Chef Senses Trained over the years

3
Requires Seasoned
You possess supernaturally heightened senses.
Used by Bu Fang, Created by GreenAppll.
(You must actively and obviously be using A neckerchief.)

Bu fang growth over the years as a chef has honed his senses to a extreme level. Allowing his senses to be able to be used in all fields outside of cooking. Touching for texture, tasting for tasting, and the smell for the fragrance.


You gain the following benefits at all times. You must actively and obviously be using A neckerchief to gain the benefits of this Effect.

Your senses are enhanced in the following way.

  • Smell: Your nose is highly sensitive and can differentiate between scents the way a dog can, as well as recognize things you have smelled before.
  • Touch: You can identify any material with a touch and immediately find what you are looking for when rummaging, assuming it is actually present. You may withdraw items from your bags with a Quick Action instead of an Action.
  • Taste: You can recognize any flavor you have previously tasted, and you may determine the composition of something based on its taste. You can immediately detect any poison or dangerous food or drink you taste and spit it out to avoid being dosed.

Any senses which have been heightened cannot be overloaded. Battle Scars you receive cannot affect these senses.

  • Examples of overloading a sense include: an explosion causing temporary deafness, a bright light causing blindness, a sedative causing numbness, etc.
  • “Rummaging" means digging through trash, finding a needle in a haystack, etc.

Revision purchased with:
Improvement from writing up Risk of Rain spent on improving power: Neckerchief    (since refunded)
Revision purchased with:
Improvement from running On a plane! spent on improving power: Fascinating Cooking Charisma    (since refunded)
Revision purchased with:
Revision purchased with:
Improvement from writing up All muscle spent on adjusting power: Fascinating Cooking Charisma    (since refunded)
Revision purchased with:
Revision purchased with:
Improvement from writing up On a plane! spent on improving power: Fascinating Cooking Charisma    (since refunded)
Revision purchased with:
Gift from playing in The Academy Awards spent on new power: Dantian Storage    (since refunded)
Gift from playing in The Academy Awards spent on new power: Dantian Storage    (since refunded)

Community Heightened Senses Gifts

You gain the following benefits at all times. You must actively and obviously be using Diamond pendent to gain the benefits of this Effect.

Your senses are enhanced in the following way.

  • Hearing: You are capable of perceiving physical shapes via sound. You must produce a Small clicking sound to “ping” with your echolocation each Round you wish to use it.
  • Hearing: You receive +3 dice on any attempt to detect a creature or locate the source of a sound.

You gain the following benefits at all times.

Your senses are enhanced in the following way.

  • Touch: You can identify any material with a touch and immediately find what you are looking for when rummaging, assuming it is actually present. You may withdraw items from your bags with a Quick Action instead of an Action.
  • Taste: You can recognize any flavor you have previously tasted, and you may determine the composition of something based on its taste. You can immediately detect any poison or dangerous food or drink you taste and spit it out to avoid being dosed.

Possession of this Power grants the following Battle Scar: Blindness.

  • “Rummaging" means digging through trash, finding a needle in a haystack, etc.

You gain the following benefits at all times. You must actively and obviously be using Goggles to gain the benefits of this Effect.

Your senses are enhanced in the following way.

  • Electroreception: You may detect electromagnetic fields, electric currents, and even neurological activity in a 50 foot radius from yourself at all times. When detecting neurological activity, you learn nothing but the creature's rough size.
  • Sight: You can see things that are up to a mile away as though you were only standing twenty feet away, provided your view is unobstructed.

  • When you are within 50 feet of range, your electroreception sense is sufficient for aiming.

Exert your Mind and spend one minute. This Effect cannot be used unless detecting creatures with blood.

You may perceive things through sight within 75 feet of you with perfect clarity as though there were no walls or obstacles blocking your view. The effect lasts indefinitely but you must maintain Concentration to keep it up.

This Effect is not obvious, and the only sign you are using an Effect is blood shot eyes. If someone suspects that an Effect was used, they must roll Perception + Alertness, Difficulty 8 to pick up on your Tell.

You may perceive through up to 15 feet of material. The Difficulty of all Perception rolls made through a wall are increased by 1 per wall.

  • This does not satisfy the Line of Sight requirement for targeted Effects.

Edit: Expensive...might be better as Activated? This is a major investment, clearly to take advantage of the trading economy. It'll raise the question: how many Senses can you have between Crafted items & Innate Powers?

If the max is still relevant, this item will be wasted on most high level characters...

You gain the following benefits at all times. You must actively and obviously be using Neckerchief to gain the benefits of this Effect.

Your senses are enhanced in the following way.

  • Smell: Your nose is highly sensitive and can differentiate between scents the way a dog can, as well as recognize things you have smelled before.
  • Touch: You can pick up on subtle differences between textures with ease, and can immediately find what you are looking for when rummaging (digging through trash, finding a needle in a haystack, etc), assuming it is actually present.
  • Taste: You can recognize any flavor you have previously tasted and name it, and may determine the composition of something based on its taste.

Any senses which have been heightened cannot be overloaded. Battle Scars you receive cannot affect these senses.

  • Examples of overloading a sense include: an explosion causing temporary deafness, a bright light causing blindness, a sedative causing numbness, etc.

Stock Heightened Senses Gifts

You gain the following benefits at all times.

Your senses are enhanced in the following way.

  • Sight: You can see things that are normally invisible to the naked eye, such as fingerprints and bacteria.

  • Your microscopic vision requires a close look at a very small, specific area to use. It does not grant increased distance vision, it simply provides a higher resolution, allowing you to see finer and finer detail.

You gain the following benefits at all times.

Your senses are enhanced in the following way.

  • Smell: Your nose is highly sensitive and can differentiate between scents the way a dog can, as well as recognize things you have smelled before.

Exert your Mind and spend an Action.

Your senses are enhanced in the following way. Lasts for three hours.

  • Thermal: You are able to "see" heat signatures within your line of sight.
  • Hearing: You automatically know the origin location of any sound you hear, and you can tell which Action caused the sound.

  • Your thermal vision allows you to judge temperatures of surfaces fairly accurately as long as they are within livable temperatures.