Adrenaline surged through Luciano's body, either a fight or flight reaction from the increasing pace of the footsteps behind him, or out of fear as he recognised the all-too familiar oily lining that began to coat his throat; a premonition of what was to come.
An unnatural pressure forced his head to lift upward and turn his eyes skyward, his mouth pushed open by an internal presence so severely that his upper and lower jaw no longer remained connected by bone, and instead merely by the stringy flesh and muscles that lie there.
All signs of where there had once been teeth and a tongue were now concealed by the dark glistening of a beak that lay much further into the unnaturally sized maw, and launching their way past said beak with freakish speed were a group of 8 tentacles: pushing impossibly through the narrow space as if fighting for freedom of Luciano's body, each about the width of his own leg.
At once, they all finally found their majority exit from his body, snaking around his form and pushing down onto solid ground in a spider-like formation, their length necessitating that Luciano's feet now floated off of the ground.
And then, the horrid octuplet mass began to gallop in unison, kicking up dust as the monstrous flesh at once became only a blur on the horizon
His father was a Gen-Wyld operative with a bunch of Cuttlefish DNA implanted into him that made him all Squiddy, grafted tentacle appendages and gills and what not. Enzo probably shouldn't have been allowed to procreate, who knows.
I'm sure that no further horrific changes will result from the unmonitored mutation and growth of a Trans-Sepiidian Blossom. Unfettered scientific progress my beloved
You gain the following benefits as long as Alt Form Activates.
Whenever you use your Movement, after all other calculations, the distance you may travel is increased by 25 feet.
If your last Action was used for an all-out sprint or you are already accelerated, you may spend an Action to accelerate without a roll, adding 150 feet/Round (not affected by your speed bonus) to your sprint speed, to a max of an extra 300 feet/Round. As long as you stay at these speeds, you may use this distance per Round as your Free Movement.
Any terrain you traverse while accelerated must be passable by a standard vehicle at similar speeds. Stopping, turning sharply, or decelerating more than 150 feet/Round must be performed as an Action. Failing to decelerate with an Action (whether because of an obstacle, sudden unfavorable terrain, an Injury, or other event) deals 3 Damage which Armor does not reduce.
While using this Effect, you may carry one other being without affecting your Encumbrance, so long as you maintain contact with them for the duration and they consent or are grappled.
If you were moving quicker than you could without super speed and go a Round without using your Movement, you collapse and must remain immobile and resting for two Rounds.
All Sapphire Sundown service units are equipped with sound dampening systems, and are programmed to serve as efficiently and quickly as possible, so as to avoid disturbing guests unless they are needed.
Unfortunately for these guests, it is the service unit who decides if they are truly needed.
You gain the following benefits as long as you are wearing this Artifact.
You and everything you are carrying is obscured in one of the following manners. You may Spend an Action to change the way in which you're concealed.
While this Effect is active, any Effect that would obscure you or your equipment specifically from other, additional senses fails automatically.
If someone discovers you, this Effect will not help you hide from them for the next minute. This Effect does not end early when you activate an obvious Effect, attack, or receive an Injury.
You may turn this Effect on and off at will during its duration.
Stallion bonds to its owner, their sense for their owners location now extending the other way, allowing the Gunslinger to find them even in the wild.
This Artifact cannot be broken.
This Artifact's creator is always aware of the direction and distance to this Artifact.
Walnuts strikes with there claws are swift and devastating, cutting through flesh and bone. Yet still stealthy forcefully imparting their ability to remain silent to the target.
this gift uses walnuts claws that are a tooth and claw weapon that uses the Knive stat block
You gain the following benefits as long as you are engaged in combat with Knives.
+2 dice to all rolls with Knives. You may Defend against firearm attacks from any range using Knives.
Possession of this Power grants the following Trauma at all times: Hunter's instinct: After killing a target you must roll self control to not eat the body.
You also gain the following effects:
Being incredibly capable with the gladiatorial weapons of your time, you know all the best techniques for killing, disarming, or defending yourself as quick as possible. Because if you didn't? You'd find yourself derezzed in a milisec flat.
You gain the following benefits as long as you are engaged in combat with Hardlight Blades.
+2 dice to all rolls with Hardlight Blades. You may Defend against firearm attacks from any range using Hardlight Blades.
You also gain the following effects:
Charlie has always had a good nose, being able to hunt down food and even dart frogs with ease. But something recently seems to have spiked, and now while in the bakery she can pick out every single thing that’s being baked the second she pulls up to the building. She can also identify blood from quite some ways away, and other signals of people in distress.
You gain the following benefits at all times.
Your senses are enhanced in the following way.
Years of scouting in dangerous areas has left the survivalist hyper-vigilant. They are impossible to catch in a trap.
You gain the following benefits at all times.
Your Perception rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Perception (Cannot be used on combat rolls or Power activations).
You also gain the following effects:
The Solider is accustomed to going long periods without food or water and can operate on very little sleep.
You gain the following benefits at all times.
You may go five times longer than a normal human without food, water, sleep, and air. Any roll to resist an Effect dependent on any affected requirement is made at -1 Difficulty.
The Soldier has spent a healthy ten thousand hours training with the weapons of their military. They are deadly when wielding any firearm made in their home country. Drawing their standard issue at the start of a confrontation is pure reflex, and they may plan their shots to deal collateral damage to those behind their target.
You gain the following benefits as long as engaged in combat with firearms made in your home country.
+2 dice to all firearms made in your home country rolls.
You also gain the following effects:
As long as the Ninja is dressed in an appropriate uniform, their movement is almost silent.
You gain the following benefits as long as as long as you are visibly dressed head to toe in black with hardly any skin showing.
You and everything you are carrying is obscured in one of the following manners. You may Spend an Action to change the way in which you're concealed.
While this Effect is active, any Effect that would obscure you or your equipment specifically from other, additional senses fails automatically.
If someone discovers you, this Effect will not help you hide from them for the next minute. Activating a targeted or obvious Effect, attacking, or being Injured ends the Effect. When the Effect ends, it is disabled for one minute.
You may turn this Effect on and off at will during its duration.
Possession of this Power grants the following Trauma at all times: compulsion to test the awareness of allies by sneaking up on them with a weapon.
The ninja does not approve of guns; they prefer using the bow for its stealth and versatility.
You gain the following benefits as long as engaged in combat with wooden longbows.
You receive +2 dice to all rolls using wooden longbows. Reloading is a Free Action, and drawing your weapon does not require a Quick Action as long as it is on your person.
You also gain the following effects: