Huey pupils dilate like a wolf’s at night. His nostrils flare as he picks up subtle scents invisible to others, and his ears seem to twitch toward even the faintest noise. To any observer, his entire demeanor shifts—his posture lowers slightly, and an intense stillness takes over, like a predator zeroing in on prey. This effect isn’t overtly supernatural unless someone is paying close attention.
Cursed and blessed in equal measure, Huey’s senses are a constant reminder of the wild beast within. Every scent, every sound tells a story that others can’t perceive—footsteps echo with intent, and fear has a distinct metallic tang on the air. His heightened awareness is a double-edged sword: the clearer the world becomes, the harder it is to ignore the primal urges buried deep in his subconscious. Each time he leans into this power, Huey walks a fine line between man and monster.
You gain the following benefits at all times.
Your senses are enhanced in the following way.
Any senses which have been heightened cannot be overloaded. Battle Scars you receive cannot affect these senses.
Any heightened senses require you to maintain Concentration to use, and do not apply to any passive Perception checks.
Generally disguised as humming a tune, I synchronize the synthesized vibration with that of the world surrounding me. This produces an effect which could be likened to echolocation, allowing me to see with sound so to speak.
You gain the following benefits at all times.
Your senses are enhanced in the following way.
Can simply throw anything extraordinarily accurately.
You gain the following benefits as long as you are engaged in combat with thrown weapons.
+2 dice to all rolls utilizing thrown weapons.
You also gain the following effects:
EDDY awakens his hidden warrior potential, Giving him super human gun skills, allowing him to draw and fire his weapon with great speed and precision to such a degree he can shoot bullets out of the air.
You gain the following benefits as long as engaged in combat with firearms.
+2 dice to all firearms rolls.
You also gain the following effects:
Toxadahl is a bright green, furry armless worm like creature, bearing striking similarities to old “worm on a string” toys, except with a pair of long legs ending in hooves.
You gain the following benefits at all times.
You are permanently and visibly transformed: Worm Off the String. You are considered to be a Sapient, Living being when targeted..
Your appendages can reach an additional 30 feet.
You may make a +2 Weapon Damage Tail quills (ranged: rifle stats) attack without additional equipment.
You cannot be mistaken for a normal human. You cannot always use standard human clothes, equipment, vehicles, and facilities, and when you can, you suffer an increased Difficulty.
Delving into the forbidden and occult reveals truths and revelations hidden from the common man. No mind is meant to hold such knowledge and the toll it takes upon the body and mind is not negligible.
You gain the following benefits at all times.
Your Intellect rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Intellect (Cannot be used on combat rolls or Power activations).
Possession of this Power grants the following Battle Scar: The right side of the user's face grows gaunt and skeletal as if they were akin to a corpse. All social rolls are made at +1 Difficulty.
You also gain the following effects:
This device is a piece of chrome the size and shape of the back of a spoon. When placed against the skin, small hypodermic needles sprout from the device and attach it to the user's bloodstream. There, it filters and releases lifesaving drugs into the bloodstream, granting complete immunity from contracting new diseases and added resiliency in all other cases.
WARNING: The immunizing drugs have been shown to reduce inhibitions in test subjects.
You gain the following benefits as long as you are wearing this Artifact.
You get +2 dice to any Body resistance rolls you make. You also gain the following effects:
Even in human form, the werewolf retains their incredible sense of smell. This helps them track their prey and learn where people and things have been.
You gain the following benefits at all times.
Your senses are enhanced in the following way.
The ninja is a master of a wide variety of martial weapons. They kill quickly and quietly.
You gain the following benefits as long as you are engaged in combat with melee ninja weapons.
+2 dice to all rolls with melee ninja weapons. You may Defend against firearm attacks from any range using melee ninja weapons.
You also gain the following effects:
Most severe injuries occur far from a facility that could treat them, and in the fetid muck of the battlefield even minor wounds may be a death sentence. Luckily the soldier is well-trained in the use of their standard-issue medical kit. They may stabilize even the most severe injuries with a little gauze and some no-anesthetic stitching. Furthermore, the treated wounds of their comrades never get infected.
You gain the following benefits at all times. You must actively and obviously be using a standard issue military medical kit to gain the benefits of this Effect.
All Stabilizations you attempt are considered Proper Stabilizations.
You also gain the following effects:
The aquamancer is an adept swimmer and moves with agility in or out of the water.
You gain the following benefits at all times.
You may move easily and without a roll in any of the following situations.