theriddle changes and shifts.
Exert your Mind (unless you win a coin flip) and spend an Action or Reaction to activate. Roll Brawn + Alertness at Difficulty 6.
If you succeed, you create a barrier around yourself, which absorbs the next Outcome Damage. Half the damage absorbed is reflected back at the attacker, which they can Defend against as normal. The Damage reduction from the barrier is applied before Armor, and is treated like Armor by any effects such as Armor Penetration. You may only have 1 active barrier at a time.
You must maintain Concentration while using this Effect. The barrier will fall if you are interrupted, or if it absorbs the full amount of Damage. When a barrier falls, you cannot use this Effect again for a minimum of 2 Rounds.
Bryan carefully folds together the paper in on itself, increasing its density and changing its shape to a shield-like form. The origami barrier then hovers around the user, and automatically moves, expands, and hardens to protect them.
Spend two Actions performing the following ritual: folding the paper and vocally designating a target. Select a Animate target within arm's reach. You must use up folding paper in order to activate this Effect. You must maintain Concentration while activating this Effect, and it fails if you are interrupted. Roll Intellect + Crafts at Difficulty 6.
If you succeed, you create a barrier around your target, which absorbs the next Outcome +2 Damage. The Damage reduction from the barrier is applied before Armor. You may have up to 3 barriers active at a time.
You must maintain Concentration while using this Effect. The barrier will fall if you are interrupted, or if it absorbs the full amount of Damage. When a barrier falls, you cannot use this Effect again for a minimum of 2 Rounds. As long as it does not fall, the barrier regenerates back to full strength at the end of each Round of combat.
This Gift cannot have more than 3 Drawbacks, and its Gift Cost is capped at 2.
Zedman spends a minute hyping themselves up before they're able to speak and spin some epic shit.
Exert your Mind (unless you win a coin flip) and spend one minute.
You may understand and communicate to humans as if you are fluent in a relevant language for the next hour.
If you use this Effect to spend an hour speaking with a native speaker of a human language you don't know, you may Exert your Mind and roll Intellect + Culture Difficulty 7. With Outcome 4 or higher, you permanently learn that language and accent.
By focusing and whispering a prayer under their breath, the priest may invoke their god to protect those who have good works left to do.
Exert your Mind and spend an Action or Reaction. Select a Animate target within 20 feet. This Effect cannot be used unless the target is a living human. Roll a single d10, Difficulty 4. If you fail or botch, the Effect fails and you cannot activate it again for an hour. Roll Charisma + Occult at Difficulty 6.
If you succeed, you create a barrier around your target, which absorbs the next Outcome +2 Damage. The Damage reduction from the barrier is applied before Armor. You may only have 1 active barrier at a time.
You must maintain Concentration while using this Effect. The barrier will fall if you are interrupted, or if it absorbs the full amount of Damage. When a barrier falls, you cannot use this Effect again for a minimum of 2 Rounds.
This Effect is not obvious, and the only sign you are using an Effect is you whispering a prayer under your breath. If someone suspects that an Effect was used, they must roll Perception + Alertness, Difficulty 8 to pick up on your Tell.