Eddie has discovered how to focus the potential energy of his powerful explosive abilities into a very hot, very thin blade of plasma.
for Eddie
Fire cancer made his blood toxic
You gain the following benefits at all times.
You are permanently and visibly transformed: Slowly Flickering Orange Irises. You are considered to be a Sapient, Living being when targeted..
Your body provides you with the functionality of Plasma Cutter. If used to attack, these "tools" use the same stats as a small knife.
Any Animate being that consumes or is injected with your bodily fluids receives a Severity-1 Injury. Every Round, they must roll Body Difficulty 9. If they fail, the Injury worsens by 1 Severity. If they succeed, the Injury stops worsening.
Spaghetti enjoys a form more suited to the sea than land.
You gain the following benefits at all times.
You are permanently and visibly transformed: Lobster. You are considered to be a Sapient, Living being when targeted. Your Perception is increased by 1 and your Intellect is increased by 1.
While in the ocean, heat, cold, pressure, and other atmospheric hazards do not affect you, and dangerous local flora and fauna will not bother you unless you give them a reason.
Possession of this Power grants the following Trauma at all times: Spaghetti Obsession: You must roll Self-Control when confronted with a food you enjoy to avoid attempting to consume it.
You cannot wear standard human clothes. Using equipment, vehicles, or facilities designed for humans is not always possible and always comes with increased Difficulty.
**Description:** The "Body of the Ancient Cryptic" passively alters the user’s body, giving them a primal, beast-like appearance combined with ancient, mystical energies. These physical changes not only enhance their combat abilities but also make them appear more formidable and inhuman to those around them.
Visible Changes:
- Beastly Claws: The user's hands and fingers elongate slightly, ending in sharp, retractable claws. These claws appear to be made of a dark, obsidian-like material and can tear through most materials with ease.
- Feral Eyes: Their eyes take on a bestial quality, with slit-like pupils and a glowing, predatory hue—often amber, red, or another unnatural color. These eyes grant heightened vision, especially in darkness.
- Rugged, Enhanced Physique: The user’s muscles are denser, their bones more robust, and their posture slightly hunched, resembling a primal predator. This gives them enhanced strength and agility beyond normal human limits.
- **Roughened Skin:** Their skin takes on a tougher, almost hide-like texture, with patches of scales or hardened ridges in certain areas, providing natural armor.
- Elongated Teeth: The user’s teeth sharpen into fangs, giving them a fearsome grin and enabling them to bite with great force when necessary.
- Beastial Presence: A low growl or snarl might be heard from the user when they are angered or in danger. Their overall demeanor is predatory, making others instinctively sense danger in their presence.
These beastly transformations, combined with ancient, arcane markings and energies, make the user a terrifying force, blending primal strength with cryptic wisdom.
You gain the following benefits at all times.
You are permanently and visibly transformed: perfect bodys. You are considered to be a Sapient, Living Creature when targeted. Your Brawn is increased by 1, your Dexterity is increased by 1, your Perception is increased by 1, and your Charisma is increased by 1.
Your appendages have 30 feet of reach.
Whenever you enter Combat, roll Self-Control. If you fail, you cannot choose which targets to attack and cannot stop fighting until there are no targets remaining.
You cannot speak any coherent verbal language and must resort to other means of communication.
You cannot ignore or decrease the effects of Stress for any Self-Control rolls you make.
The Severity of any Injury caused by Sliver is increased by 2.
The Assimilator appears even more alien than when they first arrived on this planet, their body no longer resembling a normal centipede, and now being seen as much more.
The Assimilator appears even more alien than when they first arrived on this planet, their body no longer resembling a normal centipede, and now being seen as much more.
The Assimilator counts as an Alien Creature, meaning targets affecting Creatures must be able to target Alien Creatures as well.
You gain the following benefits at all times.
You are permanently and visibly transformed: a freakishly large, black alien centipede. You are considered to be a Sapient, Living Creature when targeted. Your Charisma is increased by 2 and your Intellect is increased by 2.
Your appendages can reach an additional 30 feet.
You may make a +2 Weapon Damage Acid Spit attack without additional equipment.
You cannot be mistaken for a normal human. You cannot always use standard human clothes, equipment, vehicles, and facilities, and when you can, you suffer an increased Difficulty.
You cannot speak any coherent verbal language and must resort to other means of communication.
You are incapable of fine object manipulation and can only hold or grasp things in a crude, clumsy way.
You cannot ignore or decrease the effects of Stress for any Self-Control rolls you make.
The Severity of any Injury caused by Poison is increased by 2.
He's a FUCKING meth golem
You gain the following benefits at all times.
