Water can kill and save
A 2 Gift Injure Power used by Aurora, created by starkill.
after her last encounter she realizes how important self defense techniques are with her innate talent for astrology and water systems she now Control whip of high pressure water that shine like stars river’s
Spend an Action, Exert your Mind, choose a target within 300 feet, and roll Perception + Occult6. The target may defend by rolling to dodge or Defend (as for an attack with a thrown weapon) as a Reaction. Difficulty
Damage dealt equals the difference between your attack roll's Outcome and the defensive roll's (if one was made), plus 2.The target's Armor is Fully Effective.