Legacy Power: A favor for a friend.
"So listen, I have a friend in deep shit, majorly deep..."
A 1 Gift
Destroy Object
Power
used by Harry Davis,
created by therustyy257.
Description
After completing his most recent job Harry stuck around for a while, chatting with the harbinger.
He had a request - an item that could get his friend out of peril, a device capable of destroying other objects, and leaving nothing behind.
Without skipping a beat the harbinger produced a small silver ring with deep and beautiful patterned engravings carefully carved into its sides.
System
Exert your Mind, target a Non-Sapient Object no larger than a purse (5 liters) within Arm's Reach, and roll Perception + Investigation ( dice) Difficulty 6 as a Committed Action. If your Outcome is 4 or higher, the object is completely destroyed, preventing it from functioning, though it may still be repaired. An outcome below 4 partially damages the object, imposing a dice penalty equal to your Outcome on any attempts to use it. Outcomes from disabling something more than once stack.
Enhancements
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Sabotage
(Instead of breaking immediately, the targeted item is sabotaged. Select a condition. The target appears functional until the next time the condition is met, at which point the Effect occurs.)
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Concealed
(Using this Effect is not obvious. Choose a Tell that occurs only when you use the Effect; if-- and only if-- someone suspects that a Effect was used, they must roll Perception + Alertness, Difficulty 8 to pick up on your Tell.)
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Disintegrate
(If your Outcome is 4 or greater, the object is fully and completely destroyed: it leaves behind no meaningful remains, and cannot be repaired.)
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Luddite
(You can now destroy Constructs, as well as Sapient Items. Any Sapient targets may roll Mind at difficulty 8 to resist.)
Drawbacks
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Exhausting
(After you finish activating this Effect, you cannot move quicker than a walk (max 15 feet per Round) for one minute and suffer a -1 dice penalty for an hour. Exhaustion’s penalty and duration stacks with multiple activations.)
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Focus
(Using this Effect requires a specific kind of item.)
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Object - A small silver ring.
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Unique Focus
(This Power takes the form of a specific, unique item, which can be borrowed, lost, or stolen. You must use / wear this item as intended to use this Power.)
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Focus - A small silver ring.
Parameters
Range:
0 ( Arm's Reach )
Max Item Size:
0 ( a purse (5 liters) )
Edit History
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