An invisibly thin veil of plasma glazes over your eyes as you analyze the object. Witnesses will perceive you as examining the object normally.
Seems like those college courses taught you something after all! You are able to interpret the spectral patterns objects emit through scientific knowledge and analysis. Thus, you are able to detect more in depth info on the chemical composition of the object and other such fine details. Customized for Eddie Boom's scientific mind, scholastic experiences and fire-elemental nature.
Exert your Mind and spend a minute. Select a target Object within arm's reach. At the end of your investigation, roll Perception + Science (8 dice) at Difficulty 6.
You learn all the following information about your target:
You cannot investigate the same target more than once per day.
Toropova summons the Manitou in her eye for a favor. The dear headed ghostly apparition and toropova plays a quick hand of poker for old time sakes while it looks the item over. Sometimes toropova gets caught cheating resulting in the enraged spirit breaking the object and leaving.
Spend a minute. Select a target Object within arm's reach. Roll a single D10 as a critical failure check. If you roll a 1, the Effect fails, and you completely destroys object.. You must actively and obviously use deck of card's to activate this Effect. At the end of your investigation, roll Perception + Alertness (6 dice) at Difficulty 6.
You learn all the following information about your target:
This Gift's Cost is capped at 2 and cannot be increased further.
You cannot investigate the same target more than once per day.
Years upon years of mechanical education and experience has instilled Ollie a deep understanding and familiarity of different materials. Especially knowing of what is and what’s not up to his preferred standards. His eyes and pupils dilating with supernatural precision to know the contents of the object he’s looking at.
Exert your Mind and spend a minute to activate. Select a target Object within arm's reach. At the end of your investigation, roll Intellect + Technology (6 dice) at Difficulty 6.
You learn all the following information about your target:
Futuristic looking eye-like device implanted within the eye socket of Sevi's missing eye. When used, it will light up and whir, inspecting the object, and wire the information directly to Sevi using state-of-the art tech.
Spend 2 Actions. Select a target Object within arm's reach. At the end of your investigation, roll Perception + Science (8 dice) at Difficulty 6.
You learn all the following information about your target:
This Gift's Cost is capped at 2 and cannot be increased further.
The data manipulator is touched to the object, and the tip glows as the user searches a database for the object in question.
Find the right row in reality's database, and all of its knowledge can be yours.
Spend a minute. Select a target Object within arm's reach. You must use up rechargeable lithium battery in order to activate this Effect. At the end of your investigation, roll Intellect + Investigation (7 dice) at Difficulty 6.
You learn all the following information about your target:
This Gift cannot have more than 3 Drawbacks, and its Gift Cost is capped at 1.
You cannot investigate the same target more than once per day.
Price pulls out her loupe, old tarnished silver framing a wide lens, and intently examines minute features and faint energies.
Exert your Mind and spend a minute. Select a target Object within arm's reach. You must actively and obviously use a loupe to activate this Effect. At the end of your investigation, roll Intellect + Investigation (7 dice) at Difficulty 6.
You learn all the following information about your target:
You cannot investigate the same target more than once per day.
The Thief examines an object closely for a minute to appraise its value. As their eyes dance across the subject, their pupils split vertically, and their irises fade to gold. If it is a particularly valuable item, the Thief may greedily lick their lips, revealing a forked tongue.
Within a minute, they have determined how materially valuable the object is and why.
Exert your Mind and spend a minute. Select a target Object within arm's reach. At the end of your investigation, roll Charisma + Culture (5 dice) at Difficulty 6.
You learn all the following information about your target:
You cannot investigate the same target more than once per day.