Description
The curse of vampirism has increased the Cross-Eye's power thanks to the properties of Vitae, along with the abilities inherent for being undead.
System
This Power is passive and always in effect. Bonuses to Attributes and Abilities take the form of additional dice on the relevant rolls and do not affect Experience costs. As always, bonuses to the same dice pool from multiple sources do not stack, and the largest bonus is used.
Any Enhancements you take must be germane to the specific augmentation you've chosen.
Enhancements
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Inhuman Anatomy
(You no longer count as a human when targeted by Powers or effects. Requires the Tamable, Hackable, or Junk Drawback.)
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Able-bodied
(Your body has a beneficial inhuman adaptation. This can provide up to +3 dice to a specific non-Attack Action (swimming, lockpicking, etc))
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Distributed Systems
(No single organ in your body is critical for life. Called Shots do no additional Damage to you. You may perceive the world through separated body parts, take Actions with them, and reattach them by spending an Action and Exerting your Mind.)
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No Bleed
(Existing Injuries do not require stabilization or degrade over time.)
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Eternal
(You no longer age naturally, and supernatural attempts to age you fail.)
Drawbacks
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Hackable
(You count as a Computer when targeted by Effects. You cannot ignore or decrease the effects of Stress for any social rolls you make.)
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Vulnerable
(You are particularly weak to a particular kind of damage. All Injuries caused by damage of that type have their Severity increased by two.)
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Inhuman Biology
(Your biological structure renders traditional medical technology ineffective.)
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Conditional
(This Effect is only available when a certain condition is met. This condition must be severe enough that this Gift is unusable the majority of the time.)
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Condition - Cannot be used in sunlight
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Maddening
(Possession of this Gift causes a Trauma that cannot be cured by any means. The chosen Trauma must be likely to come up on a Contract.)
Parameters
Extra Intellect:
0 ( 0 )
Extra Charisma:
0 ( 0 )
Extra Perception:
0 ( 0 )
Extra Dexterity:
1 ( 1 )
Extra Brawn:
0 ( 0 )
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