This weapon is massive when unconcealed and looks like a futuristic RPG launcher to a layman's eyes. When firing it gets extremely hot, venting off all excess heat to a port on the left side of the weapon. On the right is a pop out full targeting computer and scope mixed into one. It provides basic targeting data (Temp, wind, degrees, enough that it can be used as a spotting/landscaping instrument) of the location the particle beam will hit. The targeting computer can change between many vision modes including GEN V thermals, Night vision, and infrared. It has an auto target AI that will do the targeting for Mensk when he wants.
* Advanced-Fusion-Cannon
* 6 Weapon damage, penetrates 3 armor
* 600 Feet range
* 2 Rounds per reload
* Requires two full actions to fire. The first action must be spent charging the weapon, and it is fired on the second action.
* Botching causes this weapon to overheat and surge with energy, dealing 4 damage to the user and 2 to anyone within 5 feet.
* The recoil causes the user to be sent back 3 feet after firing. User takes a sev 1 injury if this launches them into a wall.
This is a Radiant Collective heavy weapon designed and produced to destroy with ground and air targets with light to medium armor penetration capability.
This Artifact can be used as a heavy sniper rifle. It is roughly the same size as a heavy sniper rifle but can be collapsed into A dime sized coin with 3 skulls engraved and concealed. Collapsing or expanding it costs a Quick Action.
Attack by rolling Dexterity + Firearms, Difficulty 6. Successful attacks deal Contested Outcome +5 Weapon Damage.
You also gain the following effects:
This Artifact can be used as a shotgun. It is roughly the same size as a shotgun but can be collapsed into Shotgun Shell Bandolier and concealed. Collapsing or expanding it costs a Quick Action.
Attack by rolling Dexterity + Firearms, Difficulty 6. Successful attacks deal Contested Outcome +5 Weapon Damage.
Anyone who touches this Artifact will notice it warping their body and may drop it. If they choose to hold or use it, they immediately receive the following Battle Scar: Traumatic Brain Injury and One Eye. If they lose possession of this Artifact, the Battle Scar heals over the course of the next day.
You also gain the following effects:
This bulky sniper rifle has been modified and customized so much to accommodate the great hunters powers, that it no longer resembles it's former mundane self. Extended and sleek, it has been combined with future tech, and even a couple alien bits.
This Artifact can be used as a heavy sniper rifle. It is roughly at least twice as large as a heavy sniper rifle and cannot be concealed on your person or disassembled for storage.
Attack by rolling Dexterity + Firearms, Difficulty 6. Successful attacks deal Contested Outcome +10 Weapon Damage. The target's Armor is completely ignored against this damage.
You also gain the following effects:
When he shoots a bullet it Makes this screaming sound that sounds like a Welling woman and it is this dark blue that hides in the dark
This Artifact can be used as a rifle. It is roughly the same size as a rifle and just as difficult to conceal.
Attack by rolling Dexterity + Firearms, Difficulty 6. Successful attacks deal Contested Outcome +5 Weapon Damage.
Anyone who touches this Artifact will notice it warping their body and may drop it. If they choose to hold or use it, they immediately receive the following Battle Scar: Constantly hearing whispers from the people don’t have had the gun and that have been killed by it (-2 dice to any hearing rolls). If they lose possession of this Artifact, the Battle Scar heals over the course of the next day.
You also gain the following effects:
500 Magnum cintilante
This Artifact can be used as a handgun. It is roughly the same size as a handgun but can be collapsed into Anel Episcopal and concealed. Collapsing or expanding it costs a Quick Action.
Attack by rolling Dexterity + Firearms, Difficulty 6. Successful attacks deal Contested Outcome +4 Weapon Damage.
You also gain the following effects:
This odd shield is held with the concave side facing outward, like a bowl for attacks, but normally it´s wilded like any common metal shield. Its material seems metalic and, inside of the "bowl" there lies some runes that seem locked for the moment. On its center, it holds a pearl-like precious stone.
Exert your Mind and spend an Action or Reaction. Roll Brawn + Melee at Difficulty 6.
If you succeed, you create a barrier around yourself, which absorbs the next Outcome + 4 Damage. Any Damage absorbed by the barrier is reflected back to the attacker, up to a maximum of the Barrier Strength Parameter’s bonus. Their Armor applies in full. The Damage reduction from the barrier is applied before Armor. This Artifact may only have 1 active barrier at a time.
You must maintain Concentration while using this Effect. The barrier will fall if you are interrupted, or if it absorbs the full amount of Damage. When a barrier falls, you cannot use this Effect again for a minimum of 2 Rounds.
When you activate this Effect, roll a single D10. if the result is 5 or lower, you receive a Severity-1 Injury and a Minor Battle Scar.