Unconcerned With Worldly Matters "For those who live according to the flesh set their minds on the things of the flesh, but those who live according to the Spirit set their minds on the things of the Spirit." - Romans 8:5

2
Requires Seasoned
This Artifact grants you tolerance to pain and distractions.
Used by Ellis McGruber, Created by BobDylan530.
On Legendary Artifact Esperachius.
( You must wear or wield this Artifact plainly to receive these benefits. While you are receiving any benefits from this Effect, this Artifact is obviously Alien and cannot be concealed under your clothes or similar.)

Ellis' time spent with the sword Esperachius has deepened his faith and helped him to rise above concerns of the flesh or the mind. He is no longer held back by injury or distraction of any kind, choosing instead to persevere and act in accordance with the Lord.


You gain the following benefits as long as you are wearing this Artifact.

Your Stress from Injuries and Mind Damage is reduced to 0.

If you are Stunned, asleep, drugged, or otherwise made unconscious for any reason other than being Incapacitated, you may Exert your Mind to wake up. Any penalty which was caused by this condition is removed.

Any dice penalty from Exposure or being stunned, diseased, sleepy, dizzy, sick, distracted, or similar is reduced to zero. Does not affect penalties from Effects you activated.


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Revision purchased with:
Improvement from House Games of yore spent on adjusting power: Unconcerned With Worldly Matters
Gift from House Games of yore spent on adjusting power: Unconcerned With Worldly Matters
Revision purchased with:
Gift from House Games of yore spent on new power: Unconcerned With Worldly Matters    (since refunded)
Gift from House Games of yore spent on new power: Unconcerned With Worldly Matters    (since refunded)

Community Grit Gifts

You gain the following benefits at all times.

Your Stress from Injuries and Mind Damage is reduced to 0.

Possession of this Power grants the following Battle Scar: Concussive Neuropathy.

You gain the following benefits as long as you are wearing this Artifact.

Your Stress from Injuries is reduced to 0. Does not reduce Stress from Mind Damage.

Anyone who touches this Artifact will notice it warping their mind and may drop it. If they choose to hold or use it, they immediately receive the following Trauma: Illusion of pain: You can convince yourself everything was a glancing blow. Every time you take damage, roll a Self-control roll. If you fail you act like there is no harm done to you. If they lose possession of this Artifact, the Trauma heals over the course of the next day.

This gift hardens his mind and body against fear, injury, and fatigue,because in Neo-Genis, there’s no break menu, no save point, and definitely no quitting.

You gain the following benefits at all times.

Your Stress from Injuries and Mind Damage is reduced to 0.

Possession of this Power grants the following Trauma at all times: paranoid.

Exert your Mind (unless you win a coin flip) and spend an Action to activate.

Your Body Penalty is reduced to 0. Lasts for one hour. Does not reduce Mind Penalty.

You gain the following benefits at all times.

Your Stress from Injuries and Mind Damage is reduced to 0.

While Incapacitated, you may Exert your Mind to take a single action.

Stress from Injuries acts as a dice bonus instead of penalty.

If you die, you may continue to act as though you were not dead for 3 Rounds.

You may move at your normal speed and still maintain Concentration. Taking an Injury less than Severity 6 no longer interrupts Concentration.

If you are Stunned, asleep, drugged, or otherwise made unconscious for any reason other than being Incapacitated, you may Exert your Mind to wake up. Any penalty which was caused by this condition is removed.

Any dice penalty from Exposure or being stunned, diseased, sleepy, dizzy, sick, distracted, or similar is reduced to zero. Does not affect penalties from Effects you activated.

Stock Grit Gifts

You gain the following benefits at all times.

Your Stress from Injuries is reduced to 0. Does not reduce Stress from Mind Damage.