You are permanently and visibly transformed: Crystal Meth Golem. You are considered to be a Sapient, Living being when targeted. Your Brawn is increased by 2.
No single organ in your body is critical for life. Called Shots do no additional Damage to you. You may perceive the world through separated body parts, take Actions with them, and reattach them by spending an Action and Exerting your Mind.
Possession of this Power grants the following Trauma at all times: Meth Addiction..
You cannot be mistaken for a normal human. You cannot always use standard human clothes, equipment, vehicles, and facilities, and when you can, you suffer an increased Difficulty.
This creatures limbs have swollen to an unnatural degree there are bright throbbing red veins
It seems these veins stem from the claws of the Necklace
When an arm extend large masses of fur and flesh build up around the shoulder region and then shoot out like a fire hydrant with blood and fluids spilling as the arms Contort to their new size
The action can be disturbing to those around the wielder and causes great pain to the user
You gain the following benefits at all times. You must actively and obviously be using Bear Necklace to gain the benefits of this Effect.
You are permanently and visibly transformed: Bear with swirls of Fur and Flesh. You are considered to be a Sapient, Non-Living Creature when targeted. Your Dexterity is increased by 1 and your Perception is increased by 1.
Your Injuries no longer degrade with time. You do not age naturally, and supernatural attempts to age you fail.
Your appendages have 30 feet of reach.
You may make a +2 Weapon Damage to brawl ferociously with your claws attack without additional equipment.
Any Animate being that consumes or is injected with your bodily fluids receives a Severity-1 Injury. Every Round, they must roll Body Difficulty 9. If they fail, the Injury worsens by 1 Severity. If they succeed, the Injury stops worsening.
You cannot be mistaken for a normal human. You cannot always use standard human clothes, equipment, vehicles, and facilities, and when you can, you suffer an increased Difficulty.
You are incapable of fine object manipulation and can only hold or grasp things in a crude, clumsy way.
You cannot ignore or decrease the effects of Stress for any Self-Control rolls you make.
The Android's skin is extremely pale, their eyes are yellow, and their body stays at room temperature. They do not bleed, and traditional medicine is ineffective at treating them. Furthermore, they may be hacked by any supernatural effect that could hack a computer.
You gain the following benefits at all times.
You are permanently and visibly transformed: you are an android, with pale skin and yellow eyes. You are considered to be a Sapient, Non-Living Computer when targeted..
You are immune to damage from cold. If cold is a substantial component of other damage you would take (e.g. falling from a great distance into a vat of liquid nitrogen), that damage is reduced by 2 (in addition to Armor)
No single organ in your body is critical for life. Called Shots do no additional Damage to you. You may perceive the world through separated body parts, take Actions with them, and reattach them by spending an Action and Exerting your Mind.
Your Injuries no longer degrade with time. You do not age naturally, and supernatural attempts to age you fail.
You cannot ignore or decrease the effects of Stress for any social rolls you make.
The Severity of any Injury caused by electricity is increased by 2.
The mutant has left humanity behind. They're are muted to the core, with glowing blue blood and a hunched posture that makes them more suited for running on all fours than using equipment and vehicles.
You gain the following benefits at all times.
You are permanently and visibly transformed: you have blue, bioluminescent blood and a hunched posture adapted to running on all fours. You are considered to be a Sapient, Living Creature when targeted. Your Dexterity is increased by 1.
Your body is adapted to sprinting. You receive +3 dice on non-attack rolls related to sprinting.
Any Animate being that consumes or is injected with your bodily fluids receives a Severity-1 Injury. Every Round, they must roll Body Difficulty 9. If they fail, the Injury worsens by 1 Severity. If they succeed, the Injury stops worsening.
You cannot be mistaken for a normal human. You cannot always use standard human clothes, equipment, vehicles, and facilities, and when you can, you suffer an increased Difficulty.
You cannot ignore or decrease the effects of Stress for any Self-Control rolls you make.
The Vampire was cursed to forever be a vile creature of the night! Their skin has faded to a deathly pale, only regaining something close to human complexion in the immediate aftermath of feeding on human blood. They are weakened when exposed to direct sunlight or when they have been unable to feed in the past day, but otherwise has gained inhuman strength, speed, and irresistibility from their devil's bargain.
You gain the following benefits as long as you have fed on fresh human blood in the past 24 hours and you are not in direct sunlight.
You are permanently and visibly transformed: a seductive and powerful humanoid, with pale skin and wicked fangs. You are considered to be a Sapient, Non-Living being when targeted. Your Brawn is increased by 1, your Dexterity is increased by 1, and your Charisma is increased by 1.
Your Injuries no longer degrade with time. You do not age naturally, and supernatural attempts to age you fail.
The Severity of any Injury caused by fire and heat is increased by 2.